/*
Copyright (c) 2007, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 2.3.1
*/
/**
 * The YAHOO object is the single global object used by YUI Library.  It
 * contains utility function for setting up namespaces, inheritance, and
 * logging.  YAHOO.util, YAHOO.widget, and YAHOO.example are namespaces
 * created automatically for and used by the library.
 * @module yahoo
 * @title  YAHOO Global
 */

/**
 * YAHOO_config is not included as part of the library.  Instead it is an 
 * object that can be defined by the implementer immediately before 
 * including the YUI library.  The properties included in this object
 * will be used to configure global properties needed as soon as the 
 * library begins to load.
 * @class YAHOO_config
 * @static
 */

/**
 * A reference to a function that will be executed every time a YAHOO module
 * is loaded.  As parameter, this function will receive the version
 * information for the module. See <a href="YAHOO.env.html#getVersion">
 * YAHOO.env.getVersion</a> for the description of the version data structure.
 * @property listener
 * @type Function
 * @static
 * @default undefined
 */

/**
 * Set to true if the library will be dynamically loaded after window.onload.
 * Defaults to false 
 * @property injecting
 * @type boolean
 * @static
 * @default undefined
 */

/**
 * Instructs the yuiloader component to dynamically load yui components and
 * their dependencies.  See the yuiloader documentation for more information
 * about dynamic loading
 * @property load
 * @static
 * @default undefined
 * @see yuiloader
 */

if (typeof YAHOO == "undefined") {
    /**
     * The YAHOO global namespace object.  If YAHOO is already defined, the
     * existing YAHOO object will not be overwritten so that defined
     * namespaces are preserved.
     * @class YAHOO
     * @static
     */
    var YAHOO = {};
}

/**
 * Returns the namespace specified and creates it if it doesn't exist
 * <pre>
 * YAHOO.namespace("property.package");
 * YAHOO.namespace("YAHOO.property.package");
 * </pre>
 * Either of the above would create YAHOO.property, then
 * YAHOO.property.package
 *
 * Be careful when naming packages. Reserved words may work in some browsers
 * and not others. For instance, the following will fail in Safari:
 * <pre>
 * YAHOO.namespace("really.long.nested.namespace");
 * </pre>
 * This fails because "long" is a future reserved word in ECMAScript
 *
 * @method namespace
 * @static
 * @param  {String*} arguments 1-n namespaces to create 
 * @return {Object}  A reference to the last namespace object created
 */
YAHOO.namespace = function() {
    var a=arguments, o=null, i, j, d;
    for (i=0; i<a.length; i=i+1) {
        d=a[i].split(".");
        o=YAHOO;

        // YAHOO is implied, so it is ignored if it is included
        for (j=(d[0] == "YAHOO") ? 1 : 0; j<d.length; j=j+1) {
            o[d[j]]=o[d[j]] || {};
            o=o[d[j]];
        }
    }

    return o;
};

/**
 * Uses YAHOO.widget.Logger to output a log message, if the widget is
 * available.
 *
 * @method log
 * @static
 * @param  {String}  msg  The message to log.
 * @param  {String}  cat  The log category for the message.  Default
 *                        categories are "info", "warn", "error", time".
 *                        Custom categories can be used as well. (opt)
 * @param  {String}  src  The source of the the message (opt)
 * @return {Boolean}      True if the log operation was successful.
 */
YAHOO.log = function(msg, cat, src) {
    var l=YAHOO.widget.Logger;
    if(l && l.log) {
        return l.log(msg, cat, src);
    } else {
        return false;
    }
};

/**
 * Registers a module with the YAHOO object
 * @method register
 * @static
 * @param {String}   name    the name of the module (event, slider, etc)
 * @param {Function} mainClass a reference to class in the module.  This
 *                             class will be tagged with the version info
 *                             so that it will be possible to identify the
 *                             version that is in use when multiple versions
 *                             have loaded
 * @param {Object}   data      metadata object for the module.  Currently it
 *                             is expected to contain a "version" property
 *                             and a "build" property at minimum.
 */
YAHOO.register = function(name, mainClass, data) {
    var mods = YAHOO.env.modules;
    if (!mods[name]) {
        mods[name] = { versions:[], builds:[] };
    }
    var m=mods[name],v=data.version,b=data.build,ls=YAHOO.env.listeners;
    m.name = name;
    m.version = v;
    m.build = b;
    m.versions.push(v);
    m.builds.push(b);
    m.mainClass = mainClass;
    // fire the module load listeners
    for (var i=0;i<ls.length;i=i+1) {
        ls[i](m);
    }
    // label the main class
    if (mainClass) {
        mainClass.VERSION = v;
        mainClass.BUILD = b;
    } else {
        YAHOO.log("mainClass is undefined for module " + name, "warn");
    }
};

/**
 * YAHOO.env is used to keep track of what is known about the YUI library and
 * the browsing environment
 * @class YAHOO.env
 * @static
 */
YAHOO.env = YAHOO.env || {

    /**
     * Keeps the version info for all YUI modules that have reported themselves
     * @property modules
     * @type Object[]
     */
    modules: [],
    
    /**
     * List of functions that should be executed every time a YUI module
     * reports itself.
     * @property listeners
     * @type Function[]
     */
    listeners: []
};

/**
 * Returns the version data for the specified module:
 *      <dl>
 *      <dt>name:</dt>      <dd>The name of the module</dd>
 *      <dt>version:</dt>   <dd>The version in use</dd>
 *      <dt>build:</dt>     <dd>The build number in use</dd>
 *      <dt>versions:</dt>  <dd>All versions that were registered</dd>
 *      <dt>builds:</dt>    <dd>All builds that were registered.</dd>
 *      <dt>mainClass:</dt> <dd>An object that was was stamped with the
 *                 current version and build. If 
 *                 mainClass.VERSION != version or mainClass.BUILD != build,
 *                 multiple versions of pieces of the library have been
 *                 loaded, potentially causing issues.</dd>
 *       </dl>
 *
 * @method getVersion
 * @static
 * @param {String}  name the name of the module (event, slider, etc)
 * @return {Object} The version info
 */
YAHOO.env.getVersion = function(name) {
    return YAHOO.env.modules[name] || null;
};

/**
 * Do not fork for a browser if it can be avoided.  Use feature detection when
 * you can.  Use the user agent as a last resort.  YAHOO.env.ua stores a version
 * number for the browser engine, 0 otherwise.  This value may or may not map
 * to the version number of the browser using the engine.  The value is 
 * presented as a float so that it can easily be used for boolean evaluation 
 * as well as for looking for a particular range of versions.  Because of this, 
 * some of the granularity of the version info may be lost (e.g., Gecko 1.8.0.9 
 * reports 1.8).
 * @class YAHOO.env.ua
 * @static
 */
YAHOO.env.ua = function() {
    var o={

        /**
         * Internet Explorer version number or 0.  Example: 6
         * @property ie
         * @type float
         */
        ie:0,

        /**
         * Opera version number or 0.  Example: 9.2
         * @property opera
         * @type float
         */
        opera:0,

        /**
         * Gecko engine revision number.  Will evaluate to 1 if Gecko 
         * is detected but the revision could not be found. Other browsers
         * will be 0.  Example: 1.8
         * <pre>
         * Firefox 1.0.0.4: 1.7.8   <-- Reports 1.7
         * Firefox 1.5.0.9: 1.8.0.9 <-- Reports 1.8
         * Firefox 2.0.0.3: 1.8.1.3 <-- Reports 1.8
         * Firefox 3 alpha: 1.9a4   <-- Reports 1.9
         * </pre>
         * @property gecko
         * @type float
         */
        gecko:0,

        /**
         * AppleWebKit version.  KHTML browsers that are not WebKit browsers 
         * will evaluate to 1, other browsers 0.  Example: 418.9.1
         * <pre>
         * Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the 
         *                                   latest available for Mac OSX 10.3.
         * Safari 2.0.2:         416     <-- hasOwnProperty introduced
         * Safari 2.0.4:         418     <-- preventDefault fixed
         * Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run
         *                                   different versions of webkit
         * Safari 2.0.4 (419.3): 419     <-- Current Safari release
         * Webkit 212 nightly:   522+    <-- Safari 3.0 (with native SVG) should
         *                                   be higher than this
         *                                   
         * </pre>
         * http://developer.apple.com/internet/safari/uamatrix.html
         * @property webkit
         * @type float
         */
        webkit:0
    };

    var ua=navigator.userAgent, m;

    // Modern KHTML browsers should qualify as Safari X-Grade
    if ((/KHTML/).test(ua)) {
        o.webkit=1;
    }
    // Modern WebKit browsers are at least X-Grade
    m=ua.match(/AppleWebKit\/([^\s]*)/);
    if (m&&m[1]) {
        o.webkit=parseFloat(m[1]);
    }

    if (!o.webkit) { // not webkit
        // @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr)
        m=ua.match(/Opera[\s\/]([^\s]*)/);
        if (m&&m[1]) {
            o.opera=parseFloat(m[1]);
        } else { // not opera or webkit
            m=ua.match(/MSIE\s([^;]*)/);
            if (m&&m[1]) {
                o.ie=parseFloat(m[1]);
            } else { // not opera, webkit, or ie
                m=ua.match(/Gecko\/([^\s]*)/);
                if (m) {
                    o.gecko=1; // Gecko detected, look for revision
                    m=ua.match(/rv:([^\s\)]*)/);
                    if (m&&m[1]) {
                        o.gecko=parseFloat(m[1]);
                    }
                }
            }
        }
    }
    
    return o;
}();

/*
 * Initializes the global by creating the default namespaces and applying
 * any new configuration information that is detected.  This is the setup
 * for env.
 * @method init
 * @static
 * @private
 */
(function() {
    YAHOO.namespace("util", "widget", "example");
    if ("undefined" !== typeof YAHOO_config) {
        var l=YAHOO_config.listener,ls=YAHOO.env.listeners,unique=true,i;
        if (l) {
            // if YAHOO is loaded multiple times we need to check to see if
            // this is a new config object.  If it is, add the new component
            // load listener to the stack
            for (i=0;i<ls.length;i=i+1) {
                if (ls[i]==l) {
                    unique=false;
                    break;
                }
            }
            if (unique) {
                ls.push(l);
            }
        }
    }
})();
/**
 * Provides the language utilites and extensions used by the library
 * @class YAHOO.lang
 */
YAHOO.lang = {
    /**
     * Determines whether or not the provided object is an array.
     * Testing typeof/instanceof/constructor of arrays across frame 
     * boundaries isn't possible in Safari unless you have a reference
     * to the other frame to test against its Array prototype.  To
     * handle this case, we test well-known array properties instead.
     * properties.
     * @method isArray
     * @param {any} o The object being testing
     * @return Boolean
     */
    isArray: function(o) { 

        if (o) {
           var l = YAHOO.lang;
           return l.isNumber(o.length) && l.isFunction(o.splice) && 
                  !l.hasOwnProperty(o.length);
        }
        return false;
    },

    /**
     * Determines whether or not the provided object is a boolean
     * @method isBoolean
     * @param {any} o The object being testing
     * @return Boolean
     */
    isBoolean: function(o) {
        return typeof o === 'boolean';
    },
    
    /**
     * Determines whether or not the provided object is a function
     * @method isFunction
     * @param {any} o The object being testing
     * @return Boolean
     */
    isFunction: function(o) {
        return typeof o === 'function';
    },
        
    /**
     * Determines whether or not the provided object is null
     * @method isNull
     * @param {any} o The object being testing
     * @return Boolean
     */
    isNull: function(o) {
        return o === null;
    },
        
    /**
     * Determines whether or not the provided object is a legal number
     * @method isNumber
     * @param {any} o The object being testing
     * @return Boolean
     */
    isNumber: function(o) {
        return typeof o === 'number' && isFinite(o);
    },
      
    /**
     * Determines whether or not the provided object is of type object
     * or function
     * @method isObject
     * @param {any} o The object being testing
     * @return Boolean
     */  
    isObject: function(o) {
return (o && (typeof o === 'object' || YAHOO.lang.isFunction(o))) || false;
    },
        
    /**
     * Determines whether or not the provided object is a string
     * @method isString
     * @param {any} o The object being testing
     * @return Boolean
     */
    isString: function(o) {
        return typeof o === 'string';
    },
        
    /**
     * Determines whether or not the provided object is undefined
     * @method isUndefined
     * @param {any} o The object being testing
     * @return Boolean
     */
    isUndefined: function(o) {
        return typeof o === 'undefined';
    },
    
    /**
     * Determines whether or not the property was added
     * to the object instance.  Returns false if the property is not present
     * in the object, or was inherited from the prototype.
     * This abstraction is provided to enable hasOwnProperty for Safari 1.3.x.
     * There is a discrepancy between YAHOO.lang.hasOwnProperty and
     * Object.prototype.hasOwnProperty when the property is a primitive added to
     * both the instance AND prototype with the same value:
     * <pre>
     * var A = function() {};
     * A.prototype.foo = 'foo';
     * var a = new A();
     * a.foo = 'foo';
     * alert(a.hasOwnProperty('foo')); // true
     * alert(YAHOO.lang.hasOwnProperty(a, 'foo')); // false when using fallback
     * </pre>
     * @method hasOwnProperty
     * @param {any} o The object being testing
     * @return Boolean
     */
    hasOwnProperty: function(o, prop) {
        if (Object.prototype.hasOwnProperty) {
            return o.hasOwnProperty(prop);
        }
        
        return !YAHOO.lang.isUndefined(o[prop]) && 
                o.constructor.prototype[prop] !== o[prop];
    },
 
    /**
     * IE will not enumerate native functions in a derived object even if the
     * function was overridden.  This is a workaround for specific functions 
     * we care about on the Object prototype. 
     * @property _IEEnumFix
     * @param {Function} r  the object to receive the augmentation
     * @param {Function} s  the object that supplies the properties to augment
     * @static
     * @private
     */
    _IEEnumFix: function(r, s) {
        if (YAHOO.env.ua.ie) {
            var add=["toString", "valueOf"], i;
            for (i=0;i<add.length;i=i+1) {
                var fname=add[i],f=s[fname];
                if (YAHOO.lang.isFunction(f) && f!=Object.prototype[fname]) {
                    r[fname]=f;
                }
            }
        }
    },
       
    /**
     * Utility to set up the prototype, constructor and superclass properties to
     * support an inheritance strategy that can chain constructors and methods.
     * Static members will not be inherited.
     *
     * @method extend
     * @static
     * @param {Function} subc   the object to modify
     * @param {Function} superc the object to inherit
     * @param {Object} overrides  additional properties/methods to add to the
     *                              subclass prototype.  These will override the
     *                              matching items obtained from the superclass 
     *                              if present.
     */
    extend: function(subc, superc, overrides) {
        if (!superc||!subc) {
            throw new Error("YAHOO.lang.extend failed, please check that " +
                            "all dependencies are included.");
        }
        var F = function() {};
        F.prototype=superc.prototype;
        subc.prototype=new F();
        subc.prototype.constructor=subc;
        subc.superclass=superc.prototype;
        if (superc.prototype.constructor == Object.prototype.constructor) {
            superc.prototype.constructor=superc;
        }
    
        if (overrides) {
            for (var i in overrides) {
                subc.prototype[i]=overrides[i];
            }

            YAHOO.lang._IEEnumFix(subc.prototype, overrides);
        }
    },
   
    /**
     * Applies all properties in the supplier to the receiver if the
     * receiver does not have these properties yet.  Optionally, one or 
     * more methods/properties can be specified (as additional 
     * parameters).  This option will overwrite the property if receiver 
     * has it already.  If true is passed as the third parameter, all 
     * properties will be applied and _will_ overwrite properties in 
     * the receiver.
     *
     * @method augmentObject
     * @static
     * @since 2.3.0
     * @param {Function} r  the object to receive the augmentation
     * @param {Function} s  the object that supplies the properties to augment
     * @param {String*|boolean}  arguments zero or more properties methods 
     *        to augment the receiver with.  If none specified, everything
     *        in the supplier will be used unless it would
     *        overwrite an existing property in the receiver. If true
     *        is specified as the third parameter, all properties will
     *        be applied and will overwrite an existing property in
     *        the receiver
     */
    augmentObject: function(r, s) {
        if (!s||!r) {
            throw new Error("Absorb failed, verify dependencies.");
        }
        var a=arguments, i, p, override=a[2];
        if (override && override!==true) { // only absorb the specified properties
            for (i=2; i<a.length; i=i+1) {
                r[a[i]] = s[a[i]];
            }
        } else { // take everything, overwriting only if the third parameter is true
            for (p in s) { 
                if (override || !r[p]) {
                    r[p] = s[p];
                }
            }
            
            YAHOO.lang._IEEnumFix(r, s);
        }
    },
 
    /**
     * Same as YAHOO.lang.augmentObject, except it only applies prototype properties
     * @see YAHOO.lang.augmentObject
     * @method augmentProto
     * @static
     * @param {Function} r  the object to receive the augmentation
     * @param {Function} s  the object that supplies the properties to augment
     * @param {String*|boolean}  arguments zero or more properties methods 
     *        to augment the receiver with.  If none specified, everything 
     *        in the supplier will be used unless it would overwrite an existing 
     *        property in the receiver.  if true is specified as the third 
     *        parameter, all properties will be applied and will overwrite an 
     *        existing property in the receiver
     */
    augmentProto: function(r, s) {
        if (!s||!r) {
            throw new Error("Augment failed, verify dependencies.");
        }
        //var a=[].concat(arguments);
        var a=[r.prototype,s.prototype];
        for (var i=2;i<arguments.length;i=i+1) {
            a.push(arguments[i]);
        }
        YAHOO.lang.augmentObject.apply(this, a);
    },

      
    /**
     * Returns a simple string representation of the object or array.
     * Other types of objects will be returned unprocessed.  Arrays
     * are expected to be indexed.  Use object notation for
     * associative arrays.
     * @method dump
     * @since 2.3.0
     * @param o {Object} The object to dump
     * @param d {int} How deep to recurse child objects, default 3
     * @return {String} the dump result
     */
    dump: function(o, d) {
        var l=YAHOO.lang,i,len,s=[],OBJ="{...}",FUN="f(){...}",
            COMMA=', ', ARROW=' => ';

        // Cast non-objects to string
        // Skip dates because the std toString is what we want
        // Skip HTMLElement-like objects because trying to dump 
        // an element will cause an unhandled exception in FF 2.x
        if (!l.isObject(o)) {
            return o + "";
        } else if (o instanceof Date || ("nodeType" in o && "tagName" in o)) {
            return o;
        } else if  (l.isFunction(o)) {
            return FUN;
        }

        // dig into child objects the depth specifed. Default 3
        d = (l.isNumber(d)) ? d : 3;

        // arrays [1, 2, 3]
        if (l.isArray(o)) {
            s.push("[");
            for (i=0,len=o.length;i<len;i=i+1) {
                if (l.isObject(o[i])) {
                    s.push((d > 0) ? l.dump(o[i], d-1) : OBJ);
                } else {
                    s.push(o[i]);
                }
                s.push(COMMA);
            }
            if (s.length > 1) {
                s.pop();
            }
            s.push("]");
        // objects {k1 => v1, k2 => v2}
        } else {
            s.push("{");
            for (i in o) {
                if (l.hasOwnProperty(o, i)) {
                    s.push(i + ARROW);
                    if (l.isObject(o[i])) {
                        s.push((d > 0) ? l.dump(o[i], d-1) : OBJ);
                    } else {
                        s.push(o[i]);
                    }
                    s.push(COMMA);
                }
            }
            if (s.length > 1) {
                s.pop();
            }
            s.push("}");
        }

        return s.join("");
    },

    /**
     * Does variable substitution on a string. It scans through the string 
     * looking for expressions enclosed in { } braces. If an expression 
     * is found, it is used a key on the object.  If there is a space in
     * the key, the first word is used for the key and the rest is provided
     * to an optional function to be used to programatically determine the
     * value (the extra information might be used for this decision). If 
     * the value for the key in the object, or what is returned from the
     * function has a string value, number value, or object value, it is 
     * substituted for the bracket expression and it repeats.  If this
     * value is an object, it uses the Object's toString() if this has
     * been overridden, otherwise it does a shallow dump of the key/value
     * pairs.
     * @method substitute
     * @since 2.3.0
     * @param s {String} The string that will be modified.
     * @param o {Object} An object containing the replacement values
     * @param f {Function} An optional function that can be used to
     *                     process each match.  It receives the key,
     *                     value, and any extra metadata included with
     *                     the key inside of the braces.
     * @return {String} the substituted string
     */
    substitute: function (s, o, f) {
        var i, j, k, key, v, meta, l=YAHOO.lang, saved=[], token, 
            DUMP='dump', SPACE=' ', LBRACE='{', RBRACE='}';


        for (;;) {
            i = s.lastIndexOf(LBRACE);
            if (i < 0) {
                break;
            }
            j = s.indexOf(RBRACE, i);
            if (i + 1 >= j) {
                break;
            }

            //Extract key and meta info 
            token = s.substring(i + 1, j);
            key = token;
            meta = null;
            k = key.indexOf(SPACE);
            if (k > -1) {
                meta = key.substring(k + 1);
                key = key.substring(0, k);
            }

            // lookup the value
            v = o[key];

            // if a substitution function was provided, execute it
            if (f) {
                v = f(key, v, meta);
            }

            if (l.isObject(v)) {
                if (l.isArray(v)) {
                    v = l.dump(v, parseInt(meta, 10));
                } else {
                    meta = meta || "";

                    // look for the keyword 'dump', if found force obj dump
                    var dump = meta.indexOf(DUMP);
                    if (dump > -1) {
                        meta = meta.substring(4);
                    }

                    // use the toString if it is not the Object toString 
                    // and the 'dump' meta info was not found
                    if (v.toString===Object.prototype.toString||dump>-1) {
                        v = l.dump(v, parseInt(meta, 10));
                    } else {
                        v = v.toString();
                    }
                }
            } else if (!l.isString(v) && !l.isNumber(v)) {
                // This {block} has no replace string. Save it for later.
                v = "~-" + saved.length + "-~";
                saved[saved.length] = token;

                // break;
            }

            s = s.substring(0, i) + v + s.substring(j + 1);


        }

        // restore saved {block}s
        for (i=saved.length-1; i>=0; i=i-1) {
            s = s.replace(new RegExp("~-" + i + "-~"), "{"  + saved[i] + "}", "g");
        }

        return s;
    },


    /**
     * Returns a string without any leading or trailing whitespace.  If 
     * the input is not a string, the input will be returned untouched.
     * @method trim
     * @since 2.3.0
     * @param s {string} the string to trim
     * @return {string} the trimmed string
     */
    trim: function(s){
        try {
            return s.replace(/^\s+|\s+$/g, "");
        } catch(e) {
            return s;
        }
    },

    /**
     * Returns a new object containing all of the properties of
     * all the supplied objects.  The properties from later objects
     * will overwrite those in earlier objects.
     * @method merge
     * @since 2.3.0
     * @param arguments {Object*} the objects to merge
     * @return the new merged object
     */
    merge: function() {
        var o={}, a=arguments, i;
        for (i=0; i<a.length; i=i+1) {
            YAHOO.lang.augmentObject(o, a[i], true);
            /*
            for (var j in a[i]) {
                o[j] = a[i][j];
            }
            */
        }
        return o;
    },

    /**
     * A convenience method for detecting a legitimate non-null value.
     * Returns false for null/undefined/NaN, true for other values, 
     * including 0/false/''
     * @method isValue
     * @since 2.3.0
     * @param o {any} the item to test
     * @return {boolean} true if it is not null/undefined/NaN || false
     */
    isValue: function(o) {
        // return (o || o === false || o === 0 || o === ''); // Infinity fails
        var l = YAHOO.lang;
return (l.isObject(o) || l.isString(o) || l.isNumber(o) || l.isBoolean(o));
    }

};

/*
 * An alias for <a href="YAHOO.lang.html">YAHOO.lang</a>
 * @class YAHOO.util.Lang
 */
YAHOO.util.Lang = YAHOO.lang;
 
/**
 * Same as YAHOO.lang.augmentObject, except it only applies prototype 
 * properties.  This is an alias for augmentProto.
 * @see YAHOO.lang.augmentObject
 * @method augment
 * @static
 * @param {Function} r  the object to receive the augmentation
 * @param {Function} s  the object that supplies the properties to augment
 * @param {String*|boolean}  arguments zero or more properties methods to 
 *        augment the receiver with.  If none specified, everything
 *        in the supplier will be used unless it would
 *        overwrite an existing property in the receiver.  if true
 *        is specified as the third parameter, all properties will
 *        be applied and will overwrite an existing property in
 *        the receiver
 */
YAHOO.lang.augment = YAHOO.lang.augmentProto;

/**
 * An alias for <a href="YAHOO.lang.html#augment">YAHOO.lang.augment</a>
 * @for YAHOO
 * @method augment
 * @static
 * @param {Function} r  the object to receive the augmentation
 * @param {Function} s  the object that supplies the properties to augment
 * @param {String*}  arguments zero or more properties methods to 
 *        augment the receiver with.  If none specified, everything
 *        in the supplier will be used unless it would
 *        overwrite an existing property in the receiver
 */
YAHOO.augment = YAHOO.lang.augmentProto;
       
/**
 * An alias for <a href="YAHOO.lang.html#extend">YAHOO.lang.extend</a>
 * @method extend
 * @static
 * @param {Function} subc   the object to modify
 * @param {Function} superc the object to inherit
 * @param {Object} overrides  additional properties/methods to add to the
 *        subclass prototype.  These will override the
 *        matching items obtained from the superclass if present.
 */
YAHOO.extend = YAHOO.lang.extend;

YAHOO.register("yahoo", YAHOO, {version: "2.3.1", build: "541"});







/*
Copyright (c) 2007, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 2.3.1
*/

/**
 * The CustomEvent class lets you define events for your application
 * that can be subscribed to by one or more independent component.
 *
 * @param {String}  type The type of event, which is passed to the callback
 *                  when the event fires
 * @param {Object}  oScope The context the event will fire from.  "this" will
 *                  refer to this object in the callback.  Default value: 
 *                  the window object.  The listener can override this.
 * @param {boolean} silent pass true to prevent the event from writing to
 *                  the debugsystem
 * @param {int}     signature the signature that the custom event subscriber
 *                  will receive. YAHOO.util.CustomEvent.LIST or 
 *                  YAHOO.util.CustomEvent.FLAT.  The default is
 *                  YAHOO.util.CustomEvent.LIST.
 * @namespace YAHOO.util
 * @class CustomEvent
 * @constructor
 */
YAHOO.util.CustomEvent = function(type, oScope, silent, signature) {

    /**
     * The type of event, returned to subscribers when the event fires
     * @property type
     * @type string
     */
    this.type = type;

    /**
     * The scope the the event will fire from by default.  Defaults to the window 
     * obj
     * @property scope
     * @type object
     */
    this.scope = oScope || window;

    /**
     * By default all custom events are logged in the debug build, set silent
     * to true to disable debug outpu for this event.
     * @property silent
     * @type boolean
     */
    this.silent = silent;

    /**
     * Custom events support two styles of arguments provided to the event
     * subscribers.  
     * <ul>
     * <li>YAHOO.util.CustomEvent.LIST: 
     *   <ul>
     *   <li>param1: event name</li>
     *   <li>param2: array of arguments sent to fire</li>
     *   <li>param3: <optional> a custom object supplied by the subscriber</li>
     *   </ul>
     * </li>
     * <li>YAHOO.util.CustomEvent.FLAT
     *   <ul>
     *   <li>param1: the first argument passed to fire.  If you need to
     *           pass multiple parameters, use and array or object literal</li>
     *   <li>param2: <optional> a custom object supplied by the subscriber</li>
     *   </ul>
     * </li>
     * </ul>
     *   @property signature
     *   @type int
     */
    this.signature = signature || YAHOO.util.CustomEvent.LIST;

    /**
     * The subscribers to this event
     * @property subscribers
     * @type Subscriber[]
     */
    this.subscribers = [];

    if (!this.silent) {
    }

    var onsubscribeType = "_YUICEOnSubscribe";

    // Only add subscribe events for events that are not generated by 
    // CustomEvent
    if (type !== onsubscribeType) {

        /**
         * Custom events provide a custom event that fires whenever there is
         * a new subscriber to the event.  This provides an opportunity to
         * handle the case where there is a non-repeating event that has
         * already fired has a new subscriber.  
         *
         * @event subscribeEvent
         * @type YAHOO.util.CustomEvent
         * @param {Function} fn The function to execute
         * @param {Object}   obj An object to be passed along when the event 
         *                       fires
         * @param {boolean|Object}  override If true, the obj passed in becomes 
         *                                   the execution scope of the listener.
         *                                   if an object, that object becomes the
         *                                   the execution scope.
         */
        this.subscribeEvent = 
                new YAHOO.util.CustomEvent(onsubscribeType, this, true);

    } 


    /**
     * In order to make it possible to execute the rest of the subscriber
     * stack when one thows an exception, the subscribers exceptions are
     * caught.  The most recent exception is stored in this property
     * @property lastError
     * @type Error
     */
    this.lastError = null;
};

/**
 * Subscriber listener sigature constant.  The LIST type returns three
 * parameters: the event type, the array of args passed to fire, and
 * the optional custom object
 * @property YAHOO.util.CustomEvent.LIST
 * @static
 * @type int
 */
YAHOO.util.CustomEvent.LIST = 0;

/**
 * Subscriber listener sigature constant.  The FLAT type returns two
 * parameters: the first argument passed to fire and the optional 
 * custom object
 * @property YAHOO.util.CustomEvent.FLAT
 * @static
 * @type int
 */
YAHOO.util.CustomEvent.FLAT = 1;

YAHOO.util.CustomEvent.prototype = {

    /**
     * Subscribes the caller to this event
     * @method subscribe
     * @param {Function} fn        The function to execute
     * @param {Object}   obj       An object to be passed along when the event 
     *                             fires
     * @param {boolean|Object}  override If true, the obj passed in becomes 
     *                                   the execution scope of the listener.
     *                                   if an object, that object becomes the
     *                                   the execution scope.
     */
    subscribe: function(fn, obj, override) {

        if (!fn) {
throw new Error("Invalid callback for subscriber to '" + this.type + "'");
        }

        if (this.subscribeEvent) {
            this.subscribeEvent.fire(fn, obj, override);
        }

        this.subscribers.push( new YAHOO.util.Subscriber(fn, obj, override) );
    },

    /**
     * Unsubscribes subscribers.
     * @method unsubscribe
     * @param {Function} fn  The subscribed function to remove, if not supplied
     *                       all will be removed
     * @param {Object}   obj  The custom object passed to subscribe.  This is
     *                        optional, but if supplied will be used to
     *                        disambiguate multiple listeners that are the same
     *                        (e.g., you subscribe many object using a function
     *                        that lives on the prototype)
     * @return {boolean} True if the subscriber was found and detached.
     */
    unsubscribe: function(fn, obj) {

        if (!fn) {
            return this.unsubscribeAll();
        }

        var found = false;
        for (var i=0, len=this.subscribers.length; i<len; ++i) {
            var s = this.subscribers[i];
            if (s && s.contains(fn, obj)) {
                this._delete(i);
                found = true;
            }
        }

        return found;
    },

    /**
     * Notifies the subscribers.  The callback functions will be executed
     * from the scope specified when the event was created, and with the 
     * following parameters:
     *   <ul>
     *   <li>The type of event</li>
     *   <li>All of the arguments fire() was executed with as an array</li>
     *   <li>The custom object (if any) that was passed into the subscribe() 
     *       method</li>
     *   </ul>
     * @method fire 
     * @param {Object*} arguments an arbitrary set of parameters to pass to 
     *                            the handler.
     * @return {boolean} false if one of the subscribers returned false, 
     *                   true otherwise
     */
    fire: function() {
        var len=this.subscribers.length;
        if (!len && this.silent) {
            return true;
        }

        var args=[], ret=true, i, rebuild=false;

        for (i=0; i<arguments.length; ++i) {
            args.push(arguments[i]);
        }

        var argslength = args.length;

        if (!this.silent) {
        }

        for (i=0; i<len; ++i) {
            var s = this.subscribers[i];
            if (!s) {
                rebuild=true;
            } else {
                if (!this.silent) {
                }

                var scope = s.getScope(this.scope);

                if (this.signature == YAHOO.util.CustomEvent.FLAT) {
                    var param = null;
                    if (args.length > 0) {
                        param = args[0];
                    }

                    try {
                        ret = s.fn.call(scope, param, s.obj);
                    } catch(e) {
                        this.lastError = e;
                    }
                } else {
                    try {
                        ret = s.fn.call(scope, this.type, args, s.obj);
                    } catch(e) {
                        this.lastError = e;
                    }
                }
                if (false === ret) {
                    if (!this.silent) {
                    }

                    //break;
                    return false;
                }
            }
        }

        if (rebuild) {
            var newlist=[],subs=this.subscribers;
            for (i=0,len=subs.length; i<len; i=i+1) {
                newlist.push(subs[i]);
            }

            this.subscribers=newlist;
        }

        return true;
    },

    /**
     * Removes all listeners
     * @method unsubscribeAll
     * @return {int} The number of listeners unsubscribed
     */
    unsubscribeAll: function() {
        for (var i=0, len=this.subscribers.length; i<len; ++i) {
            this._delete(len - 1 - i);
        }

        this.subscribers=[];

        return i;
    },

    /**
     * @method _delete
     * @private
     */
    _delete: function(index) {
        var s = this.subscribers[index];
        if (s) {
            delete s.fn;
            delete s.obj;
        }

        this.subscribers[index]=null;
    },

    /**
     * @method toString
     */
    toString: function() {
         return "CustomEvent: " + "'" + this.type  + "', " + 
             "scope: " + this.scope;

    }
};

/////////////////////////////////////////////////////////////////////

/**
 * Stores the subscriber information to be used when the event fires.
 * @param {Function} fn       The function to execute
 * @param {Object}   obj      An object to be passed along when the event fires
 * @param {boolean}  override If true, the obj passed in becomes the execution
 *                            scope of the listener
 * @class Subscriber
 * @constructor
 */
YAHOO.util.Subscriber = function(fn, obj, override) {

    /**
     * The callback that will be execute when the event fires
     * @property fn
     * @type function
     */
    this.fn = fn;

    /**
     * An optional custom object that will passed to the callback when
     * the event fires
     * @property obj
     * @type object
     */
    this.obj = YAHOO.lang.isUndefined(obj) ? null : obj;

    /**
     * The default execution scope for the event listener is defined when the
     * event is created (usually the object which contains the event).
     * By setting override to true, the execution scope becomes the custom
     * object passed in by the subscriber.  If override is an object, that 
     * object becomes the scope.
     * @property override
     * @type boolean|object
     */
    this.override = override;

};

/**
 * Returns the execution scope for this listener.  If override was set to true
 * the custom obj will be the scope.  If override is an object, that is the
 * scope, otherwise the default scope will be used.
 * @method getScope
 * @param {Object} defaultScope the scope to use if this listener does not
 *                              override it.
 */
YAHOO.util.Subscriber.prototype.getScope = function(defaultScope) {
    if (this.override) {
        if (this.override === true) {
            return this.obj;
        } else {
            return this.override;
        }
    }
    return defaultScope;
};

/**
 * Returns true if the fn and obj match this objects properties.
 * Used by the unsubscribe method to match the right subscriber.
 *
 * @method contains
 * @param {Function} fn the function to execute
 * @param {Object} obj an object to be passed along when the event fires
 * @return {boolean} true if the supplied arguments match this 
 *                   subscriber's signature.
 */
YAHOO.util.Subscriber.prototype.contains = function(fn, obj) {
    if (obj) {
        return (this.fn == fn && this.obj == obj);
    } else {
        return (this.fn == fn);
    }
};

/**
 * @method toString
 */
YAHOO.util.Subscriber.prototype.toString = function() {
    return "Subscriber { obj: " + this.obj  + 
           ", override: " +  (this.override || "no") + " }";
};

/**
 * The Event Utility provides utilities for managing DOM Events and tools
 * for building event systems
 *
 * @module event
 * @title Event Utility
 * @namespace YAHOO.util
 * @requires yahoo
 */

// The first instance of Event will win if it is loaded more than once.
// @TODO this needs to be changed so that only the state data that needs to
// be preserved is kept, while methods are overwritten/added as needed.
// This means that the module pattern can't be used.
if (!YAHOO.util.Event) {

/**
 * The event utility provides functions to add and remove event listeners,
 * event cleansing.  It also tries to automatically remove listeners it
 * registers during the unload event.
 *
 * @class Event
 * @static
 */
    YAHOO.util.Event = function() {

        /**
         * True after the onload event has fired
         * @property loadComplete
         * @type boolean
         * @static
         * @private
         */
        var loadComplete =  false;

        /**
         * True when the document is initially usable
         * @property DOMReady
         * @type boolean
         * @static
         * @private
         */
        var DOMReady = false;

        /**
         * Cache of wrapped listeners
         * @property listeners
         * @type array
         * @static
         * @private
         */
        var listeners = [];

        /**
         * User-defined unload function that will be fired before all events
         * are detached
         * @property unloadListeners
         * @type array
         * @static
         * @private
         */
        var unloadListeners = [];

        /**
         * Cache of DOM0 event handlers to work around issues with DOM2 events
         * in Safari
         * @property legacyEvents
         * @static
         * @private
         */
        var legacyEvents = [];

        /**
         * Listener stack for DOM0 events
         * @property legacyHandlers
         * @static
         * @private
         */
        var legacyHandlers = [];

        /**
         * The number of times to poll after window.onload.  This number is
         * increased if additional late-bound handlers are requested after
         * the page load.
         * @property retryCount
         * @static
         * @private
         */
        var retryCount = 0;

        /**
         * onAvailable listeners
         * @property onAvailStack
         * @static
         * @private
         */
        var onAvailStack = [];

        /**
         * Lookup table for legacy events
         * @property legacyMap
         * @static
         * @private
         */
        var legacyMap = [];

        /**
         * Counter for auto id generation
         * @property counter
         * @static
         * @private
         */
        var counter = 0;
        
        /**
         * Normalized keycodes for webkit/safari
         * @property webkitKeymap
         * @type {int: int}
         * @private
         * @static
         * @final
         */
        var webkitKeymap = {
            63232: 38, // up
            63233: 40, // down
            63234: 37, // left
            63235: 39  // right
        };

        return {

            /**
             * The number of times we should look for elements that are not
             * in the DOM at the time the event is requested after the document
             * has been loaded.  The default is 4000@amp;10 ms, so it will poll
             * for 40 seconds or until all outstanding handlers are bound
             * (whichever comes first).
             * @property POLL_RETRYS
             * @type int
             * @static
             * @final
             */
            POLL_RETRYS: 4000,

            /**
             * The poll interval in milliseconds
             * @property POLL_INTERVAL
             * @type int
             * @static
             * @final
             */
            POLL_INTERVAL: 10,

            /**
             * Element to bind, int constant
             * @property EL
             * @type int
             * @static
             * @final
             */
            EL: 0,

            /**
             * Type of event, int constant
             * @property TYPE
             * @type int
             * @static
             * @final
             */
            TYPE: 1,

            /**
             * Function to execute, int constant
             * @property FN
             * @type int
             * @static
             * @final
             */
            FN: 2,

            /**
             * Function wrapped for scope correction and cleanup, int constant
             * @property WFN
             * @type int
             * @static
             * @final
             */
            WFN: 3,

            /**
             * Object passed in by the user that will be returned as a 
             * parameter to the callback, int constant.  Specific to
             * unload listeners
             * @property OBJ
             * @type int
             * @static
             * @final
             */
            UNLOAD_OBJ: 3,

            /**
             * Adjusted scope, either the element we are registering the event
             * on or the custom object passed in by the listener, int constant
             * @property ADJ_SCOPE
             * @type int
             * @static
             * @final
             */
            ADJ_SCOPE: 4,

            /**
             * The original obj passed into addListener
             * @property OBJ
             * @type int
             * @static
             * @final
             */
            OBJ: 5,

            /**
             * The original scope parameter passed into addListener
             * @property OVERRIDE
             * @type int
             * @static
             * @final
             */
            OVERRIDE: 6,

            /**
             * addListener/removeListener can throw errors in unexpected scenarios.
             * These errors are suppressed, the method returns false, and this property
             * is set
             * @property lastError
             * @static
             * @type Error
             */
            lastError: null,

            /**
             * Safari detection
             * @property isSafari
             * @private
             * @static
             * @deprecated use YAHOO.env.ua.webkit
             */
            isSafari: YAHOO.env.ua.webkit,
            
            /**
             * webkit version
             * @property webkit
             * @type string
             * @private
             * @static
             * @deprecated use YAHOO.env.ua.webkit
             */
            webkit: YAHOO.env.ua.webkit,
            
            /**
             * IE detection 
             * @property isIE
             * @private
             * @static
             * @deprecated use YAHOO.env.ua.ie
             */
            isIE: YAHOO.env.ua.ie,

            /**
             * poll handle
             * @property _interval
             * @static
             * @private
             */
            _interval: null,

            /**
             * @method startInterval
             * @static
             * @private
             */
            startInterval: function() {
                if (!this._interval) {
                    var self = this;
                    var callback = function() { self._tryPreloadAttach(); };
                    this._interval = setInterval(callback, this.POLL_INTERVAL);
                }
            },

            /**
             * Executes the supplied callback when the item with the supplied
             * id is found.  This is meant to be used to execute behavior as
             * soon as possible as the page loads.  If you use this after the
             * initial page load it will poll for a fixed time for the element.
             * The number of times it will poll and the frequency are
             * configurable.  By default it will poll for 10 seconds.
             *
             * <p>The callback is executed with a single parameter:
             * the custom object parameter, if provided.</p>
             *
             * @method onAvailable
             *
             * @param {string}   p_id the id of the element to look for.
             * @param {function} p_fn what to execute when the element is found.
             * @param {object}   p_obj an optional object to be passed back as
             *                   a parameter to p_fn.
             * @param {boolean|object}  p_override If set to true, p_fn will execute
             *                   in the scope of p_obj, if set to an object it
             *                   will execute in the scope of that object
             *
             * @static
             */
            onAvailable: function(p_id, p_fn, p_obj, p_override) {
                onAvailStack.push( { id:         p_id, 
                                     fn:         p_fn, 
                                     obj:        p_obj, 
                                     override:   p_override, 
                                     checkReady: false    } );
                retryCount = this.POLL_RETRYS;
                this.startInterval();
            },

            /**
             * Executes the supplied callback when the DOM is first usable.  This
             * will execute immediately if called after the DOMReady event has
             * fired.   @todo the DOMContentReady event does not fire when the
             * script is dynamically injected into the page.  This means the
             * DOMReady custom event will never fire in FireFox or Opera when the
             * library is injected.  It _will_ fire in Safari, and the IE 
             * implementation would allow for us to fire it if the defered script
             * is not available.  We want this to behave the same in all browsers.
             * Is there a way to identify when the script has been injected 
             * instead of included inline?  Is there a way to know whether the 
             * window onload event has fired without having had a listener attached 
             * to it when it did so?
             *
             * <p>The callback is a CustomEvent, so the signature is:</p>
             * <p>type <string>, args <array>, customobject <object></p>
             * <p>For DOMReady events, there are no fire argments, so the
             * signature is:</p>
             * <p>"DOMReady", [], obj</p>
             *
             *
             * @method onDOMReady
             *
             * @param {function} p_fn what to execute when the element is found.
             * @param {object}   p_obj an optional object to be passed back as
             *                   a parameter to p_fn.
             * @param {boolean|object}  p_scope If set to true, p_fn will execute
             *                   in the scope of p_obj, if set to an object it
             *                   will execute in the scope of that object
             *
             * @static
             */
            onDOMReady: function(p_fn, p_obj, p_override) {
                if (DOMReady) {
                    setTimeout(function() {
                        var s = window;
                        if (p_override) {
                            if (p_override === true) {
                                s = p_obj;
                            } else {
                                s = p_override;
                            }
                        }
                        p_fn.call(s, "DOMReady", [], p_obj);
                    }, 0);
                } else {
                    this.DOMReadyEvent.subscribe(p_fn, p_obj, p_override);
                }
            },

            /**
             * Works the same way as onAvailable, but additionally checks the
             * state of sibling elements to determine if the content of the
             * available element is safe to modify.
             *
             * <p>The callback is executed with a single parameter:
             * the custom object parameter, if provided.</p>
             *
             * @method onContentReady
             *
             * @param {string}   p_id the id of the element to look for.
             * @param {function} p_fn what to execute when the element is ready.
             * @param {object}   p_obj an optional object to be passed back as
             *                   a parameter to p_fn.
             * @param {boolean|object}  p_override If set to true, p_fn will execute
             *                   in the scope of p_obj.  If an object, p_fn will
             *                   exectute in the scope of that object
             *
             * @static
             */
            onContentReady: function(p_id, p_fn, p_obj, p_override) {
                onAvailStack.push( { id:         p_id, 
                                     fn:         p_fn, 
                                     obj:        p_obj, 
                                     override:   p_override,
                                     checkReady: true      } );

                retryCount = this.POLL_RETRYS;
                this.startInterval();
            },

            /**
             * Appends an event handler
             *
             * @method addListener
             *
             * @param {String|HTMLElement|Array|NodeList} el An id, an element 
             *  reference, or a collection of ids and/or elements to assign the 
             *  listener to.
             * @param {String}   sType     The type of event to append
             * @param {Function} fn        The method the event invokes
             * @param {Object}   obj    An arbitrary object that will be 
             *                             passed as a parameter to the handler
             * @param {Boolean|object}  override  If true, the obj passed in becomes
             *                             the execution scope of the listener. If an
             *                             object, this object becomes the execution
             *                             scope.
             * @return {Boolean} True if the action was successful or defered,
             *                        false if one or more of the elements 
             *                        could not have the listener attached,
             *                        or if the operation throws an exception.
             * @static
             */
            addListener: function(el, sType, fn, obj, override) {

                if (!fn || !fn.call) {
// throw new TypeError(sType + " addListener call failed, callback undefined");
                    return false;
                }

                // The el argument can be an array of elements or element ids.
                if ( this._isValidCollection(el)) {
                    var ok = true;
                    for (var i=0,len=el.length; i<len; ++i) {
                        ok = this.on(el[i], 
                                       sType, 
                                       fn, 
                                       obj, 
                                       override) && ok;
                    }
                    return ok;

                } else if (YAHOO.lang.isString(el)) {
                    var oEl = this.getEl(el);
                    // If the el argument is a string, we assume it is 
                    // actually the id of the element.  If the page is loaded
                    // we convert el to the actual element, otherwise we 
                    // defer attaching the event until onload event fires

                    // check to see if we need to delay hooking up the event 
                    // until after the page loads.
                    if (oEl) {
                        el = oEl;
                    } else {
                        // defer adding the event until the element is available
                        this.onAvailable(el, function() {
                           YAHOO.util.Event.on(el, sType, fn, obj, override);
                        });

                        return true;
                    }
                }

                // Element should be an html element or an array if we get 
                // here.
                if (!el) {
                    return false;
                }

                // we need to make sure we fire registered unload events 
                // prior to automatically unhooking them.  So we hang on to 
                // these instead of attaching them to the window and fire the
                // handles explicitly during our one unload event.
                if ("unload" == sType && obj !== this) {
                    unloadListeners[unloadListeners.length] =
                            [el, sType, fn, obj, override];
                    return true;
                }


                // if the user chooses to override the scope, we use the custom
                // object passed in, otherwise the executing scope will be the
                // HTML element that the event is registered on
                var scope = el;
                if (override) {
                    if (override === true) {
                        scope = obj;
                    } else {
                        scope = override;
                    }
                }

                // wrap the function so we can return the obj object when
                // the event fires;
                var wrappedFn = function(e) {
                        return fn.call(scope, YAHOO.util.Event.getEvent(e, el), 
                                obj);
                    };

                var li = [el, sType, fn, wrappedFn, scope, obj, override];
                var index = listeners.length;
                // cache the listener so we can try to automatically unload
                listeners[index] = li;

                if (this.useLegacyEvent(el, sType)) {
                    var legacyIndex = this.getLegacyIndex(el, sType);

                    // Add a new dom0 wrapper if one is not detected for this
                    // element
                    if ( legacyIndex == -1 || 
                                el != legacyEvents[legacyIndex][0] ) {

                        legacyIndex = legacyEvents.length;
                        legacyMap[el.id + sType] = legacyIndex;

                        // cache the signature for the DOM0 event, and 
                        // include the existing handler for the event, if any
                        legacyEvents[legacyIndex] = 
                            [el, sType, el["on" + sType]];
                        legacyHandlers[legacyIndex] = [];

                        el["on" + sType] = 
                            function(e) {
                                YAHOO.util.Event.fireLegacyEvent(
                                    YAHOO.util.Event.getEvent(e), legacyIndex);
                            };
                    }

                    // add a reference to the wrapped listener to our custom
                    // stack of events
                    //legacyHandlers[legacyIndex].push(index);
                    legacyHandlers[legacyIndex].push(li);

                } else {
                    try {
                        this._simpleAdd(el, sType, wrappedFn, false);
                    } catch(ex) {
                        // handle an error trying to attach an event.  If it fails
                        // we need to clean up the cache
                        this.lastError = ex;
                        this.removeListener(el, sType, fn);
                        return false;
                    }
                }

                return true;
                
            },

            /**
             * When using legacy events, the handler is routed to this object
             * so we can fire our custom listener stack.
             * @method fireLegacyEvent
             * @static
             * @private
             */
            fireLegacyEvent: function(e, legacyIndex) {
                var ok=true,le,lh,li,scope,ret;
                
                lh = legacyHandlers[legacyIndex];
                for (var i=0,len=lh.length; i<len; ++i) {
                    li = lh[i];
                    if ( li && li[this.WFN] ) {
                        scope = li[this.ADJ_SCOPE];
                        ret = li[this.WFN].call(scope, e);
                        ok = (ok && ret);
                    }
                }

                // Fire the original handler if we replaced one.  We fire this
                // after the other events to keep stopPropagation/preventDefault
                // that happened in the DOM0 handler from touching our DOM2
                // substitute
                le = legacyEvents[legacyIndex];
                if (le && le[2]) {
                    le[2](e);
                }
                
                return ok;
            },

            /**
             * Returns the legacy event index that matches the supplied 
             * signature
             * @method getLegacyIndex
             * @static
             * @private
             */
            getLegacyIndex: function(el, sType) {
                var key = this.generateId(el) + sType;
                if (typeof legacyMap[key] == "undefined") { 
                    return -1;
                } else {
                    return legacyMap[key];
                }
            },

            /**
             * Logic that determines when we should automatically use legacy
             * events instead of DOM2 events.  Currently this is limited to old
             * Safari browsers with a broken preventDefault
             * @method useLegacyEvent
             * @static
             * @private
             */
            useLegacyEvent: function(el, sType) {
                if (this.webkit && ("click"==sType || "dblclick"==sType)) {
                    var v = parseInt(this.webkit, 10);
                    if (!isNaN(v) && v<418) {
                        return true;
                    }
                }
                return false;
            },
                    
            /**
             * Removes an event listener
             *
             * @method removeListener
             *
             * @param {String|HTMLElement|Array|NodeList} el An id, an element 
             *  reference, or a collection of ids and/or elements to remove
             *  the listener from.
             * @param {String} sType the type of event to remove.
             * @param {Function} fn the method the event invokes.  If fn is
             *  undefined, then all event handlers for the type of event are 
             *  removed.
             * @return {boolean} true if the unbind was successful, false 
             *  otherwise.
             * @static
             */
            removeListener: function(el, sType, fn) {
                var i, len, li;

                // The el argument can be a string
                if (typeof el == "string") {
                    el = this.getEl(el);
                // The el argument can be an array of elements or element ids.
                } else if ( this._isValidCollection(el)) {
                    var ok = true;
                    for (i=0,len=el.length; i<len; ++i) {
                        ok = ( this.removeListener(el[i], sType, fn) && ok );
                    }
                    return ok;
                }

                if (!fn || !fn.call) {
                    //return false;
                    return this.purgeElement(el, false, sType);
                }

                if ("unload" == sType) {

                    for (i=0, len=unloadListeners.length; i<len; i++) {
                        li = unloadListeners[i];
                        if (li && 
                            li[0] == el && 
                            li[1] == sType && 
                            li[2] == fn) {
                                //unloadListeners.splice(i, 1);
                                unloadListeners[i]=null;
                                return true;
                        }
                    }

                    return false;
                }

                var cacheItem = null;

                // The index is a hidden parameter; needed to remove it from
                // the method signature because it was tempting users to
                // try and take advantage of it, which is not possible.
                var index = arguments[3];
  
                if ("undefined" === typeof index) {
                    index = this._getCacheIndex(el, sType, fn);
                }

                if (index >= 0) {
                    cacheItem = listeners[index];
                }

                if (!el || !cacheItem) {
                    return false;
                }


                if (this.useLegacyEvent(el, sType)) {
                    var legacyIndex = this.getLegacyIndex(el, sType);
                    var llist = legacyHandlers[legacyIndex];
                    if (llist) {
                        for (i=0, len=llist.length; i<len; ++i) {
                            li = llist[i];
                            if (li && 
                                li[this.EL] == el && 
                                li[this.TYPE] == sType && 
                                li[this.FN] == fn) {
                                    //llist.splice(i, 1);
                                    llist[i]=null;
                                    break;
                            }
                        }
                    }

                } else {
                    try {
                        this._simpleRemove(el, sType, cacheItem[this.WFN], false);
                    } catch(ex) {
                        this.lastError = ex;
                        return false;
                    }
                }

                // removed the wrapped handler
                delete listeners[index][this.WFN];
                delete listeners[index][this.FN];
                //listeners.splice(index, 1);
                listeners[index]=null;

                return true;

            },

            /**
             * Returns the event's target element.  Safari sometimes provides
             * a text node, and this is automatically resolved to the text
             * node's parent so that it behaves like other browsers.
             * @method getTarget
             * @param {Event} ev the event
             * @param {boolean} resolveTextNode when set to true the target's
             *                  parent will be returned if the target is a 
             *                  text node.  @deprecated, the text node is
             *                  now resolved automatically
             * @return {HTMLElement} the event's target
             * @static
             */
            getTarget: function(ev, resolveTextNode) {
                var t = ev.target || ev.srcElement;
                return this.resolveTextNode(t);
            },

            /**
             * In some cases, some browsers will return a text node inside
             * the actual element that was targeted.  This normalizes the
             * return value for getTarget and getRelatedTarget.
             * @method resolveTextNode
             * @param {HTMLElement} node node to resolve
             * @return {HTMLElement} the normized node
             * @static
             */
            resolveTextNode: function(node) {
                if (node && 3 == node.nodeType) {
                    return node.parentNode;
                } else {
                    return node;
                }
            },

            /**
             * Returns the event's pageX
             * @method getPageX
             * @param {Event} ev the event
             * @return {int} the event's pageX
             * @static
             */
            getPageX: function(ev) {
                var x = ev.pageX;
                if (!x && 0 !== x) {
                    x = ev.clientX || 0;

                    if ( this.isIE ) {
                        x += this._getScrollLeft();
                    }
                }

                return x;
            },

            /**
             * Returns the event's pageY
             * @method getPageY
             * @param {Event} ev the event
             * @return {int} the event's pageY
             * @static
             */
            getPageY: function(ev) {
                var y = ev.pageY;
                if (!y && 0 !== y) {
                    y = ev.clientY || 0;

                    if ( this.isIE ) {
                        y += this._getScrollTop();
                    }
                }


                return y;
            },

            /**
             * Returns the pageX and pageY properties as an indexed array.
             * @method getXY
             * @param {Event} ev the event
             * @return {[x, y]} the pageX and pageY properties of the event
             * @static
             */
            getXY: function(ev) {
                return [this.getPageX(ev), this.getPageY(ev)];
            },

            /**
             * Returns the event's related target 
             * @method getRelatedTarget
             * @param {Event} ev the event
             * @return {HTMLElement} the event's relatedTarget
             * @static
             */
            getRelatedTarget: function(ev) {
                var t = ev.relatedTarget;
                if (!t) {
                    if (ev.type == "mouseout") {
                        t = ev.toElement;
                    } else if (ev.type == "mouseover") {
                        t = ev.fromElement;
                    }
                }

                return this.resolveTextNode(t);
            },

            /**
             * Returns the time of the event.  If the time is not included, the
             * event is modified using the current time.
             * @method getTime
             * @param {Event} ev the event
             * @return {Date} the time of the event
             * @static
             */
            getTime: function(ev) {
                if (!ev.time) {
                    var t = new Date().getTime();
                    try {
                        ev.time = t;
                    } catch(ex) { 
                        this.lastError = ex;
                        return t;
                    }
                }

                return ev.time;
            },

            /**
             * Convenience method for stopPropagation + preventDefault
             * @method stopEvent
             * @param {Event} ev the event
             * @static
             */
            stopEvent: function(ev) {
                this.stopPropagation(ev);
                this.preventDefault(ev);
            },

            /**
             * Stops event propagation
             * @method stopPropagation
             * @param {Event} ev the event
             * @static
             */
            stopPropagation: function(ev) {
                if (ev.stopPropagation) {
                    ev.stopPropagation();
                } else {
                    ev.cancelBubble = true;
                }
            },

            /**
             * Prevents the default behavior of the event
             * @method preventDefault
             * @param {Event} ev the event
             * @static
             */
            preventDefault: function(ev) {
                if (ev.preventDefault) {
                    ev.preventDefault();
                } else {
                    ev.returnValue = false;
                }
            },
             
            /**
             * Finds the event in the window object, the caller's arguments, or
             * in the arguments of another method in the callstack.  This is
             * executed automatically for events registered through the event
             * manager, so the implementer should not normally need to execute
             * this function at all.
             * @method getEvent
             * @param {Event} e the event parameter from the handler
             * @param {HTMLElement} boundEl the element the listener is attached to
             * @return {Event} the event 
             * @static
             */
            getEvent: function(e, boundEl) {
                var ev = e || window.event;

                if (!ev) {
                    var c = this.getEvent.caller;
                    while (c) {
                        ev = c.arguments[0];
                        if (ev && Event == ev.constructor) {
                            break;
                        }
                        c = c.caller;
                    }
                }

                // IE events that target non-browser objects (e.g., VML
                // canvas) will sometimes throw errors when you try to
                // inspect the properties of the event target.  We try to
                // detect this condition, and provide a dummy target (the bound
                // element) to eliminate spurious errors.  
                if (ev && this.isIE) {

                    try {

                        var el = ev.srcElement;
                        if (el) {
                            var type = el.type;
                        }

                    } catch(ex) {

                         
                        ev.target = boundEl;
                    }

                }

                return ev;
            },

            /**
             * Returns the charcode for an event
             * @method getCharCode
             * @param {Event} ev the event
             * @return {int} the event's charCode
             * @static
             */
            getCharCode: function(ev) {
                var code = ev.keyCode || ev.charCode || 0;

                // webkit normalization
                if (YAHOO.env.ua.webkit && (code in webkitKeymap)) {
                    code = webkitKeymap[code];
                }
                return code;
            },

            /**
             * Locating the saved event handler data by function ref
             *
             * @method _getCacheIndex
             * @static
             * @private
             */
            _getCacheIndex: function(el, sType, fn) {
                for (var i=0,len=listeners.length; i<len; ++i) {
                    var li = listeners[i];
                    if ( li                 && 
                         li[this.FN] == fn  && 
                         li[this.EL] == el  && 
                         li[this.TYPE] == sType ) {
                        return i;
                    }
                }

                return -1;
            },

            /**
             * Generates an unique ID for the element if it does not already 
             * have one.
             * @method generateId
             * @param el the element to create the id for
             * @return {string} the resulting id of the element
             * @static
             */
            generateId: function(el) {
                var id = el.id;

                if (!id) {
                    id = "yuievtautoid-" + counter;
                    ++counter;
                    el.id = id;
                }

                return id;
            },


            /**
             * We want to be able to use getElementsByTagName as a collection
             * to attach a group of events to.  Unfortunately, different 
             * browsers return different types of collections.  This function
             * tests to determine if the object is array-like.  It will also 
             * fail if the object is an array, but is empty.
             * @method _isValidCollection
             * @param o the object to test
             * @return {boolean} true if the object is array-like and populated
             * @static
             * @private
             */
            _isValidCollection: function(o) {
                try {
                    return ( typeof o !== "string" && // o is not a string
                             o.length              && // o is indexed
                             !o.tagName            && // o is not an HTML element
                             !o.alert              && // o is not a window
                             typeof o[0] !== "undefined" );
                } catch(e) {
                    return false;
                }

            },

            /**
             * @private
             * @property elCache
             * DOM element cache
             * @static
             * @deprecated Elements are not cached due to issues that arise when
             * elements are removed and re-added
             */
            elCache: {},

            /**
             * We cache elements bound by id because when the unload event 
             * fires, we can no longer use document.getElementById
             * @method getEl
             * @static
             * @private
             * @deprecated Elements are not cached any longer
             */
            getEl: function(id) {
                return (typeof id === "string") ? document.getElementById(id) : id;
            },

            /**
             * Clears the element cache
             * @deprecated Elements are not cached any longer
             * @method clearCache
             * @static
             * @private
             */
            clearCache: function() { },

            /**
             * Custom event the fires when the dom is initially usable
             * @event DOMReadyEvent
             */
            DOMReadyEvent: new YAHOO.util.CustomEvent("DOMReady", this),

            /**
             * hook up any deferred listeners
             * @method _load
             * @static
             * @private
             */
            _load: function(e) {

                if (!loadComplete) {
                    loadComplete = true;
                    var EU = YAHOO.util.Event;

                    // Just in case DOMReady did not go off for some reason
                    EU._ready();

                    // Available elements may not have been detected before the
                    // window load event fires. Try to find them now so that the
                    // the user is more likely to get the onAvailable notifications
                    // before the window load notification
                    EU._tryPreloadAttach();

                    // Remove the listener to assist with the IE memory issue, but not
                    // for other browsers because FF 1.0x does not like it.
                    //if (this.isIE) {
                        //EU._simpleRemove(window, "load", EU._load);
                    //}
                }
            },

            /**
             * Fires the DOMReady event listeners the first time the document is
             * usable.
             * @method _ready
             * @static
             * @private
             */
            _ready: function(e) {
                if (!DOMReady) {
                    DOMReady=true;
                    var EU = YAHOO.util.Event;

                    // Fire the content ready custom event
                    EU.DOMReadyEvent.fire();

                    // Remove the DOMContentLoaded (FF/Opera)
                    EU._simpleRemove(document, "DOMContentLoaded", EU._ready);
                }
            },

            /**
             * Polling function that runs before the onload event fires, 
             * attempting to attach to DOM Nodes as soon as they are 
             * available
             * @method _tryPreloadAttach
             * @static
             * @private
             */
            _tryPreloadAttach: function() {

                if (this.locked) {
                    return false;
                }

                if (this.isIE) {
                    // Hold off if DOMReady has not fired and check current
                    // readyState to protect against the IE operation aborted
                    // issue.
                    //if (!DOMReady || "complete" !== document.readyState) {
                    if (!DOMReady) {
                        this.startInterval();
                        return false;
                    }
                }

                this.locked = true;


                // keep trying until after the page is loaded.  We need to 
                // check the page load state prior to trying to bind the 
                // elements so that we can be certain all elements have been 
                // tested appropriately
                var tryAgain = !loadComplete;
                if (!tryAgain) {
                    tryAgain = (retryCount > 0);
                }

                // onAvailable
                var notAvail = [];

                var executeItem = function (el, item) {
                    var scope = el;
                    if (item.override) {
                        if (item.override === true) {
                            scope = item.obj;
                        } else {
                            scope = item.override;
                        }
                    }
                    item.fn.call(scope, item.obj);
                };

                var i,len,item,el;

                // onAvailable
                for (i=0,len=onAvailStack.length; i<len; ++i) {
                    item = onAvailStack[i];
                    if (item && !item.checkReady) {
                        el = this.getEl(item.id);
                        if (el) {
                            executeItem(el, item);
                            onAvailStack[i] = null;
                        } else {
                            notAvail.push(item);
                        }
                    }
                }

                // onContentReady
                for (i=0,len=onAvailStack.length; i<len; ++i) {
                    item = onAvailStack[i];
                    if (item && item.checkReady) {
                        el = this.getEl(item.id);

                        if (el) {
                            // The element is available, but not necessarily ready
                            // @todo should we test parentNode.nextSibling?
                            if (loadComplete || el.nextSibling) {
                                executeItem(el, item);
                                onAvailStack[i] = null;
                            }
                        } else {
                            notAvail.push(item);
                        }
                    }
                }

                retryCount = (notAvail.length === 0) ? 0 : retryCount - 1;

                if (tryAgain) {
                    // we may need to strip the nulled out items here
                    this.startInterval();
                } else {
                    clearInterval(this._interval);
                    this._interval = null;
                }

                this.locked = false;

                return true;

            },

            /**
             * Removes all listeners attached to the given element via addListener.
             * Optionally, the node's children can also be purged.
             * Optionally, you can specify a specific type of event to remove.
             * @method purgeElement
             * @param {HTMLElement} el the element to purge
             * @param {boolean} recurse recursively purge this element's children
             * as well.  Use with caution.
             * @param {string} sType optional type of listener to purge. If
             * left out, all listeners will be removed
             * @static
             */
            purgeElement: function(el, recurse, sType) {
                var elListeners = this.getListeners(el, sType), i, len;
                if (elListeners) {
                    for (i=0,len=elListeners.length; i<len ; ++i) {
                        var l = elListeners[i];
                        // can't use the index on the changing collection
                        this.removeListener(el, l.type, l.fn, l.index);
                        //this.removeListener(el, l.type, l.fn);
                    }
                }

                if (recurse && el && el.childNodes) {
                    for (i=0,len=el.childNodes.length; i<len ; ++i) {
                        this.purgeElement(el.childNodes[i], recurse, sType);
                    }
                }
            },

            /**
             * Returns all listeners attached to the given element via addListener.
             * Optionally, you can specify a specific type of event to return.
             * @method getListeners
             * @param el {HTMLElement} the element to inspect 
             * @param sType {string} optional type of listener to return. If
             * left out, all listeners will be returned
             * @return {Object} the listener. Contains the following fields:
             * &nbsp;&nbsp;type:   (string)   the type of event
             * &nbsp;&nbsp;fn:     (function) the callback supplied to addListener
             * &nbsp;&nbsp;obj:    (object)   the custom object supplied to addListener
             * &nbsp;&nbsp;adjust: (boolean|object)  whether or not to adjust the default scope
             * &nbsp;&nbsp;scope: (boolean)  the derived scope based on the adjust parameter
             * &nbsp;&nbsp;index:  (int)      its position in the Event util listener cache
             * @static
             */           
            getListeners: function(el, sType) {
                var results=[], searchLists;
                if (!sType) {
                    searchLists = [listeners, unloadListeners];
                } else if (sType == "unload") {
                    searchLists = [unloadListeners];
                } else {
                    searchLists = [listeners];
                }

                for (var j=0;j<searchLists.length; j=j+1) {
                    var searchList = searchLists[j];
                    if (searchList && searchList.length > 0) {
                        for (var i=0,len=searchList.length; i<len ; ++i) {
                            var l = searchList[i];
                            if ( l  && l[this.EL] === el && 
                                    (!sType || sType === l[this.TYPE]) ) {
                                results.push({
                                    type:   l[this.TYPE],
                                    fn:     l[this.FN],
                                    obj:    l[this.OBJ],
                                    adjust: l[this.OVERRIDE],
                                    scope:  l[this.ADJ_SCOPE],
                                    index:  i
                                });
                            }
                        }
                    }
                }

                return (results.length) ? results : null;
            },

            /**
             * Removes all listeners registered by pe.event.  Called 
             * automatically during the unload event.
             * @method _unload
             * @static
             * @private
             */
            _unload: function(e) {

                var EU = YAHOO.util.Event, i, j, l, len, index;

                for (i=0,len=unloadListeners.length; i<len; ++i) {
                    l = unloadListeners[i];
                    if (l) {
                        var scope = window;
                        if (l[EU.ADJ_SCOPE]) {
                            if (l[EU.ADJ_SCOPE] === true) {
                                scope = l[EU.UNLOAD_OBJ];
                            } else {
                                scope = l[EU.ADJ_SCOPE];
                            }
                        }
                        l[EU.FN].call(scope, EU.getEvent(e, l[EU.EL]), l[EU.UNLOAD_OBJ] );
                        unloadListeners[i] = null;
                        l=null;
                        scope=null;
                    }
                }

                unloadListeners = null;

                if (listeners && listeners.length > 0) {
                    j = listeners.length;
                    while (j) {
                        index = j-1;
                        l = listeners[index];
                        if (l) {
                            EU.removeListener(l[EU.EL], l[EU.TYPE], l[EU.FN], index);
                        } 
                        j = j - 1;
                    }
                    l=null;

                    EU.clearCache();
                }

                for (i=0,len=legacyEvents.length; i<len; ++i) {
                    // dereference the element
                    //delete legacyEvents[i][0];
                    legacyEvents[i][0] = null;

                    // delete the array item
                    //delete legacyEvents[i];
                    legacyEvents[i] = null;
                }

                legacyEvents = null;

                EU._simpleRemove(window, "unload", EU._unload);

            },

            /**
             * Returns scrollLeft
             * @method _getScrollLeft
             * @static
             * @private
             */
            _getScrollLeft: function() {
                return this._getScroll()[1];
            },

            /**
             * Returns scrollTop
             * @method _getScrollTop
             * @static
             * @private
             */
            _getScrollTop: function() {
                return this._getScroll()[0];
            },

            /**
             * Returns the scrollTop and scrollLeft.  Used to calculate the 
             * pageX and pageY in Internet Explorer
             * @method _getScroll
             * @static
             * @private
             */
            _getScroll: function() {
                var dd = document.documentElement, db = document.body;
                if (dd && (dd.scrollTop || dd.scrollLeft)) {
                    return [dd.scrollTop, dd.scrollLeft];
                } else if (db) {
                    return [db.scrollTop, db.scrollLeft];
                } else {
                    return [0, 0];
                }
            },
            
            /**
             * Used by old versions of CustomEvent, restored for backwards
             * compatibility
             * @method regCE
             * @private
             * @static
             * @deprecated still here for backwards compatibility
             */
            regCE: function() {
                // does nothing
            },

            /**
             * Adds a DOM event directly without the caching, cleanup, scope adj, etc
             *
             * @method _simpleAdd
             * @param {HTMLElement} el      the element to bind the handler to
             * @param {string}      sType   the type of event handler
             * @param {function}    fn      the callback to invoke
             * @param {boolen}      capture capture or bubble phase
             * @static
             * @private
             */
            _simpleAdd: function () {
                if (window.addEventListener) {
                    return function(el, sType, fn, capture) {
                        el.addEventListener(sType, fn, (capture));
                    };
                } else if (window.attachEvent) {
                    return function(el, sType, fn, capture) {
                        el.attachEvent("on" + sType, fn);
                    };
                } else {
                    return function(){};
                }
            }(),

            /**
             * Basic remove listener
             *
             * @method _simpleRemove
             * @param {HTMLElement} el      the element to bind the handler to
             * @param {string}      sType   the type of event handler
             * @param {function}    fn      the callback to invoke
             * @param {boolen}      capture capture or bubble phase
             * @static
             * @private
             */
            _simpleRemove: function() {
                if (window.removeEventListener) {
                    return function (el, sType, fn, capture) {
                        el.removeEventListener(sType, fn, (capture));
                    };
                } else if (window.detachEvent) {
                    return function (el, sType, fn) {
                        el.detachEvent("on" + sType, fn);
                    };
                } else {
                    return function(){};
                }
            }()
        };

    }();

    (function() {
        var EU = YAHOO.util.Event;

        /**
         * YAHOO.util.Event.on is an alias for addListener
         * @method on
         * @see addListener
         * @static
         */
        EU.on = EU.addListener;

        /////////////////////////////////////////////////////////////
        // DOMReady
        // based on work by: Dean Edwards/John Resig/Matthias Miller 

        // Internet Explorer: use the readyState of a defered script.
        // This isolates what appears to be a safe moment to manipulate
        // the DOM prior to when the document's readyState suggests
        // it is safe to do so.
        if (EU.isIE) {

            // Process onAvailable/onContentReady items when when the 
            // DOM is ready.
            YAHOO.util.Event.onDOMReady(
                    YAHOO.util.Event._tryPreloadAttach,
                    YAHOO.util.Event, true);


            var el, d=document, b=d.body;

            // If the library is being injected after window.onload, it
            // is not safe to document.write the script tag.  Detecting
            // this state doesn't appear possible, so we expect a flag
            // in YAHOO_config to be set if the library is being injected.
            if (("undefined" !== typeof YAHOO_config) && YAHOO_config.injecting) {

                el = document.createElement("script");
                var p=d.getElementsByTagName("head")[0] || b;
                p.insertBefore(el, p.firstChild);

            } else {
    d.write('<scr'+'ipt id="_yui_eu_dr" defer="true" src="//:"><'+'/script>');
                el=document.getElementById("_yui_eu_dr");
            }
            

            if (el) {
                el.onreadystatechange = function() {
                    if ("complete" === this.readyState) {
                        this.parentNode.removeChild(this);
                        YAHOO.util.Event._ready();
                    }
                };
            } else {
                // The library was likely injected into the page
                // rendering onDOMReady unreliable
                // YAHOO.util.Event._ready();
            }

            el=null;

        
        // Safari: The document's readyState in Safari currently will
        // change to loaded/complete before images are loaded.
        //} else if (EU.webkit) {
        } else if (EU.webkit) {

            EU._drwatch = setInterval(function(){
                var rs=document.readyState;
                if ("loaded" == rs || "complete" == rs) {
                    clearInterval(EU._drwatch);
                    EU._drwatch = null;
                    EU._ready();
                }
            }, EU.POLL_INTERVAL); 

        // FireFox and Opera: These browsers provide a event for this
        // moment.
        } else {

            // @todo will this fire when the library is injected?

            EU._simpleAdd(document, "DOMContentLoaded", EU._ready);

        }
        /////////////////////////////////////////////////////////////


        EU._simpleAdd(window, "load", EU._load);
        EU._simpleAdd(window, "unload", EU._unload);
        EU._tryPreloadAttach();
    })();

}
/**
 * EventProvider is designed to be used with YAHOO.augment to wrap 
 * CustomEvents in an interface that allows events to be subscribed to 
 * and fired by name.  This makes it possible for implementing code to
 * subscribe to an event that either has not been created yet, or will
 * not be created at all.
 *
 * @Class EventProvider
 */
YAHOO.util.EventProvider = function() { };

YAHOO.util.EventProvider.prototype = {

    /**
     * Private storage of custom events
     * @property __yui_events
     * @type Object[]
     * @private
     */
    __yui_events: null,

    /**
     * Private storage of custom event subscribers
     * @property __yui_subscribers
     * @type Object[]
     * @private
     */
    __yui_subscribers: null,
    
    /**
     * Subscribe to a CustomEvent by event type
     *
     * @method subscribe
     * @param p_type     {string}   the type, or name of the event
     * @param p_fn       {function} the function to exectute when the event fires
     * @param p_obj      {Object}   An object to be passed along when the event 
     *                              fires
     * @param p_override {boolean}  If true, the obj passed in becomes the 
     *                              execution scope of the listener
     */
    subscribe: function(p_type, p_fn, p_obj, p_override) {

        this.__yui_events = this.__yui_events || {};
        var ce = this.__yui_events[p_type];

        if (ce) {
            ce.subscribe(p_fn, p_obj, p_override);
        } else {
            this.__yui_subscribers = this.__yui_subscribers || {};
            var subs = this.__yui_subscribers;
            if (!subs[p_type]) {
                subs[p_type] = [];
            }
            subs[p_type].push(
                { fn: p_fn, obj: p_obj, override: p_override } );
        }
    },

    /**
     * Unsubscribes one or more listeners the from the specified event
     * @method unsubscribe
     * @param p_type {string}   The type, or name of the event.  If the type
     *                          is not specified, it will attempt to remove
     *                          the listener from all hosted events.
     * @param p_fn   {Function} The subscribed function to unsubscribe, if not
     *                          supplied, all subscribers will be removed.
     * @param p_obj  {Object}   The custom object passed to subscribe.  This is
     *                        optional, but if supplied will be used to
     *                        disambiguate multiple listeners that are the same
     *                        (e.g., you subscribe many object using a function
     *                        that lives on the prototype)
     * @return {boolean} true if the subscriber was found and detached.
     */
    unsubscribe: function(p_type, p_fn, p_obj) {
        this.__yui_events = this.__yui_events || {};
        var evts = this.__yui_events;
        if (p_type) {
            var ce = evts[p_type];
            if (ce) {
                return ce.unsubscribe(p_fn, p_obj);
            }
        } else {
            var ret = true;
            for (var i in evts) {
                if (YAHOO.lang.hasOwnProperty(evts, i)) {
                    ret = ret && evts[i].unsubscribe(p_fn, p_obj);
                }
            }
            return ret;
        }

        return false;
    },
    
    /**
     * Removes all listeners from the specified event.  If the event type
     * is not specified, all listeners from all hosted custom events will
     * be removed.
     * @method unsubscribeAll
     * @param p_type {string}   The type, or name of the event
     */
    unsubscribeAll: function(p_type) {
        return this.unsubscribe(p_type);
    },

    /**
     * Creates a new custom event of the specified type.  If a custom event
     * by that name already exists, it will not be re-created.  In either
     * case the custom event is returned. 
     *
     * @method createEvent
     *
     * @param p_type {string} the type, or name of the event
     * @param p_config {object} optional config params.  Valid properties are:
     *
     *  <ul>
     *    <li>
     *      scope: defines the default execution scope.  If not defined
     *      the default scope will be this instance.
     *    </li>
     *    <li>
     *      silent: if true, the custom event will not generate log messages.
     *      This is false by default.
     *    </li>
     *    <li>
     *      onSubscribeCallback: specifies a callback to execute when the
     *      event has a new subscriber.  This will fire immediately for
     *      each queued subscriber if any exist prior to the creation of
     *      the event.
     *    </li>
     *  </ul>
     *
     *  @return {CustomEvent} the custom event
     *
     */
    createEvent: function(p_type, p_config) {

        this.__yui_events = this.__yui_events || {};
        var opts = p_config || {};
        var events = this.__yui_events;

        if (events[p_type]) {
        } else {

            var scope  = opts.scope  || this;
            var silent = (opts.silent);

            var ce = new YAHOO.util.CustomEvent(p_type, scope, silent,
                    YAHOO.util.CustomEvent.FLAT);
            events[p_type] = ce;

            if (opts.onSubscribeCallback) {
                ce.subscribeEvent.subscribe(opts.onSubscribeCallback);
            }

            this.__yui_subscribers = this.__yui_subscribers || {};
            var qs = this.__yui_subscribers[p_type];

            if (qs) {
                for (var i=0; i<qs.length; ++i) {
                    ce.subscribe(qs[i].fn, qs[i].obj, qs[i].override);
                }
            }
        }

        return events[p_type];
    },


   /**
     * Fire a custom event by name.  The callback functions will be executed
     * from the scope specified when the event was created, and with the 
     * following parameters:
     *   <ul>
     *   <li>The first argument fire() was executed with</li>
     *   <li>The custom object (if any) that was passed into the subscribe() 
     *       method</li>
     *   </ul>
     * If the custom event has not been explicitly created, it will be
     * created now with the default config, scoped to the host object
     * @method fireEvent
     * @param p_type    {string}  the type, or name of the event
     * @param arguments {Object*} an arbitrary set of parameters to pass to 
     *                            the handler.
     * @return {boolean} the return value from CustomEvent.fire
     *                   
     */
    fireEvent: function(p_type, arg1, arg2, etc) {

        this.__yui_events = this.__yui_events || {};
        var ce = this.__yui_events[p_type];

        if (!ce) {
            return null;
        }

        var args = [];
        for (var i=1; i<arguments.length; ++i) {
            args.push(arguments[i]);
        }
        return ce.fire.apply(ce, args);
    },

    /**
     * Returns true if the custom event of the provided type has been created
     * with createEvent.
     * @method hasEvent
     * @param type {string} the type, or name of the event
     */
    hasEvent: function(type) {
        if (this.__yui_events) {
            if (this.__yui_events[type]) {
                return true;
            }
        }
        return false;
    }

};

/**
* KeyListener is a utility that provides an easy interface for listening for
* keydown/keyup events fired against DOM elements.
* @namespace YAHOO.util
* @class KeyListener
* @constructor
* @param {HTMLElement} attachTo The element or element ID to which the key 
*                               event should be attached
* @param {String}      attachTo The element or element ID to which the key
*                               event should be attached
* @param {Object}      keyData  The object literal representing the key(s) 
*                               to detect. Possible attributes are 
*                               shift(boolean), alt(boolean), ctrl(boolean) 
*                               and keys(either an int or an array of ints 
*                               representing keycodes).
* @param {Function}    handler  The CustomEvent handler to fire when the 
*                               key event is detected
* @param {Object}      handler  An object literal representing the handler. 
* @param {String}      event    Optional. The event (keydown or keyup) to 
*                               listen for. Defaults automatically to keydown.
*
* @knownissue the "keypress" event is completely broken in Safari 2.x and below.
*             the workaround is use "keydown" for key listening.  However, if
*             it is desired to prevent the default behavior of the keystroke,
*             that can only be done on the keypress event.  This makes key
*             handling quite ugly.
* @knownissue keydown is also broken in Safari 2.x and below for the ESC key.
*             There currently is no workaround other than choosing another
*             key to listen for.
*/
YAHOO.util.KeyListener = function(attachTo, keyData, handler, event) {
    if (!attachTo) {
    } else if (!keyData) {
    } else if (!handler) {
    } 
    
    if (!event) {
        event = YAHOO.util.KeyListener.KEYDOWN;
    }

    /**
    * The CustomEvent fired internally when a key is pressed
    * @event keyEvent
    * @private
    * @param {Object} keyData The object literal representing the key(s) to 
    *                         detect. Possible attributes are shift(boolean), 
    *                         alt(boolean), ctrl(boolean) and keys(either an 
    *                         int or an array of ints representing keycodes).
    */
    var keyEvent = new YAHOO.util.CustomEvent("keyPressed");
    
    /**
    * The CustomEvent fired when the KeyListener is enabled via the enable() 
    * function
    * @event enabledEvent
    * @param {Object} keyData The object literal representing the key(s) to 
    *                         detect. Possible attributes are shift(boolean), 
    *                         alt(boolean), ctrl(boolean) and keys(either an 
    *                         int or an array of ints representing keycodes).
    */
    this.enabledEvent = new YAHOO.util.CustomEvent("enabled");

    /**
    * The CustomEvent fired when the KeyListener is disabled via the 
    * disable() function
    * @event disabledEvent
    * @param {Object} keyData The object literal representing the key(s) to 
    *                         detect. Possible attributes are shift(boolean), 
    *                         alt(boolean), ctrl(boolean) and keys(either an 
    *                         int or an array of ints representing keycodes).
    */
    this.disabledEvent = new YAHOO.util.CustomEvent("disabled");

    if (typeof attachTo == 'string') {
        attachTo = document.getElementById(attachTo);
    }

    if (typeof handler == 'function') {
        keyEvent.subscribe(handler);
    } else {
        keyEvent.subscribe(handler.fn, handler.scope, handler.correctScope);
    }

    /**
    * Handles the key event when a key is pressed.
    * @method handleKeyPress
    * @param {DOMEvent} e   The keypress DOM event
    * @param {Object}   obj The DOM event scope object
    * @private
    */
    function handleKeyPress(e, obj) {
        if (! keyData.shift) {  
            keyData.shift = false; 
        }
        if (! keyData.alt) {    
            keyData.alt = false;
        }
        if (! keyData.ctrl) {
            keyData.ctrl = false;
        }

        // check held down modifying keys first
        if (e.shiftKey == keyData.shift && 
            e.altKey   == keyData.alt &&
            e.ctrlKey  == keyData.ctrl) { // if we pass this, all modifiers match
            
            var dataItem;
            var keyPressed;

            if (keyData.keys instanceof Array) {
                for (var i=0;i<keyData.keys.length;i++) {
                    dataItem = keyData.keys[i];

                    if (dataItem == e.charCode ) {
                        keyEvent.fire(e.charCode, e);
                        break;
                    } else if (dataItem == e.keyCode) {
                        keyEvent.fire(e.keyCode, e);
                        break;
                    }
                }
            } else {
                dataItem = keyData.keys;
                if (dataItem == e.charCode ) {
                    keyEvent.fire(e.charCode, e);
                } else if (dataItem == e.keyCode) {
                    keyEvent.fire(e.keyCode, e);
                }
            }
        }
    }

    /**
    * Enables the KeyListener by attaching the DOM event listeners to the 
    * target DOM element
    * @method enable
    */
    this.enable = function() {
        if (! this.enabled) {
            YAHOO.util.Event.addListener(attachTo, event, handleKeyPress);
            this.enabledEvent.fire(keyData);
        }
        /**
        * Boolean indicating the enabled/disabled state of the Tooltip
        * @property enabled
        * @type Boolean
        */
        this.enabled = true;
    };

    /**
    * Disables the KeyListener by removing the DOM event listeners from the 
    * target DOM element
    * @method disable
    */
    this.disable = function() {
        if (this.enabled) {
            YAHOO.util.Event.removeListener(attachTo, event, handleKeyPress);
            this.disabledEvent.fire(keyData);
        }
        this.enabled = false;
    };

    /**
    * Returns a String representation of the object.
    * @method toString
    * @return {String}  The string representation of the KeyListener
    */ 
    this.toString = function() {
        return "KeyListener [" + keyData.keys + "] " + attachTo.tagName + 
                (attachTo.id ? "[" + attachTo.id + "]" : "");
    };

};

/**
* Constant representing the DOM "keydown" event.
* @property YAHOO.util.KeyListener.KEYDOWN
* @static
* @final
* @type String
*/
YAHOO.util.KeyListener.KEYDOWN = "keydown";

/**
* Constant representing the DOM "keyup" event.
* @property YAHOO.util.KeyListener.KEYUP
* @static
* @final
* @type String
*/
YAHOO.util.KeyListener.KEYUP = "keyup";
YAHOO.register("event", YAHOO.util.Event, {version: "2.3.1", build: "541"});




/*
Copyright (c) 2007, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 2.3.1
*/
(function () {

    /**
    * Config is a utility used within an Object to allow the implementer to
    * maintain a list of local configuration properties and listen for changes 
    * to those properties dynamically using CustomEvent. The initial values are 
    * also maintained so that the configuration can be reset at any given point 
    * to its initial state.
    * @namespace YAHOO.util
    * @class Config
    * @constructor
    * @param {Object} owner The owner Object to which this Config Object belongs
    */
    YAHOO.util.Config = function (owner) {
    
        if (owner) {
    
            this.init(owner);
    
        }
    
        if (!owner) { 
        
    
        }
    
    };


    var Lang = YAHOO.lang,
        CustomEvent = YAHOO.util.CustomEvent,        
        Config = YAHOO.util.Config;
    

    /**
     * Constant representing the CustomEvent type for the config changed event.
     * @property YAHOO.util.Config.CONFIG_CHANGED_EVENT
     * @private
     * @static
     * @final
     */
    Config.CONFIG_CHANGED_EVENT = "configChanged";
    
    /**
     * Constant representing the boolean type string
     * @property YAHOO.util.Config.BOOLEAN_TYPE
     * @private
     * @static
     * @final
     */
    Config.BOOLEAN_TYPE = "boolean";
    
    Config.prototype = {
     
        /**
        * Object reference to the owner of this Config Object
        * @property owner
        * @type Object
        */
        owner: null,
        
        /**
        * Boolean flag that specifies whether a queue is currently 
        * being executed
        * @property queueInProgress
        * @type Boolean
        */
        queueInProgress: false,
        
        /**
        * Maintains the local collection of configuration property objects and 
        * their specified values
        * @property config
        * @private
        * @type Object
        */ 
        config: null,
        
        /**
        * Maintains the local collection of configuration property objects as 
        * they were initially applied.
        * This object is used when resetting a property.
        * @property initialConfig
        * @private
        * @type Object
        */ 
        initialConfig: null,
        
        /**
        * Maintains the local, normalized CustomEvent queue
        * @property eventQueue
        * @private
        * @type Object
        */ 
        eventQueue: null,
        
        /**
        * Custom Event, notifying subscribers when Config properties are set 
        * (setProperty is called without the silent flag
        * @event configChangedEvent
        */
        configChangedEvent: null,
    
        /**
        * Initializes the configuration Object and all of its local members.
        * @method init
        * @param {Object} owner The owner Object to which this Config 
        * Object belongs
        */
        init: function (owner) {
    
            this.owner = owner;
    
            this.configChangedEvent = 
                this.createEvent(Config.CONFIG_CHANGED_EVENT);
    
            this.configChangedEvent.signature = CustomEvent.LIST;
            this.queueInProgress = false;
            this.config = {};
            this.initialConfig = {};
            this.eventQueue = [];
        
        },
        
        /**
        * Validates that the value passed in is a Boolean.
        * @method checkBoolean
        * @param {Object} val The value to validate
        * @return {Boolean} true, if the value is valid
        */ 
        checkBoolean: function (val) {
            return (typeof val == Config.BOOLEAN_TYPE);
        },
        
        /**
        * Validates that the value passed in is a number.
        * @method checkNumber
        * @param {Object} val The value to validate
        * @return {Boolean} true, if the value is valid
        */
        checkNumber: function (val) {
            return (!isNaN(val));
        },
        
        /**
        * Fires a configuration property event using the specified value. 
        * @method fireEvent
        * @private
        * @param {String} key The configuration property's name
        * @param {value} Object The value of the correct type for the property
        */ 
        fireEvent: function ( key, value ) {
            var property = this.config[key];
        
            if (property && property.event) {
                property.event.fire(value);
            } 
        },
        
        /**
        * Adds a property to the Config Object's private config hash.
        * @method addProperty
        * @param {String} key The configuration property's name
        * @param {Object} propertyObject The Object containing all of this 
        * property's arguments
        */
        addProperty: function ( key, propertyObject ) {
            key = key.toLowerCase();
        
            this.config[key] = propertyObject;
        
            propertyObject.event = this.createEvent(key, { scope: this.owner });
            propertyObject.event.signature = CustomEvent.LIST;
            
            
            propertyObject.key = key;
        
            if (propertyObject.handler) {
                propertyObject.event.subscribe(propertyObject.handler, 
                    this.owner);
            }
        
            this.setProperty(key, propertyObject.value, true);
            
            if (! propertyObject.suppressEvent) {
                this.queueProperty(key, propertyObject.value);
            }
            
        },
        
        /**
        * Returns a key-value configuration map of the values currently set in  
        * the Config Object.
        * @method getConfig
        * @return {Object} The current config, represented in a key-value map
        */
        getConfig: function () {
        
            var cfg = {},
                prop,
                property;
                
            for (prop in this.config) {
                property = this.config[prop];
                if (property && property.event) {
                    cfg[prop] = property.value;
                }
            }
            
            return cfg;
        },
        
        /**
        * Returns the value of specified property.
        * @method getProperty
        * @param {String} key The name of the property
        * @return {Object}  The value of the specified property
        */
        getProperty: function (key) {
            var property = this.config[key.toLowerCase()];
            if (property && property.event) {
                return property.value;
            } else {
                return undefined;
            }
        },
        
        /**
        * Resets the specified property's value to its initial value.
        * @method resetProperty
        * @param {String} key The name of the property
        * @return {Boolean} True is the property was reset, false if not
        */
        resetProperty: function (key) {
    
            key = key.toLowerCase();
        
            var property = this.config[key];
    
            if (property && property.event) {
    
                if (this.initialConfig[key] && 
                    !Lang.isUndefined(this.initialConfig[key])) {
    
                    this.setProperty(key, this.initialConfig[key]);

                    return true;
    
                }
    
            } else {
    
                return false;
            }
    
        },
        
        /**
        * Sets the value of a property. If the silent property is passed as 
        * true, the property's event will not be fired.
        * @method setProperty
        * @param {String} key The name of the property
        * @param {String} value The value to set the property to
        * @param {Boolean} silent Whether the value should be set silently, 
        * without firing the property event.
        * @return {Boolean} True, if the set was successful, false if it failed.
        */
        setProperty: function (key, value, silent) {
        
            var property;
        
            key = key.toLowerCase();
        
            if (this.queueInProgress && ! silent) {
                // Currently running through a queue... 
                this.queueProperty(key,value);
                return true;
    
            } else {
                property = this.config[key];
                if (property && property.event) {
                    if (property.validator && !property.validator(value)) {
                        return false;
                    } else {
                        property.value = value;
                        if (! silent) {
                            this.fireEvent(key, value);
                            this.configChangedEvent.fire([key, value]);
                        }
                        return true;
                    }
                } else {
                    return false;
                }
            }
        },
        
        /**
        * Sets the value of a property and queues its event to execute. If the 
        * event is already scheduled to execute, it is
        * moved from its current position to the end of the queue.
        * @method queueProperty
        * @param {String} key The name of the property
        * @param {String} value The value to set the property to
        * @return {Boolean}  true, if the set was successful, false if 
        * it failed.
        */ 
        queueProperty: function (key, value) {
        
            key = key.toLowerCase();
        
            var property = this.config[key],
                foundDuplicate = false,
                iLen,
                queueItem,
                queueItemKey,
                queueItemValue,
                sLen,
                supercedesCheck,
                qLen,
                queueItemCheck,
                queueItemCheckKey,
                queueItemCheckValue,
                i,
                s,
                q;
                                
            if (property && property.event) {
    
                if (!Lang.isUndefined(value) && property.validator && 
                    !property.validator(value)) { // validator
                    return false;
                } else {
        
                    if (!Lang.isUndefined(value)) {
                        property.value = value;
                    } else {
                        value = property.value;
                    }
        
                    foundDuplicate = false;
                    iLen = this.eventQueue.length;
        
                    for (i = 0; i < iLen; i++) {
                        queueItem = this.eventQueue[i];
        
                        if (queueItem) {
                            queueItemKey = queueItem[0];
                            queueItemValue = queueItem[1];
                            
                            if (queueItemKey == key) {
    
                                /*
                                    found a dupe... push to end of queue, null 
                                    current item, and break
                                */
    
                                this.eventQueue[i] = null;
    
                                this.eventQueue.push(
                                    [key, (!Lang.isUndefined(value) ? 
                                    value : queueItemValue)]);
    
                                foundDuplicate = true;
                                break;
                            }
                        }
                    }
                    
                    // this is a refire, or a new property in the queue
    
                    if (! foundDuplicate && !Lang.isUndefined(value)) { 
                        this.eventQueue.push([key, value]);
                    }
                }
        
                if (property.supercedes) {
        
                    sLen = property.supercedes.length;
        
                    for (s = 0; s < sLen; s++) {
        
                        supercedesCheck = property.supercedes[s];
                        qLen = this.eventQueue.length;
        
                        for (q = 0; q < qLen; q++) {
                            queueItemCheck = this.eventQueue[q];
        
                            if (queueItemCheck) {
                                queueItemCheckKey = queueItemCheck[0];
                                queueItemCheckValue = queueItemCheck[1];
                                
                                if (queueItemCheckKey == 
                                    supercedesCheck.toLowerCase() ) {
    
                                    this.eventQueue.push([queueItemCheckKey, 
                                        queueItemCheckValue]);
    
                                    this.eventQueue[q] = null;
                                    break;
    
                                }
                            }
                        }
                    }
                }

        
                return true;
            } else {
                return false;
            }
        },
        
        /**
        * Fires the event for a property using the property's current value.
        * @method refireEvent
        * @param {String} key The name of the property
        */
        refireEvent: function (key) {
    
            key = key.toLowerCase();
        
            var property = this.config[key];
    
            if (property && property.event && 
    
                !Lang.isUndefined(property.value)) {
    
                if (this.queueInProgress) {
    
                    this.queueProperty(key);
    
                } else {
    
                    this.fireEvent(key, property.value);
    
                }
    
            }
        },
        
        /**
        * Applies a key-value Object literal to the configuration, replacing  
        * any existing values, and queueing the property events.
        * Although the values will be set, fireQueue() must be called for their 
        * associated events to execute.
        * @method applyConfig
        * @param {Object} userConfig The configuration Object literal
        * @param {Boolean} init  When set to true, the initialConfig will 
        * be set to the userConfig passed in, so that calling a reset will 
        * reset the properties to the passed values.
        */
        applyConfig: function (userConfig, init) {
        
            var sKey,
                oValue,
                oConfig;

            if (init) {

                oConfig = {};

                for (sKey in userConfig) {
                
                    if (Lang.hasOwnProperty(userConfig, sKey)) {

                        oConfig[sKey.toLowerCase()] = userConfig[sKey];

                    }
                
                }

                this.initialConfig = oConfig;

            }

            for (sKey in userConfig) {
            
                if (Lang.hasOwnProperty(userConfig, sKey)) {
            
                    this.queueProperty(sKey, userConfig[sKey]);
                
                }

            }

        },
        
        /**
        * Refires the events for all configuration properties using their 
        * current values.
        * @method refresh
        */
        refresh: function () {
        
            var prop;
        
            for (prop in this.config) {
                this.refireEvent(prop);
            }
        },
        
        /**
        * Fires the normalized list of queued property change events
        * @method fireQueue
        */
        fireQueue: function () {
        
            var i, 
                queueItem,
                key,
                value,
                property;
        
            this.queueInProgress = true;
            for (i = 0;i < this.eventQueue.length; i++) {
                queueItem = this.eventQueue[i];
                if (queueItem) {
        
                    key = queueItem[0];
                    value = queueItem[1];
                    property = this.config[key];
        
                    property.value = value;
        
                    this.fireEvent(key,value);
                }
            }
            
            this.queueInProgress = false;
            this.eventQueue = [];
        },
        
        /**
        * Subscribes an external handler to the change event for any 
        * given property. 
        * @method subscribeToConfigEvent
        * @param {String} key The property name
        * @param {Function} handler The handler function to use subscribe to 
        * the property's event
        * @param {Object} obj The Object to use for scoping the event handler 
        * (see CustomEvent documentation)
        * @param {Boolean} override Optional. If true, will override "this"  
        * within the handler to map to the scope Object passed into the method.
        * @return {Boolean} True, if the subscription was successful, 
        * otherwise false.
        */ 
        subscribeToConfigEvent: function (key, handler, obj, override) {
    
            var property = this.config[key.toLowerCase()];
    
            if (property && property.event) {
    
                if (!Config.alreadySubscribed(property.event, handler, obj)) {
    
                    property.event.subscribe(handler, obj, override);
    
                }
    
                return true;
    
            } else {
    
                return false;
    
            }
    
        },
        
        /**
        * Unsubscribes an external handler from the change event for any 
        * given property. 
        * @method unsubscribeFromConfigEvent
        * @param {String} key The property name
        * @param {Function} handler The handler function to use subscribe to 
        * the property's event
        * @param {Object} obj The Object to use for scoping the event 
        * handler (see CustomEvent documentation)
        * @return {Boolean} True, if the unsubscription was successful, 
        * otherwise false.
        */
        unsubscribeFromConfigEvent: function (key, handler, obj) {
            var property = this.config[key.toLowerCase()];
            if (property && property.event) {
                return property.event.unsubscribe(handler, obj);
            } else {
                return false;
            }
        },
        
        /**
        * Returns a string representation of the Config object
        * @method toString
        * @return {String} The Config object in string format.
        */
        toString: function () {
            var output = "Config";
            if (this.owner) {
                output += " [" + this.owner.toString() + "]";
            }
            return output;
        },
        
        /**
        * Returns a string representation of the Config object's current 
        * CustomEvent queue
        * @method outputEventQueue
        * @return {String} The string list of CustomEvents currently queued 
        * for execution
        */
        outputEventQueue: function () {

            var output = "",
                queueItem,
                q,
                nQueue = this.eventQueue.length;
              
            for (q = 0; q < nQueue; q++) {
                queueItem = this.eventQueue[q];
                if (queueItem) {
                    output += queueItem[0] + "=" + queueItem[1] + ", ";
                }
            }
            return output;
        },

        /**
        * Sets all properties to null, unsubscribes all listeners from each 
        * property's change event and all listeners from the configChangedEvent.
        * @method destroy
        */
        destroy: function () {

            var oConfig = this.config,
                sProperty,
                oProperty;


            for (sProperty in oConfig) {
            
                if (Lang.hasOwnProperty(oConfig, sProperty)) {

                    oProperty = oConfig[sProperty];

                    oProperty.event.unsubscribeAll();
                    oProperty.event = null;

                }
            
            }
            
            this.configChangedEvent.unsubscribeAll();
            
            this.configChangedEvent = null;
            this.owner = null;
            this.config = null;
            this.initialConfig = null;
            this.eventQueue = null;
        
        }

    };
    
    
    
    /**
    * Checks to determine if a particular function/Object pair are already 
    * subscribed to the specified CustomEvent
    * @method YAHOO.util.Config.alreadySubscribed
    * @static
    * @param {YAHOO.util.CustomEvent} evt The CustomEvent for which to check 
    * the subscriptions
    * @param {Function} fn The function to look for in the subscribers list
    * @param {Object} obj The execution scope Object for the subscription
    * @return {Boolean} true, if the function/Object pair is already subscribed 
    * to the CustomEvent passed in
    */
    Config.alreadySubscribed = function (evt, fn, obj) {
    
        var nSubscribers = evt.subscribers.length,
            subsc,
            i;

        if (nSubscribers > 0) {

            i = nSubscribers - 1;
        
            do {

                subsc = evt.subscribers[i];

                if (subsc && subsc.obj == obj && subsc.fn == fn) {
        
                    return true;
        
                }    
            
            }
            while (i--);
        
        }
    
        return false;
    
    };
    
    YAHOO.lang.augmentProto(Config, YAHOO.util.EventProvider);

}());

(function () {

    /**
    * The Container family of components is designed to enable developers to 
    * create different kinds of content-containing modules on the web. Module 
    * and Overlay are the most basic containers, and they can be used directly 
    * or extended to build custom containers. Also part of the Container family 
    * are four UI controls that extend Module and Overlay: Tooltip, Panel, 
    * Dialog, and SimpleDialog.
    * @module container
    * @title Container
    * @requires yahoo, dom, event 
    * @optional dragdrop, animation, button
    */
    
    /**
    * Module is a JavaScript representation of the Standard Module Format. 
    * Standard Module Format is a simple standard for markup containers where 
    * child nodes representing the header, body, and footer of the content are 
    * denoted using the CSS classes "hd", "bd", and "ft" respectively. 
    * Module is the base class for all other classes in the YUI 
    * Container package.
    * @namespace YAHOO.widget
    * @class Module
    * @constructor
    * @param {String} el The element ID representing the Module <em>OR</em>
    * @param {HTMLElement} el The element representing the Module
    * @param {Object} userConfig The configuration Object literal containing 
    * the configuration that should be set for this module. See configuration 
    * documentation for more details.
    */
    YAHOO.widget.Module = function (el, userConfig) {
        if (el) {
            this.init(el, userConfig);
        } else {
        }
    };

    var Dom = YAHOO.util.Dom,
        Config = YAHOO.util.Config,
        Event = YAHOO.util.Event,
        CustomEvent = YAHOO.util.CustomEvent,
        Module = YAHOO.widget.Module,

        m_oModuleTemplate,
        m_oHeaderTemplate,
        m_oBodyTemplate,
        m_oFooterTemplate,

        /**
        * Constant representing the name of the Module's events
        * @property EVENT_TYPES
        * @private
        * @final
        * @type Object
        */
        EVENT_TYPES = {
        
            "BEFORE_INIT": "beforeInit",
            "INIT": "init",
            "APPEND": "append",
            "BEFORE_RENDER": "beforeRender",
            "RENDER": "render",
            "CHANGE_HEADER": "changeHeader",
            "CHANGE_BODY": "changeBody",
            "CHANGE_FOOTER": "changeFooter",
            "CHANGE_CONTENT": "changeContent",
            "DESTORY": "destroy",
            "BEFORE_SHOW": "beforeShow",
            "SHOW": "show",
            "BEFORE_HIDE": "beforeHide",
            "HIDE": "hide"
        
        },
            
        /**
        * Constant representing the Module's configuration properties
        * @property DEFAULT_CONFIG
        * @private
        * @final
        * @type Object
        */
        DEFAULT_CONFIG = {
        
            "VISIBLE": { 
                key: "visible", 
                value: true, 
                validator: YAHOO.lang.isBoolean 
            },
        
            "EFFECT": { 
                key: "effect", 
                suppressEvent: true, 
                supercedes: ["visible"] 
            },

            "MONITOR_RESIZE": { 
                key: "monitorresize", 
                value: true  
            },

            "APPEND_TO_DOCUMENT_BODY": { 
                key: "appendtodocumentbody", 
                value: false
            }
        };
    
    /**
    * Constant representing the prefix path to use for non-secure images
    * @property YAHOO.widget.Module.IMG_ROOT
    * @static
    * @final
    * @type String
    */
    Module.IMG_ROOT = null;
    
    /**
    * Constant representing the prefix path to use for securely served images
    * @property YAHOO.widget.Module.IMG_ROOT_SSL
    * @static
    * @final
    * @type String
    */
    Module.IMG_ROOT_SSL = null;
    
    /**
    * Constant for the default CSS class name that represents a Module
    * @property YAHOO.widget.Module.CSS_MODULE
    * @static
    * @final
    * @type String
    */
    Module.CSS_MODULE = "yui-module";
    
    /**
    * Constant representing the module header
    * @property YAHOO.widget.Module.CSS_HEADER
    * @static
    * @final
    * @type String
    */
    Module.CSS_HEADER = "hd";
    
    /**
    * Constant representing the module body
    * @property YAHOO.widget.Module.CSS_BODY
    * @static
    * @final
    * @type String
    */
    Module.CSS_BODY = "bd";
    
    /**
    * Constant representing the module footer
    * @property YAHOO.widget.Module.CSS_FOOTER
    * @static
    * @final
    * @type String
    */
    Module.CSS_FOOTER = "ft";
    
    /**
    * Constant representing the url for the "src" attribute of the iframe 
    * used to monitor changes to the browser's base font size
    * @property YAHOO.widget.Module.RESIZE_MONITOR_SECURE_URL
    * @static
    * @final
    * @type String
    */
    Module.RESIZE_MONITOR_SECURE_URL = "javascript:false;";
    
    /**
    * Singleton CustomEvent fired when the font size is changed in the browser.
    * Opera's "zoom" functionality currently does not support text 
    * size detection.
    * @event YAHOO.widget.Module.textResizeEvent
    */
    Module.textResizeEvent = new CustomEvent("textResize");

    function createModuleTemplate() {

        if (!m_oModuleTemplate) {
            m_oModuleTemplate = document.createElement("div");
            
            m_oModuleTemplate.innerHTML = ("<div class=\"" + 
                Module.CSS_HEADER + "\"></div>" + "<div class=\"" + 
                Module.CSS_BODY + "\"></div><div class=\"" + 
                Module.CSS_FOOTER + "\"></div>");

            m_oHeaderTemplate = m_oModuleTemplate.firstChild;
            m_oBodyTemplate = m_oHeaderTemplate.nextSibling;
            m_oFooterTemplate = m_oBodyTemplate.nextSibling;
        }

        return m_oModuleTemplate;
    }

    function createHeader() {
        if (!m_oHeaderTemplate) {
            createModuleTemplate();
        }
        return (m_oHeaderTemplate.cloneNode(false));
    }

    function createBody() {
        if (!m_oBodyTemplate) {
            createModuleTemplate();
        }
        return (m_oBodyTemplate.cloneNode(false));
    }

    function createFooter() {
        if (!m_oFooterTemplate) {
            createModuleTemplate();
        }
        return (m_oFooterTemplate.cloneNode(false));
    }

    Module.prototype = {

        /**
        * The class's constructor function
        * @property contructor
        * @type Function
        */
        constructor: Module,
        
        /**
        * The main module element that contains the header, body, and footer
        * @property element
        * @type HTMLElement
        */
        element: null,

        /**
        * The header element, denoted with CSS class "hd"
        * @property header
        * @type HTMLElement
        */
        header: null,

        /**
        * The body element, denoted with CSS class "bd"
        * @property body
        * @type HTMLElement
        */
        body: null,

        /**
        * The footer element, denoted with CSS class "ft"
        * @property footer
        * @type HTMLElement
        */
        footer: null,

        /**
        * The id of the element
        * @property id
        * @type String
        */
        id: null,

        /**
        * A string representing the root path for all images created by
        * a Module instance.
        * @deprecated It is recommend that any images for a Module be applied
        * via CSS using the "background-image" property.
        * @property imageRoot
        * @type String
        */
        imageRoot: Module.IMG_ROOT,

        /**
        * Initializes the custom events for Module which are fired 
        * automatically at appropriate times by the Module class.
        * @method initEvents
        */
        initEvents: function () {

            var SIGNATURE = CustomEvent.LIST;

            /**
            * CustomEvent fired prior to class initalization.
            * @event beforeInitEvent
            * @param {class} classRef class reference of the initializing 
            * class, such as this.beforeInitEvent.fire(Module)
            */
            this.beforeInitEvent = this.createEvent(EVENT_TYPES.BEFORE_INIT);
            this.beforeInitEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired after class initalization.
            * @event initEvent
            * @param {class} classRef class reference of the initializing 
            * class, such as this.beforeInitEvent.fire(Module)
            */  
            this.initEvent = this.createEvent(EVENT_TYPES.INIT);
            this.initEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired when the Module is appended to the DOM
            * @event appendEvent
            */
            this.appendEvent = this.createEvent(EVENT_TYPES.APPEND);
            this.appendEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired before the Module is rendered
            * @event beforeRenderEvent
            */
            this.beforeRenderEvent = this.createEvent(EVENT_TYPES.BEFORE_RENDER);
            this.beforeRenderEvent.signature = SIGNATURE;
        
            /**
            * CustomEvent fired after the Module is rendered
            * @event renderEvent
            */
            this.renderEvent = this.createEvent(EVENT_TYPES.RENDER);
            this.renderEvent.signature = SIGNATURE;
        
            /**
            * CustomEvent fired when the header content of the Module 
            * is modified
            * @event changeHeaderEvent
            * @param {String/HTMLElement} content String/element representing 
            * the new header content
            */
            this.changeHeaderEvent = this.createEvent(EVENT_TYPES.CHANGE_HEADER);
            this.changeHeaderEvent.signature = SIGNATURE;
            
            /**
            * CustomEvent fired when the body content of the Module is modified
            * @event changeBodyEvent
            * @param {String/HTMLElement} content String/element representing 
            * the new body content
            */  
            this.changeBodyEvent = this.createEvent(EVENT_TYPES.CHANGE_BODY);
            this.changeBodyEvent.signature = SIGNATURE;
            
            /**
            * CustomEvent fired when the footer content of the Module 
            * is modified
            * @event changeFooterEvent
            * @param {String/HTMLElement} content String/element representing 
            * the new footer content
            */
            this.changeFooterEvent = this.createEvent(EVENT_TYPES.CHANGE_FOOTER);
            this.changeFooterEvent.signature = SIGNATURE;
        
            /**
            * CustomEvent fired when the content of the Module is modified
            * @event changeContentEvent
            */
            this.changeContentEvent = this.createEvent(EVENT_TYPES.CHANGE_CONTENT);
            this.changeContentEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired when the Module is destroyed
            * @event destroyEvent
            */
            this.destroyEvent = this.createEvent(EVENT_TYPES.DESTORY);
            this.destroyEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired before the Module is shown
            * @event beforeShowEvent
            */
            this.beforeShowEvent = this.createEvent(EVENT_TYPES.BEFORE_SHOW);
            this.beforeShowEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired after the Module is shown
            * @event showEvent
            */
            this.showEvent = this.createEvent(EVENT_TYPES.SHOW);
            this.showEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired before the Module is hidden
            * @event beforeHideEvent
            */
            this.beforeHideEvent = this.createEvent(EVENT_TYPES.BEFORE_HIDE);
            this.beforeHideEvent.signature = SIGNATURE;

            /**
            * CustomEvent fired after the Module is hidden
            * @event hideEvent
            */
            this.hideEvent = this.createEvent(EVENT_TYPES.HIDE);
            this.hideEvent.signature = SIGNATURE;
        }, 

        /**
        * String representing the current user-agent platform
        * @property platform
        * @type String
        */
        platform: function () {
            var ua = navigator.userAgent.toLowerCase();

            if (ua.indexOf("windows") != -1 || ua.indexOf("win32") != -1) {
                return "windows";
            } else if (ua.indexOf("macintosh") != -1) {
                return "mac";
            } else {
                return false;
            }
        }(),
        
        /**
        * String representing the user-agent of the browser
        * @deprecated Use YAHOO.env.ua
        * @property browser
        * @type String
        */
        browser: function () {
            var ua = navigator.userAgent.toLowerCase();
            /*
                 Check Opera first in case of spoof and check Safari before
                 Gecko since Safari's user agent string includes "like Gecko"
            */
            if (ua.indexOf('opera') != -1) { 
                return 'opera';
            } else if (ua.indexOf('msie 7') != -1) {
                return 'ie7';
            } else if (ua.indexOf('msie') != -1) {
                return 'ie';
            } else if (ua.indexOf('safari') != -1) { 
                return 'safari';
            } else if (ua.indexOf('gecko') != -1) {
                return 'gecko';
            } else {
                return false;
            }
        }(),
        
        /**
        * Boolean representing whether or not the current browsing context is 
        * secure (https)
        * @property isSecure
        * @type Boolean
        */
        isSecure: function () {
            if (window.location.href.toLowerCase().indexOf("https") === 0) {
                return true;
            } else {
                return false;
            }
        }(),
        
        /**
        * Initializes the custom events for Module which are fired 
        * automatically at appropriate times by the Module class.
        */
        initDefaultConfig: function () {
            // Add properties //
            /**
            * Specifies whether the Module is visible on the page.
            * @config visible
            * @type Boolean
            * @default true
            */
            this.cfg.addProperty(DEFAULT_CONFIG.VISIBLE.key, {
                handler: this.configVisible, 
                value: DEFAULT_CONFIG.VISIBLE.value, 
                validator: DEFAULT_CONFIG.VISIBLE.validator
            });

            /**
            * Object or array of objects representing the ContainerEffect 
            * classes that are active for animating the container.
            * @config effect
            * @type Object
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.EFFECT.key, {
                suppressEvent: DEFAULT_CONFIG.EFFECT.suppressEvent, 
                supercedes: DEFAULT_CONFIG.EFFECT.supercedes
            });

            /**
            * Specifies whether to create a special proxy iframe to monitor 
            * for user font resizing in the document
            * @config monitorresize
            * @type Boolean
            * @default true
            */
            this.cfg.addProperty(DEFAULT_CONFIG.MONITOR_RESIZE.key, {
                handler: this.configMonitorResize,
                value: DEFAULT_CONFIG.MONITOR_RESIZE.value
            });

            /**
            * Specifies if the module should be rendered as the first child 
            * of document.body or appended as the last child when render is called
            * with document.body as the "appendToNode".
            * <p>
            * Appending to the body while the DOM is still being constructed can 
            * lead to Operation Aborted errors in IE hence this flag is set to 
            * false by default.
            * </p>
            * 
            * @config appendtodocumentbody
            * @type Boolean
            * @default false
            */
            this.cfg.addProperty(DEFAULT_CONFIG.APPEND_TO_DOCUMENT_BODY.key, {
                value: DEFAULT_CONFIG.APPEND_TO_DOCUMENT_BODY.value
            });
        },

        /**
        * The Module class's initialization method, which is executed for
        * Module and all of its subclasses. This method is automatically 
        * called by the constructor, and  sets up all DOM references for 
        * pre-existing markup, and creates required markup if it is not 
        * already present.
        * @method init
        * @param {String} el The element ID representing the Module <em>OR</em>
        * @param {HTMLElement} el The element representing the Module
        * @param {Object} userConfig The configuration Object literal 
        * containing the configuration that should be set for this module. 
        * See configuration documentation for more details.
        */
        init: function (el, userConfig) {

            var elId, i, child;

            this.initEvents();
            this.beforeInitEvent.fire(Module);

            /**
            * The Module's Config object used for monitoring 
            * configuration properties.
            * @property cfg
            * @type YAHOO.util.Config
            */
            this.cfg = new Config(this);

            if (this.isSecure) {
                this.imageRoot = Module.IMG_ROOT_SSL;
            }

            if (typeof el == "string") {
                elId = el;
                el = document.getElementById(el);
                if (! el) {
                    el = (createModuleTemplate()).cloneNode(false);
                    el.id = elId;
                }
            }

            this.element = el;

            if (el.id) {
                this.id = el.id;
            }

            child = this.element.firstChild;

            if (child) {
                var fndHd = false, fndBd = false, fndFt = false;
                do {
                    // We're looking for elements
                    if (1 == child.nodeType) {
                        if (!fndHd && Dom.hasClass(child, Module.CSS_HEADER)) {
                            this.header = child;
                            fndHd = true;
                        } else if (!fndBd && Dom.hasClass(child, Module.CSS_BODY)) {
                            this.body = child;
                            fndBd = true;
                        } else if (!fndFt && Dom.hasClass(child, Module.CSS_FOOTER)){
                            this.footer = child;
                            fndFt = true;
                        }
                    }
                } while ((child = child.nextSibling));
            }

            this.initDefaultConfig();

            Dom.addClass(this.element, Module.CSS_MODULE);

            if (userConfig) {
                this.cfg.applyConfig(userConfig, true);
            }

            /*
                Subscribe to the fireQueue() method of Config so that any 
                queued configuration changes are excecuted upon render of 
                the Module
            */ 

            if (!Config.alreadySubscribed(this.renderEvent, this.cfg.fireQueue, this.cfg)) {
                this.renderEvent.subscribe(this.cfg.fireQueue, this.cfg, true);
            }

            this.initEvent.fire(Module);
        },

        /**
        * Initialized an empty IFRAME that is placed out of the visible area 
        * that can be used to detect text resize.
        * @method initResizeMonitor
        */
        initResizeMonitor: function () {

            var oDoc, 
                oIFrame, 
                sHTML;

            function fireTextResize() {
                Module.textResizeEvent.fire();
            }

            if (!YAHOO.env.ua.opera) {
                oIFrame = Dom.get("_yuiResizeMonitor");

                if (!oIFrame) {
                    oIFrame = document.createElement("iframe");

                    if (this.isSecure && Module.RESIZE_MONITOR_SECURE_URL && YAHOO.env.ua.ie) {
                        oIFrame.src = Module.RESIZE_MONITOR_SECURE_URL;
                    }

                    /*
                        Need to set "src" attribute of the iframe to 
                        prevent the browser from reporting duplicate 
                        cookies. (See SourceForge bug #1721755)
                    */
                    if (YAHOO.env.ua.gecko) {
                        sHTML = "<html><head><script " +
                                "type=\"text/javascript\">" + 
                                "window.onresize=function(){window.parent." +
                                "YAHOO.widget.Module.textResizeEvent." +
                                "fire();};window.parent.YAHOO.widget.Module." +
                                "textResizeEvent.fire();</script></head>" + 
                                "<body></body></html>";

                        oIFrame.src = "data:text/html;charset=utf-8," + 
                            encodeURIComponent(sHTML);
                    }

                    oIFrame.id = "_yuiResizeMonitor";
                    /*
                        Need to set "position" property before inserting the 
                        iframe into the document or Safari's status bar will 
                        forever indicate the iframe is loading 
                        (See SourceForge bug #1723064)
                    */
                    oIFrame.style.position = "absolute";
                    oIFrame.style.visibility = "hidden";

                    var fc = document.body.firstChild;
                    if (fc) {
                        document.body.insertBefore(oIFrame, fc);
                    } else {
                        document.body.appendChild(oIFrame);
                    }

                    oIFrame.style.width = "10em";
                    oIFrame.style.height = "10em";
                    oIFrame.style.top = (-1 * oIFrame.offsetHeight) + "px";
                    oIFrame.style.left = (-1 * oIFrame.offsetWidth) + "px";
                    oIFrame.style.borderWidth = "0";
                    oIFrame.style.visibility = "visible";

                    if (YAHOO.env.ua.webkit) {
                        oDoc = oIFrame.contentWindow.document;
                        oDoc.open();
                        oDoc.close();
                    }
                }

                if (oIFrame && oIFrame.contentWindow) {
                    Module.textResizeEvent.subscribe(this.onDomResize, this, true);

                    if (!Module.textResizeInitialized) {
                        if (!Event.on(oIFrame.contentWindow, "resize", fireTextResize)) {
                            /*
                                 This will fail in IE if document.domain has 
                                 changed, so we must change the listener to 
                                 use the oIFrame element instead
                            */
                            Event.on(oIFrame, "resize", fireTextResize);
                        }
                        Module.textResizeInitialized = true;
                    }
                    this.resizeMonitor = oIFrame;
                }
            }
        },

        /**
        * Event handler fired when the resize monitor element is resized.
        * @method onDomResize
        * @param {DOMEvent} e The DOM resize event
        * @param {Object} obj The scope object passed to the handler
        */
        onDomResize: function (e, obj) {
        
            var nLeft = -1 * this.resizeMonitor.offsetWidth,
                nTop = -1 * this.resizeMonitor.offsetHeight;
        
            this.resizeMonitor.style.top = nTop + "px";
            this.resizeMonitor.style.left =  nLeft + "px";
        
        },
        
        /**
        * Sets the Module's header content to the HTML specified, or appends 
        * the passed element to the header. If no header is present, one will 
        * be automatically created.
        * @method setHeader
        * @param {String} headerContent The HTML used to set the header 
        * <em>OR</em>
        * @param {HTMLElement} headerContent The HTMLElement to append to 
        * the header
        */
        setHeader: function (headerContent) {

            var oHeader = this.header || (this.header = createHeader());
        
            if (typeof headerContent == "string") {

                oHeader.innerHTML = headerContent;

            } else {

                oHeader.innerHTML = "";
                oHeader.appendChild(headerContent);

            }
        
            this.changeHeaderEvent.fire(headerContent);
            this.changeContentEvent.fire();

        },
        
        /**
        * Appends the passed element to the header. If no header is present, 
        * one will be automatically created.
        * @method appendToHeader
        * @param {HTMLElement} element The element to append to the header
        */
        appendToHeader: function (element) {

            var oHeader = this.header || (this.header = createHeader());
        
            oHeader.appendChild(element);

            this.changeHeaderEvent.fire(element);
            this.changeContentEvent.fire();

        },
        
        /**
        * Sets the Module's body content to the HTML specified, or appends the
        * passed element to the body. If no body is present, one will be 
        * automatically created.
        * @method setBody
        * @param {String} bodyContent The HTML used to set the body <em>OR</em>
        * @param {HTMLElement} bodyContent The HTMLElement to append to the body
        */
        setBody: function (bodyContent) {

            var oBody = this.body || (this.body = createBody());
        
            if (typeof bodyContent == "string") {

                oBody.innerHTML = bodyContent;

            } else {

                oBody.innerHTML = "";
                oBody.appendChild(bodyContent);

            }
        
            this.changeBodyEvent.fire(bodyContent);
            this.changeContentEvent.fire();

        },
        
        /**
        * Appends the passed element to the body. If no body is present, one 
        * will be automatically created.
        * @method appendToBody
        * @param {HTMLElement} element The element to append to the body
        */
        appendToBody: function (element) {

            var oBody = this.body || (this.body = createBody());
        
            oBody.appendChild(element);

            this.changeBodyEvent.fire(element);
            this.changeContentEvent.fire();

        },
        
        /**
        * Sets the Module's footer content to the HTML specified, or appends 
        * the passed element to the footer. If no footer is present, one will 
        * be automatically created.
        * @method setFooter
        * @param {String} footerContent The HTML used to set the footer 
        * <em>OR</em>
        * @param {HTMLElement} footerContent The HTMLElement to append to 
        * the footer
        */
        setFooter: function (footerContent) {

            var oFooter = this.footer || (this.footer = createFooter());
        
            if (typeof footerContent == "string") {

                oFooter.innerHTML = footerContent;

            } else {

                oFooter.innerHTML = "";
                oFooter.appendChild(footerContent);

            }
        
            this.changeFooterEvent.fire(footerContent);
            this.changeContentEvent.fire();

        },
        
        /**
        * Appends the passed element to the footer. If no footer is present, 
        * one will be automatically created.
        * @method appendToFooter
        * @param {HTMLElement} element The element to append to the footer
        */
        appendToFooter: function (element) {

            var oFooter = this.footer || (this.footer = createFooter());
        
            oFooter.appendChild(element);

            this.changeFooterEvent.fire(element);
            this.changeContentEvent.fire();

        },
        
        /**
        * Renders the Module by inserting the elements that are not already 
        * in the main Module into their correct places. Optionally appends 
        * the Module to the specified node prior to the render's execution. 
        * <p>
        * For Modules without existing markup, the appendToNode argument 
        * is REQUIRED. If this argument is ommitted and the current element is 
        * not present in the document, the function will return false, 
        * indicating that the render was a failure.
        * </p>
        * <p>
        * NOTE: As of 2.3.1, if the appendToNode is the document's body element
        * then the module is rendered as the first child of the body element, 
        * and not appended to it, to avoid Operation Aborted errors in IE when 
        * rendering the module before window's load event is fired. You can 
        * use the appendtodocumentbody configuration property to change this 
        * to append to document.body if required.
        * </p>
        * @method render
        * @param {String} appendToNode The element id to which the Module 
        * should be appended to prior to rendering <em>OR</em>
        * @param {HTMLElement} appendToNode The element to which the Module 
        * should be appended to prior to rendering
        * @param {HTMLElement} moduleElement OPTIONAL. The element that 
        * represents the actual Standard Module container.
        * @return {Boolean} Success or failure of the render
        */
        render: function (appendToNode, moduleElement) {

            var me = this,
                firstChild;

            function appendTo(parentNode) {
                if (typeof parentNode == "string") {
                    parentNode = document.getElementById(parentNode);
                }

                if (parentNode) {
                    me._addToParent(parentNode, me.element);
                    me.appendEvent.fire();
                }
            }

            this.beforeRenderEvent.fire();

            if (! moduleElement) {
                moduleElement = this.element;
            }

            if (appendToNode) {
                appendTo(appendToNode);
            } else { 
                // No node was passed in. If the element is not already in the Dom, this fails
                if (! Dom.inDocument(this.element)) {
                    return false;
                }
            }

            // Need to get everything into the DOM if it isn't already
            if (this.header && ! Dom.inDocument(this.header)) {
                // There is a header, but it's not in the DOM yet. Need to add it.
                firstChild = moduleElement.firstChild;
                if (firstChild) {
                    moduleElement.insertBefore(this.header, firstChild);
                } else {
                    moduleElement.appendChild(this.header);
                }
            }

            if (this.body && ! Dom.inDocument(this.body)) {
                // There is a body, but it's not in the DOM yet. Need to add it.		
                if (this.footer && Dom.isAncestor(this.moduleElement, this.footer)) {
                    moduleElement.insertBefore(this.body, this.footer);
                } else {
                    moduleElement.appendChild(this.body);
                }
            }

            if (this.footer && ! Dom.inDocument(this.footer)) {
                // There is a footer, but it's not in the DOM yet. Need to add it.
                moduleElement.appendChild(this.footer);
            }

            this.renderEvent.fire();
            return true;
        },

        /**
        * Removes the Module element from the DOM and sets all child elements 
        * to null.
        * @method destroy
        */
        destroy: function () {

            var parent,
                e;

            if (this.element) {
                Event.purgeElement(this.element, true);
                parent = this.element.parentNode;
            }

            if (parent) {
                parent.removeChild(this.element);
            }
        
            this.element = null;
            this.header = null;
            this.body = null;
            this.footer = null;

            Module.textResizeEvent.unsubscribe(this.onDomResize, this);

            this.cfg.destroy();
            this.cfg = null;

            this.destroyEvent.fire();
        
            for (e in this) {
                if (e instanceof CustomEvent) {
                    e.unsubscribeAll();
                }
            }

        },
        
        /**
        * Shows the Module element by setting the visible configuration 
        * property to true. Also fires two events: beforeShowEvent prior to 
        * the visibility change, and showEvent after.
        * @method show
        */
        show: function () {
            this.cfg.setProperty("visible", true);
        },
        
        /**
        * Hides the Module element by setting the visible configuration 
        * property to false. Also fires two events: beforeHideEvent prior to 
        * the visibility change, and hideEvent after.
        * @method hide
        */
        hide: function () {
            this.cfg.setProperty("visible", false);
        },
        
        // BUILT-IN EVENT HANDLERS FOR MODULE //
        /**
        * Default event handler for changing the visibility property of a 
        * Module. By default, this is achieved by switching the "display" style 
        * between "block" and "none".
        * This method is responsible for firing showEvent and hideEvent.
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        * @method configVisible
        */
        configVisible: function (type, args, obj) {
            var visible = args[0];
            if (visible) {
                this.beforeShowEvent.fire();
                Dom.setStyle(this.element, "display", "block");
                this.showEvent.fire();
            } else {
                this.beforeHideEvent.fire();
                Dom.setStyle(this.element, "display", "none");
                this.hideEvent.fire();
            }
        },
        
        /**
        * Default event handler for the "monitorresize" configuration property
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        * @method configMonitorResize
        */
        configMonitorResize: function (type, args, obj) {
            var monitor = args[0];
            if (monitor) {
                this.initResizeMonitor();
            } else {
                Module.textResizeEvent.unsubscribe(this.onDomResize, this, true);
                this.resizeMonitor = null;
            }
        },

        /**
         * This method is a private helper, used when constructing the DOM structure for the module 
         * to account for situations which may cause Operation Aborted errors in IE. It should not 
         * be used for general DOM construction.
         * <p>
         * If the parentNode is not document.body, the element is appended as the last element.
         * </p>
         * <p>
         * If the parentNode is document.body the element is added as the first child to help
         * prevent Operation Aborted errors in IE.
         * </p>
         *
         * @param {parentNode} The HTML element to which the element will be added
         * @param {element} The HTML element to be added to parentNode's children
         * @method _addToParent
         * @protected
         */
        _addToParent: function(parentNode, element) {
            if (!this.cfg.getProperty("appendtodocumentbody") && parentNode === document.body && parentNode.firstChild) {
                parentNode.insertBefore(element, parentNode.firstChild);
            } else {
                parentNode.appendChild(element);
            }
        },

        /**
        * Returns a String representation of the Object.
        * @method toString
        * @return {String} The string representation of the Module
        */
        toString: function () {
            return "Module " + this.id;
        }
    };

    YAHOO.lang.augmentProto(Module, YAHOO.util.EventProvider);

}());

(function () {

    /**
    * Overlay is a Module that is absolutely positioned above the page flow. It 
    * has convenience methods for positioning and sizing, as well as options for 
    * controlling zIndex and constraining the Overlay's position to the current 
    * visible viewport. Overlay also contains a dynamicly generated IFRAME which 
    * is placed beneath it for Internet Explorer 6 and 5.x so that it will be 
    * properly rendered above SELECT elements.
    * @namespace YAHOO.widget
    * @class Overlay
    * @extends YAHOO.widget.Module
    * @param {String} el The element ID representing the Overlay <em>OR</em>
    * @param {HTMLElement} el The element representing the Overlay
    * @param {Object} userConfig The configuration object literal containing 
    * the configuration that should be set for this Overlay. See configuration 
    * documentation for more details.
    * @constructor
    */
    YAHOO.widget.Overlay = function (el, userConfig) {
        YAHOO.widget.Overlay.superclass.constructor.call(this, el, userConfig);
    };

    var Lang = YAHOO.lang,
        CustomEvent = YAHOO.util.CustomEvent,
        Module = YAHOO.widget.Module,
        Event = YAHOO.util.Event,
        Dom = YAHOO.util.Dom,
        Config = YAHOO.util.Config,
        Overlay = YAHOO.widget.Overlay,

        m_oIFrameTemplate,

        /**
        * Constant representing the name of the Overlay's events
        * @property EVENT_TYPES
        * @private
        * @final
        * @type Object
        */
        EVENT_TYPES = {
        
            "BEFORE_MOVE": "beforeMove",
            "MOVE": "move"
        
        },

        /**
        * Constant representing the Overlay's configuration properties
        * @property DEFAULT_CONFIG
        * @private
        * @final
        * @type Object
        */
        DEFAULT_CONFIG = {
        
            "X": { 
                key: "x", 
                validator: Lang.isNumber, 
                suppressEvent: true, 
                supercedes: ["iframe"] 
            },
        
            "Y": { 
                key: "y", 
                validator: Lang.isNumber, 
                suppressEvent: true, 
                supercedes: ["iframe"] 
            },
        
            "XY": { 
                key: "xy", 
                suppressEvent: true, 
                supercedes: ["iframe"] 
            },

            "CONTEXT": { 
                key: "context", 
                suppressEvent: true, 
                supercedes: ["iframe"] 
            },

            "FIXED_CENTER": { 
                key: "fixedcenter", 
                value: false, 
                validator: Lang.isBoolean, 
                supercedes: ["iframe", "visible"] 
            },

            "WIDTH": { 
                key: "width", 
                suppressEvent: true, 
                supercedes: ["context", "fixedcenter", "iframe"] 
            }, 

            "HEIGHT": { 
                key: "height", 
                suppressEvent: true, 
                supercedes: ["context", "fixedcenter", "iframe"] 
            }, 

            "ZINDEX": { 
                key: "zindex", 
                value: null 
            }, 

            "CONSTRAIN_TO_VIEWPORT": { 
                key: "constraintoviewport", 
                value: false, 
                validator: Lang.isBoolean, 
                supercedes: ["iframe", "x", "y", "xy"] 
            }, 

            "IFRAME": { 
                key: "iframe", 
                value: (YAHOO.env.ua.ie == 6 ? true : false), 
                validator: Lang.isBoolean, 
                supercedes: ["zindex"] 
            }
        };

    /**
    * The URL that will be placed in the iframe
    * @property YAHOO.widget.Overlay.IFRAME_SRC
    * @static
    * @final
    * @type String
    */
    Overlay.IFRAME_SRC = "javascript:false;";

    /**
    * Number representing how much the iframe shim should be offset from each 
    * side of an Overlay instance.
    * @property YAHOO.widget.Overlay.IFRAME_SRC
    * @default 3
    * @static
    * @final
    * @type Number
    */
    Overlay.IFRAME_OFFSET = 3;
    
    /**
    * Constant representing the top left corner of an element, used for 
    * configuring the context element alignment
    * @property YAHOO.widget.Overlay.TOP_LEFT
    * @static
    * @final
    * @type String
    */
    Overlay.TOP_LEFT = "tl";
    
    /**
    * Constant representing the top right corner of an element, used for 
    * configuring the context element alignment
    * @property YAHOO.widget.Overlay.TOP_RIGHT
    * @static
    * @final
    * @type String
    */
    Overlay.TOP_RIGHT = "tr";
    
    /**
    * Constant representing the top bottom left corner of an element, used for 
    * configuring the context element alignment
    * @property YAHOO.widget.Overlay.BOTTOM_LEFT
    * @static
    * @final
    * @type String
    */
    Overlay.BOTTOM_LEFT = "bl";
    
    /**
    * Constant representing the bottom right corner of an element, used for 
    * configuring the context element alignment
    * @property YAHOO.widget.Overlay.BOTTOM_RIGHT
    * @static
    * @final
    * @type String
    */
    Overlay.BOTTOM_RIGHT = "br";
    
    /**
    * Constant representing the default CSS class used for an Overlay
    * @property YAHOO.widget.Overlay.CSS_OVERLAY
    * @static
    * @final
    * @type String
    */
    Overlay.CSS_OVERLAY = "yui-overlay";
    
    
    /**
    * A singleton CustomEvent used for reacting to the DOM event for 
    * window scroll
    * @event YAHOO.widget.Overlay.windowScrollEvent
    */
    Overlay.windowScrollEvent = new CustomEvent("windowScroll");
    
    /**
    * A singleton CustomEvent used for reacting to the DOM event for
    * window resize
    * @event YAHOO.widget.Overlay.windowResizeEvent
    */
    Overlay.windowResizeEvent = new CustomEvent("windowResize");
    
    /**
    * The DOM event handler used to fire the CustomEvent for window scroll
    * @method YAHOO.widget.Overlay.windowScrollHandler
    * @static
    * @param {DOMEvent} e The DOM scroll event
    */
    Overlay.windowScrollHandler = function (e) {
    
        if (YAHOO.env.ua.ie) {

            if (! window.scrollEnd) {
                window.scrollEnd = -1;
            }
    
            clearTimeout(window.scrollEnd);
    
            window.scrollEnd = setTimeout(function () { 
                Overlay.windowScrollEvent.fire(); 
            }, 1);
    
        } else {
            Overlay.windowScrollEvent.fire();
        }
    };

    /**
    * The DOM event handler used to fire the CustomEvent for window resize
    * @method YAHOO.widget.Overlay.windowResizeHandler
    * @static
    * @param {DOMEvent} e The DOM resize event
    */
    Overlay.windowResizeHandler = function (e) {

        if (YAHOO.env.ua.ie) {
            if (! window.resizeEnd) {
                window.resizeEnd = -1;
            }

            clearTimeout(window.resizeEnd);

            window.resizeEnd = setTimeout(function () {
                Overlay.windowResizeEvent.fire(); 
            }, 100);
        } else {
            Overlay.windowResizeEvent.fire();
        }
    };
    
    /**
    * A boolean that indicated whether the window resize and scroll events have 
    * already been subscribed to.
    * @property YAHOO.widget.Overlay._initialized
    * @private
    * @type Boolean
    */
    Overlay._initialized = null;
    
    if (Overlay._initialized === null) {
        Event.on(window, "scroll", Overlay.windowScrollHandler);
        Event.on(window, "resize", Overlay.windowResizeHandler);
    
        Overlay._initialized = true;
    }

    YAHOO.extend(Overlay, Module, {
    
        /**
        * The Overlay initialization method, which is executed for Overlay and  
        * all of its subclasses. This method is automatically called by the 
        * constructor, and  sets up all DOM references for pre-existing markup, 
        * and creates required markup if it is not already present.
        * @method init
        * @param {String} el The element ID representing the Overlay <em>OR</em>
        * @param {HTMLElement} el The element representing the Overlay
        * @param {Object} userConfig The configuration object literal 
        * containing the configuration that should be set for this Overlay. 
        * See configuration documentation for more details.
        */
        init: function (el, userConfig) {
    
            /*
                 Note that we don't pass the user config in here yet because we
                 only want it executed once, at the lowest subclass level
            */
    
            Overlay.superclass.init.call(this, el/*, userConfig*/);  
            
            this.beforeInitEvent.fire(Overlay);
            
            Dom.addClass(this.element, Overlay.CSS_OVERLAY);
            
            if (userConfig) {
                this.cfg.applyConfig(userConfig, true);
            }

            if (this.platform == "mac" && YAHOO.env.ua.gecko) {

                if (! Config.alreadySubscribed(this.showEvent,
                    this.showMacGeckoScrollbars, this)) {

                    this.showEvent.subscribe(this.showMacGeckoScrollbars, 
                        this, true);

                }

                if (! Config.alreadySubscribed(this.hideEvent, 
                    this.hideMacGeckoScrollbars, this)) {

                    this.hideEvent.subscribe(this.hideMacGeckoScrollbars, 
                        this, true);

                }
            }

            this.initEvent.fire(Overlay);
        },
        
        /**
        * Initializes the custom events for Overlay which are fired  
        * automatically at appropriate times by the Overlay class.
        * @method initEvents
        */
        initEvents: function () {
    
            Overlay.superclass.initEvents.call(this);
            
            var SIGNATURE = CustomEvent.LIST;
            
            /**
            * CustomEvent fired before the Overlay is moved.
            * @event beforeMoveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.beforeMoveEvent = this.createEvent(EVENT_TYPES.BEFORE_MOVE);
            this.beforeMoveEvent.signature = SIGNATURE;
            
            /**
            * CustomEvent fired after the Overlay is moved.
            * @event moveEvent
            * @param {Number} x x coordinate
            * @param {Number} y y coordinate
            */
            this.moveEvent = this.createEvent(EVENT_TYPES.MOVE);
            this.moveEvent.signature = SIGNATURE;
        
        },
        
        /**
        * Initializes the class's configurable properties which can be changed 
        * using the Overlay's Config object (cfg).
        * @method initDefaultConfig
        */
        initDefaultConfig: function () {
    
            Overlay.superclass.initDefaultConfig.call(this);
            
            
            // Add overlay config properties //
            
            /**
            * The absolute x-coordinate position of the Overlay
            * @config x
            * @type Number
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.X.key, { 
    
                handler: this.configX, 
                validator: DEFAULT_CONFIG.X.validator, 
                suppressEvent: DEFAULT_CONFIG.X.suppressEvent, 
                supercedes: DEFAULT_CONFIG.X.supercedes
    
            });
    
            /**
            * The absolute y-coordinate position of the Overlay
            * @config y
            * @type Number
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.Y.key, {
    
                handler: this.configY, 
                validator: DEFAULT_CONFIG.Y.validator, 
                suppressEvent: DEFAULT_CONFIG.Y.suppressEvent, 
                supercedes: DEFAULT_CONFIG.Y.supercedes
    
            });
    
            /**
            * An array with the absolute x and y positions of the Overlay
            * @config xy
            * @type Number[]
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.XY.key, {
            
                handler: this.configXY, 
                suppressEvent: DEFAULT_CONFIG.XY.suppressEvent, 
                supercedes: DEFAULT_CONFIG.XY.supercedes
            
            });
    
            /**
            * The array of context arguments for context-sensitive positioning.  
            * The format is: [id or element, element corner, context corner]. 
            * For example, setting this property to ["img1", "tl", "bl"] would 
            * align the Overlay's top left corner to the context element's 
            * bottom left corner.
            * @config context
            * @type Array
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.CONTEXT.key, {
            
                handler: this.configContext, 
                suppressEvent: DEFAULT_CONFIG.CONTEXT.suppressEvent, 
                supercedes: DEFAULT_CONFIG.CONTEXT.supercedes
            
            });
    
            /**
            * True if the Overlay should be anchored to the center of 
            * the viewport.
            * @config fixedcenter
            * @type Boolean
            * @default false
            */
            this.cfg.addProperty(DEFAULT_CONFIG.FIXED_CENTER.key, {
            
                handler: this.configFixedCenter,
                value: DEFAULT_CONFIG.FIXED_CENTER.value, 
                validator: DEFAULT_CONFIG.FIXED_CENTER.validator, 
                supercedes: DEFAULT_CONFIG.FIXED_CENTER.supercedes
            
            });
    
            /**
            * CSS width of the Overlay.
            * @config width
            * @type String
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.WIDTH.key, {
            
                handler: this.configWidth, 
                suppressEvent: DEFAULT_CONFIG.WIDTH.suppressEvent, 
                supercedes: DEFAULT_CONFIG.WIDTH.supercedes
            
            });
            
            /**
            * CSS height of the Overlay.
            * @config height
            * @type String
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.HEIGHT.key, {
            
                handler: this.configHeight, 
                suppressEvent: DEFAULT_CONFIG.HEIGHT.suppressEvent, 
                supercedes: DEFAULT_CONFIG.HEIGHT.supercedes
            
            });
            
            /**
            * CSS z-index of the Overlay.
            * @config zIndex
            * @type Number
            * @default null
            */
            this.cfg.addProperty(DEFAULT_CONFIG.ZINDEX.key, {
    
                handler: this.configzIndex,
                value: DEFAULT_CONFIG.ZINDEX.value
    
            });
            
            /**
            * True if the Overlay should be prevented from being positioned 
            * out of the viewport.
            * @config constraintoviewport
            * @type Boolean
            * @default false
            */
            this.cfg.addProperty(DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.key, {
            
                handler: this.configConstrainToViewport, 
                value: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.value, 
                validator: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.validator, 
                supercedes: DEFAULT_CONFIG.CONSTRAIN_TO_VIEWPORT.supercedes
            
            });
            
            /**
            * @config iframe
            * @description Boolean indicating whether or not the Overlay should 
            * have an IFRAME shim; used to prevent SELECT elements from 
            * poking through an Overlay instance in IE6.  When set to "true", 
            * the iframe shim is created when the Overlay instance is intially
            * made visible.
            * @type Boolean
            * @default true for IE6 and below, false for all other browsers.
            */
            this.cfg.addProperty(DEFAULT_CONFIG.IFRAME.key, {
            
                handler: this.configIframe, 
                value: DEFAULT_CONFIG.IFRAME.value, 
                validator: DEFAULT_CONFIG.IFRAME.validator, 
                supercedes: DEFAULT_CONFIG.IFRAME.supercedes

            });
        },

        /**
        * Moves the Overlay to the specified position. This function is  
        * identical to calling this.cfg.setProperty("xy", [x,y]);
        * @method moveTo
        * @param {Number} x The Overlay's new x position
        * @param {Number} y The Overlay's new y position
        */
        moveTo: function (x, y) {
    
            this.cfg.setProperty("xy", [x, y]);
    
        },

        /**
        * Adds a CSS class ("hide-scrollbars") and removes a CSS class 
        * ("show-scrollbars") to the Overlay to fix a bug in Gecko on Mac OS X 
        * (https://bugzilla.mozilla.org/show_bug.cgi?id=187435)
        * @method hideMacGeckoScrollbars
        */
        hideMacGeckoScrollbars: function () {
    
            Dom.removeClass(this.element, "show-scrollbars");
            Dom.addClass(this.element, "hide-scrollbars");
    
        },

        /**
        * Adds a CSS class ("show-scrollbars") and removes a CSS class 
        * ("hide-scrollbars") to the Overlay to fix a bug in Gecko on Mac OS X 
        * (https://bugzilla.mozilla.org/show_bug.cgi?id=187435)
        * @method showMacGeckoScrollbars
        */
        showMacGeckoScrollbars: function () {
    
            Dom.removeClass(this.element, "hide-scrollbars");
            Dom.addClass(this.element, "show-scrollbars");
    
        },

        // BEGIN BUILT-IN PROPERTY EVENT HANDLERS //
        /**
        * The default event handler fired when the "visible" property is 
        * changed.  This method is responsible for firing showEvent
        * and hideEvent.
        * @method configVisible
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configVisible: function (type, args, obj) {

            var visible = args[0],
                currentVis = Dom.getStyle(this.element, "visibility"),
                effect = this.cfg.getProperty("effect"),
                effectInstances = [],
                isMacGecko = (this.platform == "mac" && YAHOO.env.ua.gecko),
                alreadySubscribed = Config.alreadySubscribed,
                eff, ei, e, i, j, k, h,
                nEffects,
                nEffectInstances;
    
            if (currentVis == "inherit") {
                e = this.element.parentNode;
    
                while (e.nodeType != 9 && e.nodeType != 11) {
                    currentVis = Dom.getStyle(e, "visibility");
    
                    if (currentVis != "inherit") { 
                        break; 
                    }
    
                    e = e.parentNode;
                }
    
                if (currentVis == "inherit") {
                    currentVis = "visible";
                }
            }
    
            if (effect) {
                if (effect instanceof Array) {
                    nEffects = effect.length;
    
                    for (i = 0; i < nEffects; i++) {
                        eff = effect[i];
                        effectInstances[effectInstances.length] = 
                            eff.effect(this, eff.duration);
    
                    }
                } else {
                    effectInstances[effectInstances.length] = 
                        effect.effect(this, effect.duration);
                }
            }
    
        
            if (visible) { // Show
                if (isMacGecko) {
                    this.showMacGeckoScrollbars();
                }
    
                if (effect) { // Animate in
                    if (visible) { // Animate in if not showing
                        if (currentVis != "visible" || currentVis === "") {
                            this.beforeShowEvent.fire();
                            nEffectInstances = effectInstances.length;
    
                            for (j = 0; j < nEffectInstances; j++) {
                                ei = effectInstances[j];
                                if (j === 0 && !alreadySubscribed(
                                        ei.animateInCompleteEvent, 
                                        this.showEvent.fire, this.showEvent)) {
    
                                    /*
                                         Delegate showEvent until end 
                                         of animateInComplete
                                    */
    
                                    ei.animateInCompleteEvent.subscribe(
                                     this.showEvent.fire, this.showEvent, true);
                                }
                                ei.animateIn();
                            }
                        }
                    }
                } else { // Show
                    if (currentVis != "visible" || currentVis === "") {
                        this.beforeShowEvent.fire();
    
                        Dom.setStyle(this.element, "visibility", "visible");
    
                        this.cfg.refireEvent("iframe");
                        this.showEvent.fire();
                    }
                }
            } else { // Hide
    
                if (isMacGecko) {
                    this.hideMacGeckoScrollbars();
                }
                    
                if (effect) { // Animate out if showing
                    if (currentVis == "visible") {
                        this.beforeHideEvent.fire();

                        nEffectInstances = effectInstances.length;
                        for (k = 0; k < nEffectInstances; k++) {
                            h = effectInstances[k];
    
                            if (k === 0 && !alreadySubscribed(
                                h.animateOutCompleteEvent, this.hideEvent.fire, 
                                this.hideEvent)) {
    
                                /*
                                     Delegate hideEvent until end 
                                     of animateOutComplete
                                */
    
                                h.animateOutCompleteEvent.subscribe(
                                    this.hideEvent.fire, this.hideEvent, true);
    
                            }
                            h.animateOut();
                        }
    
                    } else if (currentVis === "") {
                        Dom.setStyle(this.element, "visibility", "hidden");
                    }
    
                } else { // Simple hide
    
                    if (currentVis == "visible" || currentVis === "") {
                        this.beforeHideEvent.fire();
                        Dom.setStyle(this.element, "visibility", "hidden");
                        this.hideEvent.fire();
                    }
                }
            }
        },

        /**
        * Center event handler used for centering on scroll/resize, but only if 
        * the Overlay is visible
        * @method doCenterOnDOMEvent
        */
        doCenterOnDOMEvent: function () {
            if (this.cfg.getProperty("visible")) {
                this.center();
            }
        },

        /**
        * The default event handler fired when the "fixedcenter" property 
        * is changed.
        * @method configFixedCenter
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configFixedCenter: function (type, args, obj) {
    
            var val = args[0],
                alreadySubscribed = Config.alreadySubscribed,
                windowResizeEvent = Overlay.windowResizeEvent,
                windowScrollEvent = Overlay.windowScrollEvent;
            
            if (val) {
                this.center();

                if (!alreadySubscribed(this.beforeShowEvent, this.center, this)) {
                    this.beforeShowEvent.subscribe(this.center);
                }
            
                if (!alreadySubscribed(windowResizeEvent, this.doCenterOnDOMEvent, this)) {
                    windowResizeEvent.subscribe(this.doCenterOnDOMEvent, this, true);
                }
            
                if (!alreadySubscribed(windowScrollEvent, this.doCenterOnDOMEvent, this)) {
                    windowScrollEvent.subscribe(this.doCenterOnDOMEvent, this, true);
                }
    
            } else {
                this.beforeShowEvent.unsubscribe(this.center);
    
                windowResizeEvent.unsubscribe(this.doCenterOnDOMEvent, this);
                windowScrollEvent.unsubscribe(this.doCenterOnDOMEvent, this);
            }
        },
        
        /**
        * The default event handler fired when the "height" property is changed.
        * @method configHeight
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configHeight: function (type, args, obj) {
    
            var height = args[0],
                el = this.element;
    
            Dom.setStyle(el, "height", height);
            this.cfg.refireEvent("iframe");
        },
        
        /**
        * The default event handler fired when the "width" property is changed.
        * @method configWidth
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configWidth: function (type, args, obj) {
    
            var width = args[0],
                el = this.element;
    
            Dom.setStyle(el, "width", width);
            this.cfg.refireEvent("iframe");
        },
        
        /**
        * The default event handler fired when the "zIndex" property is changed.
        * @method configzIndex
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configzIndex: function (type, args, obj) {

            var zIndex = args[0],
                el = this.element;

            if (! zIndex) {
                zIndex = Dom.getStyle(el, "zIndex");
                if (! zIndex || isNaN(zIndex)) {
                    zIndex = 0;
                }
            }

            if (this.iframe || this.cfg.getProperty("iframe") === true) {
                if (zIndex <= 0) {
                    zIndex = 1;
                }
            }

            Dom.setStyle(el, "zIndex", zIndex);
            this.cfg.setProperty("zIndex", zIndex, true);

            if (this.iframe) {
                this.stackIframe();
            }
        },

        /**
        * The default event handler fired when the "xy" property is changed.
        * @method configXY
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configXY: function (type, args, obj) {

            var pos = args[0],
                x = pos[0],
                y = pos[1];

            this.cfg.setProperty("x", x);
            this.cfg.setProperty("y", y);

            this.beforeMoveEvent.fire([x, y]);

            x = this.cfg.getProperty("x");
            y = this.cfg.getProperty("y");


            this.cfg.refireEvent("iframe");
            this.moveEvent.fire([x, y]);
        },

        /**
        * The default event handler fired when the "x" property is changed.
        * @method configX
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configX: function (type, args, obj) {

            var x = args[0],
                y = this.cfg.getProperty("y");

            this.cfg.setProperty("x", x, true);
            this.cfg.setProperty("y", y, true);

            this.beforeMoveEvent.fire([x, y]);
            
            x = this.cfg.getProperty("x");
            y = this.cfg.getProperty("y");
            
            Dom.setX(this.element, x, true);
            
            this.cfg.setProperty("xy", [x, y], true);
           
            this.cfg.refireEvent("iframe");
            this.moveEvent.fire([x, y]);
        },
        
        /**
        * The default event handler fired when the "y" property is changed.
        * @method configY
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configY: function (type, args, obj) {

            var x = this.cfg.getProperty("x"),
                y = args[0];

            this.cfg.setProperty("x", x, true);
            this.cfg.setProperty("y", y, true);

            this.beforeMoveEvent.fire([x, y]);

            x = this.cfg.getProperty("x");
            y = this.cfg.getProperty("y");

            Dom.setY(this.element, y, true);

            this.cfg.setProperty("xy", [x, y], true);

            this.cfg.refireEvent("iframe");
            this.moveEvent.fire([x, y]);
        },
        
        /**
        * Shows the iframe shim, if it has been enabled.
        * @method showIframe
        */
        showIframe: function () {

            var oIFrame = this.iframe,
                oParentNode;

            if (oIFrame) {
                oParentNode = this.element.parentNode;

                if (oParentNode != oIFrame.parentNode) {
                    this._addToParent(oParentNode, oIFrame);
                }
                oIFrame.style.display = "block";
            }
        },

        /**
        * Hides the iframe shim, if it has been enabled.
        * @method hideIframe
        */
        hideIframe: function () {
            if (this.iframe) {
                this.iframe.style.display = "none";
            }
        },

        /**
        * Syncronizes the size and position of iframe shim to that of its 
        * corresponding Overlay instance.
        * @method syncIframe
        */
        syncIframe: function () {

            var oIFrame = this.iframe,
                oElement = this.element,
                nOffset = Overlay.IFRAME_OFFSET,
                nDimensionOffset = (nOffset * 2),
                aXY;

            if (oIFrame) {
                // Size <iframe>
                oIFrame.style.width = (oElement.offsetWidth + nDimensionOffset + "px");
                oIFrame.style.height = (oElement.offsetHeight + nDimensionOffset + "px");

                // Position <iframe>
                aXY = this.cfg.getProperty("xy");

                if (!Lang.isArray(aXY) || (isNaN(aXY[0]) || isNaN(aXY[1]))) {
                    this.syncPosition();
                    aXY = this.cfg.getProperty("xy");
                }
                Dom.setXY(oIFrame, [(aXY[0] - nOffset), (aXY[1] - nOffset)]);
            }
        },

        /**
         * Sets the zindex of the iframe shim, if it exists, based on the zindex of
         * the Overlay element. The zindex of the iframe is set to be one less 
         * than the Overlay element's zindex.
         * 
         * <p>NOTE: This method will not bump up the zindex of the Overlay element
         * to ensure that the iframe shim has a non-negative zindex.
         * If you require the iframe zindex to be 0 or higher, the zindex of 
         * the Overlay element should be set to a value greater than 0, before 
         * this method is called.
         * </p>
         * @method stackIframe
         */
        stackIframe: function() {
            if (this.iframe) {
                var overlayZ = Dom.getStyle(this.element, "zIndex");
                if (!YAHOO.lang.isUndefined(overlayZ) && !isNaN(overlayZ)) {
                    Dom.setStyle(this.iframe, "zIndex", (overlayZ - 1));
                }
            }
        },

        /**
        * The default event handler fired when the "iframe" property is changed.
        * @method configIframe
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configIframe: function (type, args, obj) {

            var bIFrame = args[0];

            function createIFrame() {

                var oIFrame = this.iframe,
                    oElement = this.element,
                    oParent,
                    aXY;

                if (!oIFrame) {
                    if (!m_oIFrameTemplate) {
                        m_oIFrameTemplate = document.createElement("iframe");

                        if (this.isSecure) {
                            m_oIFrameTemplate.src = Overlay.IFRAME_SRC;
                        }

                        /*
                            Set the opacity of the <iframe> to 0 so that it 
                            doesn't modify the opacity of any transparent 
                            elements that may be on top of it (like a shadow).
                        */

                        if (YAHOO.env.ua.ie) {
                            m_oIFrameTemplate.style.filter = "alpha(opacity=0)";
                            /*
                                 Need to set the "frameBorder" property to 0 
                                 supress the default <iframe> border in IE.  
                                 Setting the CSS "border" property alone 
                                 doesn't supress it.
                            */
                            m_oIFrameTemplate.frameBorder = 0;
                        }
                        else {
                            m_oIFrameTemplate.style.opacity = "0";
                        }

                        m_oIFrameTemplate.style.position = "absolute";
                        m_oIFrameTemplate.style.border = "none";
                        m_oIFrameTemplate.style.margin = "0";
                        m_oIFrameTemplate.style.padding = "0";
                        m_oIFrameTemplate.style.display = "none";
                    }

                    oIFrame = m_oIFrameTemplate.cloneNode(false);
                    oParent = oElement.parentNode;

                    var parentNode = oParent || document.body;

                    this._addToParent(parentNode, oIFrame);
                    this.iframe = oIFrame;
                }

                /*
                     Show the <iframe> before positioning it since the "setXY" 
                     method of DOM requires the element be in the document 
                     and visible.
                */
                this.showIframe();

                /*
                     Syncronize the size and position of the <iframe> to that 
                     of the Overlay.
                */
                this.syncIframe();
                this.stackIframe();

                // Add event listeners to update the <iframe> when necessary
                if (!this._hasIframeEventListeners) {
                    this.showEvent.subscribe(this.showIframe);
                    this.hideEvent.subscribe(this.hideIframe);
                    this.changeContentEvent.subscribe(this.syncIframe);

                    this._hasIframeEventListeners = true;
                }
            }

            function onBeforeShow() {
                createIFrame.call(this);
                this.beforeShowEvent.unsubscribe(onBeforeShow);
                this._iframeDeferred = false;
            }

            if (bIFrame) { // <iframe> shim is enabled

                if (this.cfg.getProperty("visible")) {
                    createIFrame.call(this);
                } else {
                    if (!this._iframeDeferred) {
                        this.beforeShowEvent.subscribe(onBeforeShow);
                        this._iframeDeferred = true;
                    }
                }

            } else {    // <iframe> shim is disabled
                this.hideIframe();

                if (this._hasIframeEventListeners) {
                    this.showEvent.unsubscribe(this.showIframe);
                    this.hideEvent.unsubscribe(this.hideIframe);
                    this.changeContentEvent.unsubscribe(this.syncIframe);

                    this._hasIframeEventListeners = false;
                }
            }
        },

        /**
        * The default event handler fired when the "constraintoviewport" 
        * property is changed.
        * @method configConstrainToViewport
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for 
        * the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configConstrainToViewport: function (type, args, obj) {
    
            var val = args[0];
    
            if (val) {
                if (! Config.alreadySubscribed(this.beforeMoveEvent, 
                    this.enforceConstraints, this)) {
    
                    this.beforeMoveEvent.subscribe(this.enforceConstraints, 
                        this, true);
    
                }
            } else {
                this.beforeMoveEvent.unsubscribe(this.enforceConstraints, this);
            }
    
        },
        
        /**
        * The default event handler fired when the "context" property 
        * is changed.
        * @method configContext
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        configContext: function (type, args, obj) {
    
            var contextArgs = args[0],
                contextEl,
                elementMagnetCorner,
                contextMagnetCorner;
            
            if (contextArgs) {
            
                contextEl = contextArgs[0];
                elementMagnetCorner = contextArgs[1];
                contextMagnetCorner = contextArgs[2];
                
                if (contextEl) {
    
                    if (typeof contextEl == "string") {
    
                        this.cfg.setProperty("context", 
                            [document.getElementById(contextEl), 
                                elementMagnetCorner, contextMagnetCorner], 
                                true);
    
                    }
                    
                    if (elementMagnetCorner && contextMagnetCorner) {
    
                        this.align(elementMagnetCorner, contextMagnetCorner);
    
                    }
    
                }
    
            }
    
        },
        
        
        // END BUILT-IN PROPERTY EVENT HANDLERS //
        
        /**
        * Aligns the Overlay to its context element using the specified corner 
        * points (represented by the constants TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, 
        * and BOTTOM_RIGHT.
        * @method align
        * @param {String} elementAlign  The String representing the corner of 
        * the Overlay that should be aligned to the context element
        * @param {String} contextAlign  The corner of the context element 
        * that the elementAlign corner should stick to.
        */
        align: function (elementAlign, contextAlign) {
    
            var contextArgs = this.cfg.getProperty("context"),
                me = this,
                context,
                element,
                contextRegion;
    
    
            function doAlign(v, h) {
    
                switch (elementAlign) {
    
                case Overlay.TOP_LEFT:
                    me.moveTo(h, v);
                    break;
    
                case Overlay.TOP_RIGHT:
                    me.moveTo((h - element.offsetWidth), v);
                    break;
    
                case Overlay.BOTTOM_LEFT:
                    me.moveTo(h, (v - element.offsetHeight));
                    break;
    
                case Overlay.BOTTOM_RIGHT:
                    me.moveTo((h - element.offsetWidth), 
                        (v - element.offsetHeight));
                    break;
                }
            }
    
    
            if (contextArgs) {
            
                context = contextArgs[0];
                element = this.element;
                me = this;
                
                if (! elementAlign) {
    
                    elementAlign = contextArgs[1];
    
                }
                
                if (! contextAlign) {
    
                    contextAlign = contextArgs[2];
    
                }
                
                if (element && context) {
    
                    contextRegion = Dom.getRegion(context);
                    
                    switch (contextAlign) {
    
                    case Overlay.TOP_LEFT:
    
                        doAlign(contextRegion.top, contextRegion.left);
    
                        break;
    
                    case Overlay.TOP_RIGHT:
    
                        doAlign(contextRegion.top, contextRegion.right);
    
                        break;
    
                    case Overlay.BOTTOM_LEFT:
    
                        doAlign(contextRegion.bottom, contextRegion.left);
    
                        break;
    
                    case Overlay.BOTTOM_RIGHT:
    
                        doAlign(contextRegion.bottom, contextRegion.right);
    
                        break;
    
                    }
    
                }
    
            }
            
        },
        
        /**
        * The default event handler executed when the moveEvent is fired, if the 
        * "constraintoviewport" is set to true.
        * @method enforceConstraints
        * @param {String} type The CustomEvent type (usually the property name)
        * @param {Object[]} args The CustomEvent arguments. For configuration 
        * handlers, args[0] will equal the newly applied value for the property.
        * @param {Object} obj The scope object. For configuration handlers, 
        * this will usually equal the owner.
        */
        enforceConstraints: function (type, args, obj) {
    
            var pos = args[0],
                x = pos[0],
                y = pos[1],
                offsetHeight = this.element.offsetHeight,
                offsetWidth = this.element.offsetWidth,
                viewPortWidth = Dom.getViewportWidth(),
                viewPortHeight = Dom.getViewportHeight(),
                scrollX = Dom.getDocumentScrollLeft(),
                scrollY = Dom.getDocumentScrollTop(),
                topConstraint = scrollY + 10,
                leftConstraint = scrollX + 10,
                bottomConstraint = scrollY + viewPortHeight - offsetHeight - 10,
                rightConstraint = scrollX + viewPortWidth - offsetWidth - 10;
        
    
            if (x < leftConstraint) {
    
                x = leftConstraint;
    
            } else if (x > rightConstraint) {
    
                x = rightConstraint;
    
            }
            
            if (y < topConstraint) {
    
                y = topConstraint;
    
            } else if (y > bottomConstraint) {
    
                y = bottomConstraint;
    
            }
            
            this.cfg.setProperty("x", x, true);
            this.cfg.setProperty("y", y, true);
            this.cfg.setProperty("xy", [x, y], true);
    
        },
        
        /**
        * Centers the container in the viewport.
        * @method center
        */
        center: function () {
    
            var scrollX = Dom.getDocumentScrollLeft(),
                scrollY = Dom.getDocumentScrollTop(),
    
                viewPortWidth = Dom.getClientWidth(),
                viewPortHeight = Dom.getClientHeight(),
                elementWidth = this.element.offsetWidth,
                elementHeight = this.element.offsetHeight,
                x = (viewPortWidth / 2) - (elementWidth / 2) + scrollX,
                y = (viewPortHeight / 2) - (elementHeight / 2) + scrollY;
            
            this.cfg.setProperty("xy", [parseInt(x, 10), parseInt(y, 10)]);
            
            this.cfg.refireEvent("iframe");
    
        },
        
        /**
        * Synchronizes the Panel's "xy", "x", and "y" properties with the 
        * Panel's position in the DOM. This is primarily used to update  
        * position information during drag & drop.
        * @method syncPosition
        */
        syncPosition: function () {
    
            var pos = Dom.getXY(this.element);
    
            this.cfg.setProperty("x", pos[0], true);
            this.cfg.setProperty("y", pos[1], true);
            this.cfg.setProperty("xy", pos, true);
    
        },
        
        /**
        * Event handler fired when the resize monitor element is resized.
        * @method onDomResize
        * @param {DOMEvent} e The resize DOM event
        * @param {Object} obj The scope object
        */
        onDomResize: function (e, obj) {
    
            var me = this;
    
            Overlay.superclass.onDomResize.call(this, e, obj);
    
            setTimeout(function () {
                me.syncPosition();
                me.cfg.refireEvent("iframe");
                me.cfg.refireEvent("context");
            }, 0);
    
        },

        /**
        * Places the Overlay on top of all other instances of 
        * YAHOO.widget.Overlay.
        * @method bringToTop
        */
        bringToTop: function() {
    
            var aOverlays = [],
                oElement = this.element;
    
            function compareZIndexDesc(p_oOverlay1, p_oOverlay2) {
        
                var sZIndex1 = Dom.getStyle(p_oOverlay1, "zIndex"),
        
                    sZIndex2 = Dom.getStyle(p_oOverlay2, "zIndex"),
        
                    nZIndex1 = (!sZIndex1 || isNaN(sZIndex1)) ? 
                        0 : parseInt(sZIndex1, 10),
        
                    nZIndex2 = (!sZIndex2 || isNaN(sZIndex2)) ? 
                        0 : parseInt(sZIndex2, 10);
        
                if (nZIndex1 > nZIndex2) {
        
                    return -1;
        
                } else if (nZIndex1 < nZIndex2) {
        
                    return 1;
        
                } else {
        
                    return 0;
        
                }
        
            }
        
            function isOverlayElement(p_oElement) {
        
                var oOverlay = Dom.hasClass(p_oElement, Overlay.CSS_OVERLAY),
                    Panel = YAHOO.widget.Panel;
            
                if (oOverlay && !Dom.isAncestor(oElement, oOverlay)) {
                
                    if (Panel && Dom.hasClass(p_oElement, Panel.CSS_PANEL)) {
        
                        aOverlays[aOverlays.length] = p_oElement.parentNode;
                    
                    }
                    else {
        
                        aOverlays[aOverlays.length] = p_oElement;
        
                    }
                
                }
            
            }
            
            Dom.getElementsBy(isOverlayElement, "DIV", document.body);
    
            aOverlays.sort(compareZIndexDesc);
            
            var oTopOverlay = aOverlays[0],
                nTopZIndex;
            
            if (oTopOverlay) {
    
                nTopZIndex = Dom.getStyle(oTopOverlay, "zIndex");
    
                if (!isNaN(nTopZIndex) && oTopOverlay != oElement) {
    
                    this.cfg.setProperty("zindex", 
                        (parseInt(nTopZIndex, 10) + 2));
    
                }
            
            }
        
        },
        
        /**
        * Removes the Overlay element from the DOM and sets all child 
        * elements to null.
        * @method destroy
        */
        destroy: function () {

            if (this.iframe) {
    
                this.iframe.parentNode.removeChild(this.iframe);
    
            }
        
            this.iframe = null;
        
            Overlay.windowResizeEvent.unsubscribe(
                this.doCenterOnDOMEvent, this);
    
            Overlay.windowScrollEvent.unsubscribe(
                this.doCenterOnDOMEvent, this);
        
            Overlay.superclass.destroy.call(this);
        },
        
        /**
        * Returns a String representation of the object.
        * @method toString
        * @return {String} The string representation of the Overlay.
        */
        toString: function () {
            return "Overlay " + this.id;
        }

    });
}());

(function () {
    
    /**
    * OverlayManager is used for maintaining the focus status of 
    * multiple Overlays.
    * @namespace YAHOO.widget
    * @namespace YAHOO.widget
    * @class OverlayManager
    * @constructor
    * @param {Array} overlays Optional. A collection of Overlays to register 
    * with the manager.
    * @param {Object} userConfig  The object literal representing the user 
    * configuration of the OverlayManager
    */
    YAHOO.widget.OverlayManager = function (userConfig) {
        this.init(userConfig);
    };

    var Overlay = YAHOO.widget.Overlay,
        Event = YAHOO.util.Event,
        Dom = YAHOO.util.Dom,
        Config = YAHOO.util.Config,
        CustomEvent = YAHOO.util.CustomEvent,
        OverlayManager = YAHOO.widget.OverlayManager;
    
    /**
    * The CSS class representing a focused Overlay
    * @property OverlayManager.CSS_FOCUSED
    * @static
    * @final
    * @type String
    */
    OverlayManager.CSS_FOCUSED = "focused";
    
    OverlayManager.prototype = {
    
        /**
        * The class's constructor function
        * @property contructor
        * @type Function
        */
        constructor: OverlayManager,
        
        /**
        * The array of Overlays that are currently registered
        * @property overlays
        * @type YAHOO.widget.Overlay[]
        */
        overlays: null,
        
        /**
        * Initializes the default configuration of the OverlayManager
        * @method initDefaultConfig
        */
        initDefaultConfig: function () {
        
            /**
            * The collection of registered Overlays in use by 
            * the OverlayManager
            * @config overlays
            * @type YAHOO.widget.Overlay[]
            * @default null
            */
            this.cfg.addProperty("overlays", { suppressEvent: true } );
        
            /**
            * The default DOM event that should be used to focus an Overlay
            * @config focusevent
            * @type String
            * @default "mousedown"
            */
            this.cfg.addProperty("focusevent", { value: "mousedown" } );

        },

        /**
        * Initializes the OverlayManager
        * @method init
        * @param {Overlay[]} overlays Optional. A collection of Overlays to 
        * register with the manager.
        * @param {Object} userConfig  The object literal representing the user 
        * configuration of the OverlayManager
        */
        init: function (userConfig) {

            /**
            * The OverlayManager's Config object used for monitoring 
            * configuration properties.
            * @property cfg
            * @type Config
            */
            this.cfg = new Config(this);

            this.initDefaultConfig();

            if (userConfig) {
                this.cfg.applyConfig(userConfig, true);
            }
            this.cfg.fireQueue();

            /**
            * The currently activated Overlay
            * @property activeOverlay
            * @private
            * @type YAHOO.widget.Overlay
            */
            var activeOverlay = null;

            /**
            * Returns the currently focused Overlay
            * @method getActive
            * @return {Overlay} The currently focused Overlay
            */
            this.getActive = function () {
                return activeOverlay;
            };

            /**
            * Focuses the specified Overlay
            * @method focus
            * @param {Overlay} overlay The Overlay to focus
            * @param {String} overlay The id of the Overlay to focus
            */
            this.focus = function (overlay) {
                var o = this.find(overlay);
                if (o) {
                    if (activeOverlay != o) {
                        if (activeOverlay) {
                            activeOverlay.blur();
                        }
                        this.bringToTop(o);

                        activeOverlay = o;

                        Dom.addClass(activeOverlay.element, 
                            OverlayManager.CSS_FOCUSED);

                        o.focusEvent.fire();
                    }
                }
            };
        
            /**
            * Removes the specified Overlay from the manager
            * @method remove
            * @param {Overlay} overlay The Overlay to remove
            * @param {String} overlay The id of the Overlay to remove
            */
            this.remove = function (overlay) {
                var o = this.find(overlay), 
                        originalZ;
                if (o) {
                    if (activeOverlay == o) {
                        activeOverlay = null;
                    }

                    var bDestroyed = (o.element === null && o.cfg === null) ? true : false;

                    if (!bDestroyed) {
                        // Set it's zindex so that it's sorted to the end.
                        originalZ = Dom.getStyle(o.element, "zIndex");
                        o.cfg.setProperty("zIndex", -1000, true);
                    }

                    this.overlays.sort(this.compareZIndexDesc);
                    this.overlays = this.overlays.slice(0, (this.overlays.length - 1));

                    o.hideEvent.unsubscribe(o.blur);
                    o.destroyEvent.unsubscribe(this._onOverlayDestroy, o);

                    if (!bDestroyed) {
                        Event.removeListener(o.element, 
                                    this.cfg.getProperty("focusevent"), 
                                    this._onOverlayElementFocus);

                        o.cfg.setProperty("zIndex", originalZ, true);
                        o.cfg.setProperty("manager", null);
                    }

                    o.focusEvent.unsubscribeAll();
                    o.blurEvent.unsubscribeAll();

                    o.focusEvent = null;
                    o.blurEvent = null;

                    o.focus = null;
                    o.blur = null;
                }
            };

            /**
            * Removes focus from all registered Overlays in the manager
            * @method blurAll
            */
            this.blurAll = function () {
    
                var nOverlays = this.overlays.length,
                    i;

                if (nOverlays > 0) {
                    i = nOverlays - 1;

                    do {
                        this.overlays[i].blur();                    
                    }
                    while(i--);
                }
            };
        
            this._onOverlayBlur = function (p_sType, p_aArgs) {
                activeOverlay = null;
            };
        
            var overlays = this.cfg.getProperty("overlays");
        
            if (! this.overlays) {
                this.overlays = [];
            }
        
            if (overlays) {
                this.register(overlays);
                this.overlays.sort(this.compareZIndexDesc);
            }
        },
        
        
        /**
        * @method _onOverlayElementFocus
        * @description Event handler for the DOM event that is used to focus 
        * the Overlay instance as specified by the "focusevent" 
        * configuration property.
        * @private
        * @param {Event} p_oEvent Object representing the DOM event 
        * object passed back by the event utility (Event).
        */
        _onOverlayElementFocus: function (p_oEvent) {
        
            var oTarget = Event.getTarget(p_oEvent),
                oClose = this.close;
            
            if (oClose && (oTarget == oClose || Dom.isAncestor(oClose, oTarget))) {
                this.blur();
            } else {
                this.focus();
            }
        },
        
        
        /**
        * @method _onOverlayDestroy
        * @description "destroy" event handler for the Overlay.
        * @private
        * @param {String} p_sType String representing the name of the event  
        * that was fired.
        * @param {Array} p_aArgs Array of arguments sent when the event 
        * was fired.
        * @param {Overlay} p_oOverlay Object representing the menu that 
        * fired the event.
        */
        _onOverlayDestroy: function (p_sType, p_aArgs, p_oOverlay) {
            this.remove(p_oOverlay);
        },
        
        /**
        * Registers an Overlay or an array of Overlays with the manager. Upon 
        * registration, the Overlay receives functions for focus and blur, 
        * along with CustomEvents for each.
        * @method register
        * @param {Overlay} overlay  An Overlay to register with the manager.
        * @param {Overlay[]} overlay  An array of Overlays to register with 
        * the manager.
        * @return {Boolean} True if any Overlays are registered.
        */
        register: function (overlay) {
        
            var mgr = this,
                zIndex,
                regcount,
                i,
                nOverlays;
        
            if (overlay instanceof Overlay) {

                overlay.cfg.addProperty("manager", { value: this } );

                overlay.focusEvent = overlay.createEvent("focus");
                overlay.focusEvent.signature = CustomEvent.LIST;

                overlay.blurEvent = overlay.createEvent("blur");
                overlay.blurEvent.signature = CustomEvent.LIST;
        
                overlay.focus = function () {
                    mgr.focus(this);
                };
        
                overlay.blur = function () {
                    if (mgr.getActive() == this) {
                        Dom.removeClass(this.element, OverlayManager.CSS_FOCUSED);
                        this.blurEvent.fire();
                    }
                };
        
                overlay.blurEvent.subscribe(mgr._onOverlayBlur);
                overlay.hideEvent.subscribe(overlay.blur);
                
                overlay.destroyEvent.subscribe(this._onOverlayDestroy, overlay, this);
        
                Event.on(overlay.element, this.cfg.getProperty("focusevent"), 
                            this._onOverlayElementFocus, null, overlay);
        
                zIndex = Dom.getStyle(overlay.element, "zIndex");

                if (!isNaN(zIndex)) {
                    overlay.cfg.setProperty("zIndex", parseInt(zIndex, 10));
                } else {
                    overlay.cfg.setProperty("zIndex", 0);
                }

                this.overlays.push(overlay);
                this.bringToTop(overlay);

                return true;

            } else if (overlay instanceof Array) {

                regcount = 0;
                nOverlays = overlay.length;

                for (i = 0; i < nOverlays; i++) {
                    if (this.register(overlay[i])) {
                        regcount++;
                    }
                }

                if (regcount > 0) {
                    return true;
                }
            } else {
                return false;
            }
        },

        /**
        * Places the specified Overlay instance on top of all other 
        * Overlay instances.
        * @method bringToTop
        * @param {YAHOO.widget.Overlay} p_oOverlay Object representing an 
        * Overlay instance.
        * @param {String} p_oOverlay String representing the id of an 
        * Overlay instance.
        */        
        bringToTop: function (p_oOverlay) {

            var oOverlay = this.find(p_oOverlay),
                nTopZIndex,
                oTopOverlay,
                aOverlays;

            if (oOverlay) {

                aOverlays = this.overlays;
                aOverlays.sort(this.compareZIndexDesc);

                oTopOverlay = aOverlays[0];
                
                if (oTopOverlay) {

                    nTopZIndex = Dom.getStyle(oTopOverlay.element, "zIndex");
    
                    if (!isNaN(nTopZIndex) && oTopOverlay != oOverlay) {
    
                        oOverlay.cfg.setProperty("zIndex", 
                            (parseInt(nTopZIndex, 10) + 2));
    
                    }
                    aOverlays.sort(this.compareZIndexDesc);
                }
            }
        },
        
        /**
        * Attempts to locate an Overlay by instance or ID.
        * @method find
        * @param {Overlay} overlay  An Overlay to locate within the manager
        * @param {String} overlay  An Overlay id to locate within the manager
        * @return {Overlay} The requested Overlay, if found, or null if it 
        * cannot be located.
        */
        find: function (overlay) {
        
            var aOverlays = this.overlays,
                nOverlays = aOverlays.length,
                i;

            if (nOverlays > 0) {
                i = nOverlays - 1;

                if (overlay instanceof Overlay) {
                    do {
                        if (aOverlays[i] == overlay) {
                            return aOverlays[i];
                        }
                    }
                    while(i--);

                } else if (typeof overlay == "string") {
                    do {
                        if (aOverlays[i].id == overlay) {
                            return aOverlays[i];
                        }
                    }
                    while(i--);
                }
                return null;
            }
        },
        
        /**
        * Used for sorting the manager's Overlays by z-index.
        * @method compareZIndexDesc
        * @private
        * @return {Number} 0, 1, or -1, depending on where the Overlay should 
        * fall in the stacking order.
        */
        compareZIndexDesc: function (o1, o2) {

            var zIndex1 = (o1.cfg) ? o1.cfg.getProperty("zIndex") : null, // Sort invalid (destroyed)
                zIndex2 = (o2.cfg) ? o2.cfg.getProperty("zIndex") : null; // objects at bottom.

            if (zIndex1 === null && zIndex2 === null) {
                return 0;
            } else if (zIndex1 === null){
                return 1;
            } else if (zIndex2 === null) {
                return -1;
            } else if (zIndex1 > zIndex2) {
                return -1;
            } else if (zIndex1 < zIndex2) {
                return 1;
            } else {
                return 0;
            }
        },
        
        /**
        * Shows all Overlays in the manager.
        * @method showAll
        */
        showAll: function () {
        
            var aOverlays = this.overlays,
                nOverlays = aOverlays.length,
                i;

            if (nOverlays > 0) {
                i = nOverlays - 1;
                do {
                    aOverlays[i].show();
                }
                while(i--);
            }
        },
        
        /**
        * Hides all Overlays in the manager.
        * @method hideAll
        */
        hideAll: function () {
        
            var aOverlays = this.overlays,
                nOverlays = aOverlays.length,
                i;

            if (nOverlays > 0) {
                i = nOverlays - 1;
                do {
                    aOverlays[i].hide();
                }
                while(i--);
            }
        },
        
        /**
        * Returns a string representation of the object.
        * @method toString
        * @return {String} The string representation of the OverlayManager
        */
        toString: function () {
            return "OverlayManager";
        }
    };

}());

(function () {

    /**
    * ContainerEffect encapsulates animation transitions that are executed when 
    * an Overlay is shown or hidden.
    * @namespace YAHOO.widget
    * @class ContainerEffect
    * @constructor
    * @param {YAHOO.widget.Overlay} overlay The Overlay that the animation 
    * should be associated with
    * @param {Object} attrIn The object literal representing the animation 
    * arguments to be used for the animate-in transition. The arguments for 
    * this literal are: attributes(object, see YAHOO.util.Anim for description), 
    * duration(Number), and method(i.e. Easing.easeIn).
    * @param {Object} attrOut The object literal representing the animation 
    * arguments to be used for the animate-out transition. The arguments for  
    * this literal are: attributes(object, see YAHOO.util.Anim for description), 
    * duration(Number), and method(i.e. Easing.easeIn).
    * @param {HTMLElement} targetElement Optional. The target element that  
    * should be animated during the transition. Defaults to overlay.element.
    * @param {class} Optional. The animation class to instantiate. Defaults to 
    * YAHOO.util.Anim. Other options include YAHOO.util.Motion.
    */
    YAHOO.widget.ContainerEffect = 
    
        function (overlay, attrIn, attrOut, targetElement, animClass) {
    
        if (!animClass) {
            animClass = YAHOO.util.Anim;
        }
        
        /**
        * The overlay to animate
        * @property overlay
        * @type YAHOO.widget.Overlay
        */
        this.overlay = overlay;
    
        /**
        * The animation attributes to use when transitioning into view
        * @property attrIn
        * @type Object
        */
        this.attrIn = attrIn;
    
        /**
        * The animation attributes to use when transitioning out of view
        * @property attrOut
        * @type Object
        */
        this.attrOut = attrOut;
    
        /**
        * The target element to be animated
        * @property targetElement
        * @type HTMLElement
        */
        this.targetElement = targetElement || overlay.element;
    
        /**
        * The animation class to use for animating the overlay
        * @property animClass
        * @type class
        */
        this.animClass = animClass;
    
    };


    var Dom = YAHOO.util.Dom,
        CustomEvent = YAHOO.util.CustomEvent,
        Easing = YAHOO.util.Easing,
        ContainerEffect = YAHOO.widget.ContainerEffect;


    /**
    * A pre-configured ContainerEffect instance that can be used for fading 
    * an overlay in and out.
    * @method FADE
    * @static
    * @param {YAHOO.widget.Overlay} overlay The Overlay object to animate
    * @param {Number} dur The duration of the animation
    * @return {YAHOO.widget.ContainerEffect} The configured ContainerEffect object
    */
    ContainerEffect.FADE = function (overlay, dur) {
    
        var fade = new ContainerEffect(overlay, 
        
            { attributes: { opacity: { from: 0, to: 1 } }, 
                duration: dur, 
                method: Easing.easeIn }, 
            
            { attributes: { opacity: { to: 0 } },
                duration: dur, 
                method: Easing.easeOut }, 
            
            overlay.element);
        
    
        fade.handleStartAnimateIn = function (type,args,obj) {
            Dom.addClass(obj.overlay.element, "hide-select");
        
            if (! obj.overlay.underlay) {
                obj.overlay.cfg.refireEvent("underlay");
            }
        
            if (obj.overlay.underlay) {
    
                obj.initialUnderlayOpacity = 
                    Dom.getStyle(obj.overlay.underlay, "opacity");
    
                obj.overlay.underlay.style.filter = null;
    
            }
        
            Dom.setStyle(obj.overlay.element, "visibility", "visible");
            Dom.setStyle(obj.overlay.element, "opacity", 0);
        };
        
    
        fade.handleCompleteAnimateIn = function (type,args,obj) {
            Dom.removeClass(obj.overlay.element, "hide-select");
        
            if (obj.overlay.element.style.filter) {
                obj.overlay.element.style.filter = null;
            }
        
            if (obj.overlay.underlay) {
                Dom.setStyle(obj.overlay.underlay, "opacity", 
                    obj.initialUnderlayOpacity);
            }
        
            obj.overlay.cfg.refireEvent("iframe");
            obj.animateInCompleteEvent.fire();
        };
        
    
        fade.handleStartAnimateOut = function (type, args, obj) {
            Dom.addClass(obj.overlay.element, "hide-select");
        
            if (obj.overlay.underlay) {
                obj.overlay.underlay.style.filter = null;
            }
        };
        
    
        fade.handleCompleteAnimateOut =  function (type, args, obj) {
            Dom.removeClass(obj.overlay.element, "hide-select");
            if (obj.overlay.element.style.filter) {
                obj.overlay.element.style.filter = null;
            }
            Dom.setStyle(obj.overlay.element, "visibility", "hidden");
            Dom.setStyle(obj.overlay.element, "opacity", 1);
        
            obj.overlay.cfg.refireEvent("iframe");
        
            obj.animateOutCompleteEvent.fire();
        };
        
        fade.init();
        return fade;
    };
    
    
    /**
    * A pre-configured ContainerEffect instance that can be used for sliding an 
    * overlay in and out.
    * @method SLIDE
    * @static
    * @param {YAHOO.widget.Overlay} overlay The Overlay object to animate
    * @param {Number} dur The duration of the animation
    * @return {YAHOO.widget.ContainerEffect} The configured ContainerEffect object
    */
    ContainerEffect.SLIDE = function (overlay, dur) {
    
        var x = overlay.cfg.getProperty("x") || Dom.getX(overlay.element),
    
            y = overlay.cfg.getProperty("y") || Dom.getY(overlay.element),
    
            clientWidth = Dom.getClientWidth(),
    
            offsetWidth = overlay.element.offsetWidth,
    
            slide = new ContainerEffect(overlay, 
            
            { attributes: { points: { to: [x, y] } },
                duration: dur,
                method: Easing.easeIn },
    
            { attributes: { points: { to: [(clientWidth + 25), y] } },
                duration: dur,
                method: Easing.easeOut },
    
            overlay.element, YAHOO.util.Motion);
        
        
        slide.handleStartAnimateIn = function (type,args,obj) {
            obj.overlay.element.style.left = ((-25) - offsetWidth) + "px";
            obj.overlay.element.style.top  = y + "px";
        };
        
        slide.handleTweenAnimateIn = function (type, args, obj) {
        
            var pos = Dom.getXY(obj.overlay.element),
                currentX = pos[0],
                currentY = pos[1];
        
            if (Dom.getStyle(obj.overlay.element, "visibility") == 
                "hidden" && currentX < x) {

                Dom.setStyle(obj.overlay.element, "visibility", "visible");

            }
        
            obj.overlay.cfg.setProperty("xy", [currentX, currentY], true);
            obj.overlay.cfg.refireEvent("iframe");
        };
        
        slide.handleCompleteAnimateIn = function (type, args, obj) {
            obj.overlay.cfg.setProperty("xy", [x, y], true);
            obj.startX = x;
            obj.startY = y;
            obj.overlay.cfg.refireEvent("iframe");
            obj.animateInCompleteEvent.fire();
        };
        
        slide.handleStartAnimateOut = function (type, args, obj) {
    
            var vw = Dom.getViewportWidth(),
                pos = Dom.getXY(obj.overlay.element),
                yso = pos[1],
                currentTo = obj.animOut.attributes.points.to;
    
            obj.animOut.attributes.points.to = [(vw + 25), yso];
    
        };
        
        slide.handleTweenAnimateOut = function (type, args, obj) {
    
            var pos = Dom.getXY(obj.overlay.element),
                xto = pos[0],
                yto = pos[1];
        
            obj.overlay.cfg.setProperty("xy", [xto, yto], true);
            obj.overlay.cfg.refireEvent("iframe");
        };
        
        slide.handleCompleteAnimateOut = function (type, args, obj) {
            Dom.setStyle(obj.overlay.element, "visibility", "hidden");
        
            obj.overlay.cfg.setProperty("xy", [x, y]);
            obj.animateOutCompleteEvent.fire();
        };
        
        slide.init();
        return slide;
    };
    
    ContainerEffect.prototype = {
    
        /**
        * Initializes the animation classes and events.
        * @method init
        */
        init: function () {

            this.beforeAnimateInEvent = this.createEvent("beforeAnimateIn");
            this.beforeAnimateInEvent.signature = CustomEvent.LIST;
            
            this.beforeAnimateOutEvent = this.createEvent("beforeAnimateOut");
            this.beforeAnimateOutEvent.signature = CustomEvent.LIST;
        
            this.animateInCompleteEvent = this.createEvent("animateInComplete");
            this.animateInCompleteEvent.signature = CustomEvent.LIST;
        
            this.animateOutCompleteEvent = 
                this.createEvent("animateOutComplete");
            this.animateOutCompleteEvent.signature = CustomEvent.LIST;
        
            this.animIn = new this.animClass(this.targetElement, 
                this.attrIn.attributes, this.attrIn.duration, 
                this.attrIn.method);

            this.animIn.onStart.subscribe(this.handleStartAnimateIn, this);
            this.animIn.onTween.subscribe(this.handleTweenAnimateIn, this);

            this.animIn.onComplete.subscribe(this.handleCompleteAnimateIn, 
                this);
        
            this.animOut = new this.animClass(this.targetElement, 
                this.attrOut.attributes, this.attrOut.duration, 
                this.attrOut.method);

            this.animOut.onStart.subscribe(this.handleStartAnimateOut, this);
            this.animOut.onTween.subscribe(this.handleTweenAnimateOut, this);
            this.animOut.onComplete.subscribe(this.handleCompleteAnimateOut, 
                this);

        },
        
        /**
        * Triggers the in-animation.
        * @method animateIn
        */
        animateIn: function () {
            this.beforeAnimateInEvent.fire();
            this.animIn.animate();
        },
        
        /**
        * Triggers the out-animation.
        * @method animateOut
        */
        animateOut: function () {
            this.beforeAnimateOutEvent.fire();
            this.animOut.animate();
        },
        
        /**
        * The default onStart handler for the in-animation.
        * @method handleStartAnimateIn
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleStartAnimateIn: function (type, args, obj) { },
    
        /**
        * The default onTween handler for the in-animation.
        * @method handleTweenAnimateIn
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleTweenAnimateIn: function (type, args, obj) { },
    
        /**
        * The default onComplete handler for the in-animation.
        * @method handleCompleteAnimateIn
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleCompleteAnimateIn: function (type, args, obj) { },
        
        /**
        * The default onStart handler for the out-animation.
        * @method handleStartAnimateOut
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleStartAnimateOut: function (type, args, obj) { },
    
        /**
        * The default onTween handler for the out-animation.
        * @method handleTweenAnimateOut
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleTweenAnimateOut: function (type, args, obj) { },
    
        /**
        * The default onComplete handler for the out-animation.
        * @method handleCompleteAnimateOut
        * @param {String} type The CustomEvent type
        * @param {Object[]} args The CustomEvent arguments
        * @param {Object} obj The scope object
        */
        handleCompleteAnimateOut: function (type, args, obj) { },
        
        /**
        * Returns a string representation of the object.
        * @method toString
        * @return {String} The string representation of the ContainerEffect
        */
        toString: function () {
            var output = "ContainerEffect";
            if (this.overlay) {
                output += " [" + this.overlay.toString() + "]";
            }
            return output;
        }
    
    };

    YAHOO.lang.augmentProto(ContainerEffect, YAHOO.util.EventProvider);

})();

YAHOO.register("container_core", YAHOO.widget.Module, {version: "2.3.1", build: "541"});




/*
Copyright (c) 2007, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 2.3.1
*/
/**
 * The dom module provides helper methods for manipulating Dom elements.
 * @module dom
 *
 */

(function() {
    var Y = YAHOO.util,     // internal shorthand
        getStyle,           // for load time browser branching
        setStyle,           // ditto
        id_counter = 0,     // for use with generateId
        propertyCache = {}, // for faster hyphen converts
        reClassNameCache = {}; // cache regexes for className
    
    // brower detection
    var isOpera = YAHOO.env.ua.opera,
        isSafari = YAHOO.env.ua.webkit, 
        isGecko = YAHOO.env.ua.gecko,
        isIE = YAHOO.env.ua.ie; 
    
    // regex cache
    var patterns = {
        HYPHEN: /(-[a-z])/i, // to normalize get/setStyle
        ROOT_TAG: /^body|html$/i // body for quirks mode, html for standards
    };

    var toCamel = function(property) {
        if ( !patterns.HYPHEN.test(property) ) {
            return property; // no hyphens
        }
        
        if (propertyCache[property]) { // already converted
            return propertyCache[property];
        }
       
        var converted = property;
 
        while( patterns.HYPHEN.exec(converted) ) {
            converted = converted.replace(RegExp.$1,
                    RegExp.$1.substr(1).toUpperCase());
        }
        
        propertyCache[property] = converted;
        return converted;
        //return property.replace(/-([a-z])/gi, function(m0, m1) {return m1.toUpperCase()}) // cant use function as 2nd arg yet due to safari bug
    };
    
    var getClassRegEx = function(className) {
        var re = reClassNameCache[className];
        if (!re) {
            re = new RegExp('(?:^|\\s+)' + className + '(?:\\s+|$)');
            reClassNameCache[className] = re;
        }
        return re;
    };

    // branching at load instead of runtime
    if (document.defaultView && document.defaultView.getComputedStyle) { // W3C DOM method
        getStyle = function(el, property) {
            var value = null;
            
            if (property == 'float') { // fix reserved word
                property = 'cssFloat';
            }

            var computed = document.defaultView.getComputedStyle(el, '');
            if (computed) { // test computed before touching for safari
                value = computed[toCamel(property)];
            }
            
            return el.style[property] || value;
        };
    } else if (document.documentElement.currentStyle && isIE) { // IE method
        getStyle = function(el, property) {                         
            switch( toCamel(property) ) {
                case 'opacity' :// IE opacity uses filter
                    var val = 100;
                    try { // will error if no DXImageTransform
                        val = el.filters['DXImageTransform.Microsoft.Alpha'].opacity;

                    } catch(e) {
                        try { // make sure its in the document
                            val = el.filters('alpha').opacity;
                        } catch(e) {
                        }
                    }
                    return val / 100;
                case 'float': // fix reserved word
                    property = 'styleFloat'; // fall through
                default: 
                    // test currentStyle before touching
                    var value = el.currentStyle ? el.currentStyle[property] : null;
                    return ( el.style[property] || value );
            }
        };
    } else { // default to inline only
        getStyle = function(el, property) { return el.style[property]; };
    }
    
    if (isIE) {
        setStyle = function(el, property, val) {
            switch (property) {
                case 'opacity':
                    if ( YAHOO.lang.isString(el.style.filter) ) { // in case not appended
                        el.style.filter = 'alpha(opacity=' + val * 100 + ')';
                        
                        if (!el.currentStyle || !el.currentStyle.hasLayout) {
                            el.style.zoom = 1; // when no layout or cant tell
                        }
                    }
                    break;
                case 'float':
                    property = 'styleFloat';
                default:
                el.style[property] = val;
            }
        };
    } else {
        setStyle = function(el, property, val) {
            if (property == 'float') {
                property = 'cssFloat';
            }
            el.style[property] = val;
        };
    }
    
    var testElement = function(node, method) {
        return node && node.nodeType == 1 && ( !method || method(node) );
    };

    /**
     * Provides helper methods for DOM elements.
     * @namespace YAHOO.util
     * @class Dom
     */
    YAHOO.util.Dom = {
        /**
         * Returns an HTMLElement reference.
         * @method get
         * @param {String | HTMLElement |Array} el Accepts a string to use as an ID for getting a DOM reference, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @return {HTMLElement | Array} A DOM reference to an HTML element or an array of HTMLElements.
         */
        get: function(el) {
            if (el && (el.tagName || el.item)) { // HTMLElement, or HTMLCollection
                return el;
            }

            if (YAHOO.lang.isString(el) || !el) { // HTMLElement or null
                return document.getElementById(el);
            }
            
            if (el.length !== undefined) { // array-like 
                var c = [];
                for (var i = 0, len = el.length; i < len; ++i) {
                    c[c.length] = Y.Dom.get(el[i]);
                }
                
                return c;
            }

            return el; // some other object, just pass it back
        },
    
        /**
         * Normalizes currentStyle and ComputedStyle.
         * @method getStyle
         * @param {String | HTMLElement |Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @param {String} property The style property whose value is returned.
         * @return {String | Array} The current value of the style property for the element(s).
         */
        getStyle: function(el, property) {
            property = toCamel(property);
            
            var f = function(element) {
                return getStyle(element, property);
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
    
        /**
         * Wrapper for setting style properties of HTMLElements.  Normalizes "opacity" across modern browsers.
         * @method setStyle
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @param {String} property The style property to be set.
         * @param {String} val The value to apply to the given property.
         */
        setStyle: function(el, property, val) {
            property = toCamel(property);
            
            var f = function(element) {
                setStyle(element, property, val);
                
            };
            
            Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Gets the current position of an element based on page coordinates.  Element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method getXY
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
         * @return {Array} The XY position of the element(s)
         */
        getXY: function(el) {
            var f = function(el) {
    
            // has to be part of document to have pageXY
                if ( (el.parentNode === null || el.offsetParent === null ||
                        this.getStyle(el, 'display') == 'none') && el != document.body) {
                    return false;
                }
                
                var parentNode = null;
                var pos = [];
                var box;
                var doc = el.ownerDocument; 

                if (el.getBoundingClientRect) { // IE
                    box = el.getBoundingClientRect();
                    return [box.left + Y.Dom.getDocumentScrollLeft(el.ownerDocument), box.top + Y.Dom.getDocumentScrollTop(el.ownerDocument)];
                }
                else { // safari, opera, & gecko
                    pos = [el.offsetLeft, el.offsetTop];
                    parentNode = el.offsetParent;

                    // safari: if el is abs or any parent is abs, subtract body offsets
                    var hasAbs = this.getStyle(el, 'position') == 'absolute';

                    if (parentNode != el) {
                        while (parentNode) {
                            pos[0] += parentNode.offsetLeft;
                            pos[1] += parentNode.offsetTop;
                            if (isSafari && !hasAbs && 
                                    this.getStyle(parentNode,'position') == 'absolute' ) {
                                hasAbs = true; // we need to offset if any parent is absolutely positioned
                            }
                            parentNode = parentNode.offsetParent;
                        }
                    }

                    if (isSafari && hasAbs) { //safari doubles in this case
                        pos[0] -= el.ownerDocument.body.offsetLeft;
                        pos[1] -= el.ownerDocument.body.offsetTop;
                    } 
                }
                
                parentNode = el.parentNode;

                // account for any scrolled ancestors
                while ( parentNode.tagName && !patterns.ROOT_TAG.test(parentNode.tagName) ) 
                {
                   // work around opera inline/table scrollLeft/Top bug
                   if (Y.Dom.getStyle(parentNode, 'display').search(/^inline|table-row.*$/i)) { 
                        pos[0] -= parentNode.scrollLeft;
                        pos[1] -= parentNode.scrollTop;
                    }
                    
                    parentNode = parentNode.parentNode; 
                }
       
                
                return pos;
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Gets the current X position of an element based on page coordinates.  The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method getX
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
         * @return {Number | Array} The X position of the element(s)
         */
        getX: function(el) {
            var f = function(el) {
                return Y.Dom.getXY(el)[0];
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Gets the current Y position of an element based on page coordinates.  Element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method getY
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
         * @return {Number | Array} The Y position of the element(s)
         */
        getY: function(el) {
            var f = function(el) {
                return Y.Dom.getXY(el)[1];
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Set the position of an html element in page coordinates, regardless of how the element is positioned.
         * The element(s) must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method setXY
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
         * @param {Array} pos Contains X & Y values for new position (coordinates are page-based)
         * @param {Boolean} noRetry By default we try and set the position a second time if the first fails
         */
        setXY: function(el, pos, noRetry) {
            var f = function(el) {
                var style_pos = this.getStyle(el, 'position');
                if (style_pos == 'static') { // default to relative
                    this.setStyle(el, 'position', 'relative');
                    style_pos = 'relative';
                }

                var pageXY = this.getXY(el);
                if (pageXY === false) { // has to be part of doc to have pageXY
                    return false; 
                }
                
                var delta = [ // assuming pixels; if not we will have to retry
                    parseInt( this.getStyle(el, 'left'), 10 ),
                    parseInt( this.getStyle(el, 'top'), 10 )
                ];
            
                if ( isNaN(delta[0]) ) {// in case of 'auto'
                    delta[0] = (style_pos == 'relative') ? 0 : el.offsetLeft;
                } 
                if ( isNaN(delta[1]) ) { // in case of 'auto'
                    delta[1] = (style_pos == 'relative') ? 0 : el.offsetTop;
                } 
        
                if (pos[0] !== null) { el.style.left = pos[0] - pageXY[0] + delta[0] + 'px'; }
                if (pos[1] !== null) { el.style.top = pos[1] - pageXY[1] + delta[1] + 'px'; }
              
                if (!noRetry) {
                    var newXY = this.getXY(el);

                    // if retry is true, try one more time if we miss 
                   if ( (pos[0] !== null && newXY[0] != pos[0]) || 
                        (pos[1] !== null && newXY[1] != pos[1]) ) {
                       this.setXY(el, pos, true);
                   }
                }        
        
            };
            
            Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Set the X position of an html element in page coordinates, regardless of how the element is positioned.
         * The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method setX
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @param {Int} x The value to use as the X coordinate for the element(s).
         */
        setX: function(el, x) {
            Y.Dom.setXY(el, [x, null]);
        },
        
        /**
         * Set the Y position of an html element in page coordinates, regardless of how the element is positioned.
         * The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
         * @method setY
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @param {Int} x To use as the Y coordinate for the element(s).
         */
        setY: function(el, y) {
            Y.Dom.setXY(el, [null, y]);
        },
        
        /**
         * Returns the region position of the given element.
         * The element must be part of the DOM tree to have a region (display:none or elements not appended return false).
         * @method getRegion
         * @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
         * @return {Region | Array} A Region or array of Region instances containing "top, left, bottom, right" member data.
         */
        getRegion: function(el) {
            var f = function(el) {
                if ( (el.parentNode === null || el.offsetParent === null ||
                        this.getStyle(el, 'display') == 'none') && el != document.body) {
                    return false;
                }

                var region = Y.Region.getRegion(el);
                return region;
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Returns the width of the client (viewport).
         * @method getClientWidth
         * @deprecated Now using getViewportWidth.  This interface left intact for back compat.
         * @return {Int} The width of the viewable area of the page.
         */
        getClientWidth: function() {
            return Y.Dom.getViewportWidth();
        },
        
        /**
         * Returns the height of the client (viewport).
         * @method getClientHeight
         * @deprecated Now using getViewportHeight.  This interface left intact for back compat.
         * @return {Int} The height of the viewable area of the page.
         */
        getClientHeight: function() {
            return Y.Dom.getViewportHeight();
        },

        /**
         * Returns a array of HTMLElements with the given class.
         * For optimized performance, include a tag and/or root node when possible.
         * @method getElementsByClassName
         * @param {String} className The class name to match against
         * @param {String} tag (optional) The tag name of the elements being collected
         * @param {String | HTMLElement} root (optional) The HTMLElement or an ID to use as the starting point 
         * @param {Function} apply (optional) A function to apply to each element when found 
         * @return {Array} An array of elements that have the given class name
         */
        getElementsByClassName: function(className, tag, root, apply) {
            tag = tag || '*';
            root = (root) ? Y.Dom.get(root) : null || document; 
            if (!root) {
                return [];
            }

            var nodes = [],
                elements = root.getElementsByTagName(tag),
                re = getClassRegEx(className);

            for (var i = 0, len = elements.length; i < len; ++i) {
                if ( re.test(elements[i].className) ) {
                    nodes[nodes.length] = elements[i];
                    if (apply) {
                        apply.call(elements[i], elements[i]);
                    }
                }
            }
            
            return nodes;
        },

        /**
         * Determines whether an HTMLElement has the given className.
         * @method hasClass
         * @param {String | HTMLElement | Array} el The element or collection to test
         * @param {String} className the class name to search for
         * @return {Boolean | Array} A boolean value or array of boolean values
         */
        hasClass: function(el, className) {
            var re = getClassRegEx(className);

            var f = function(el) {
                return re.test(el.className);
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
    
        /**
         * Adds a class name to a given element or collection of elements.
         * @method addClass         
         * @param {String | HTMLElement | Array} el The element or collection to add the class to
         * @param {String} className the class name to add to the class attribute
         * @return {Boolean | Array} A pass/fail boolean or array of booleans
         */
        addClass: function(el, className) {
            var f = function(el) {
                if (this.hasClass(el, className)) {
                    return false; // already present
                }
                
                
                el.className = YAHOO.lang.trim([el.className, className].join(' '));
                return true;
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
    
        /**
         * Removes a class name from a given element or collection of elements.
         * @method removeClass         
         * @param {String | HTMLElement | Array} el The element or collection to remove the class from
         * @param {String} className the class name to remove from the class attribute
         * @return {Boolean | Array} A pass/fail boolean or array of booleans
         */
        removeClass: function(el, className) {
            var re = getClassRegEx(className);
            
            var f = function(el) {
                if (!this.hasClass(el, className)) {
                    return false; // not present
                }                 

                
                var c = el.className;
                el.className = c.replace(re, ' ');
                if ( this.hasClass(el, className) ) { // in case of multiple adjacent
                    this.removeClass(el, className);
                }

                el.className = YAHOO.lang.trim(el.className); // remove any trailing spaces
                return true;
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Replace a class with another class for a given element or collection of elements.
         * If no oldClassName is present, the newClassName is simply added.
         * @method replaceClass  
         * @param {String | HTMLElement | Array} el The element or collection to remove the class from
         * @param {String} oldClassName the class name to be replaced
         * @param {String} newClassName the class name that will be replacing the old class name
         * @return {Boolean | Array} A pass/fail boolean or array of booleans
         */
        replaceClass: function(el, oldClassName, newClassName) {
            if (!newClassName || oldClassName === newClassName) { // avoid infinite loop
                return false;
            }
            
            var re = getClassRegEx(oldClassName);

            var f = function(el) {
            
                if ( !this.hasClass(el, oldClassName) ) {
                    this.addClass(el, newClassName); // just add it if nothing to replace
                    return true; // NOTE: return
                }
            
                el.className = el.className.replace(re, ' ' + newClassName + ' ');

                if ( this.hasClass(el, oldClassName) ) { // in case of multiple adjacent
                    this.replaceClass(el, oldClassName, newClassName);
                }

                el.className = YAHOO.lang.trim(el.className); // remove any trailing spaces
                return true;
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Returns an ID and applies it to the element "el", if provided.
         * @method generateId  
         * @param {String | HTMLElement | Array} el (optional) An optional element array of elements to add an ID to (no ID is added if one is already present).
         * @param {String} prefix (optional) an optional prefix to use (defaults to "yui-gen").
         * @return {String | Array} The generated ID, or array of generated IDs (or original ID if already present on an element)
         */
        generateId: function(el, prefix) {
            prefix = prefix || 'yui-gen';

            var f = function(el) {
                if (el && el.id) { // do not override existing ID
                    return el.id;
                } 

                var id = prefix + id_counter++;

                if (el) {
                    el.id = id;
                }
                
                return id;
            };

            // batch fails when no element, so just generate and return single ID
            return Y.Dom.batch(el, f, Y.Dom, true) || f.apply(Y.Dom, arguments);
        },
        
        /**
         * Determines whether an HTMLElement is an ancestor of another HTML element in the DOM hierarchy.
         * @method isAncestor
         * @param {String | HTMLElement} haystack The possible ancestor
         * @param {String | HTMLElement} needle The possible descendent
         * @return {Boolean} Whether or not the haystack is an ancestor of needle
         */
        isAncestor: function(haystack, needle) {
            haystack = Y.Dom.get(haystack);
            if (!haystack || !needle) { return false; }
            
            var f = function(node) {
                if (haystack.contains && node.nodeType && !isSafari) { // safari contains is broken
                    return haystack.contains(node);
                }
                else if ( haystack.compareDocumentPosition && node.nodeType ) {
                    return !!(haystack.compareDocumentPosition(node) & 16);
                } else if (node.nodeType) {
                    // fallback to crawling up (safari)
                    return !!this.getAncestorBy(node, function(el) {
                        return el == haystack; 
                    }); 
                }
                return false;
            };
            
            return Y.Dom.batch(needle, f, Y.Dom, true);      
        },
        
        /**
         * Determines whether an HTMLElement is present in the current document.
         * @method inDocument         
         * @param {String | HTMLElement} el The element to search for
         * @return {Boolean} Whether or not the element is present in the current document
         */
        inDocument: function(el) {
            var f = function(el) { // safari contains fails for body so crawl up
                if (isSafari) {
                    while (el = el.parentNode) { // note assignment
                        if (el == document.documentElement) {
                            return true;
                        }
                    }
                    return false;
                }
                return this.isAncestor(document.documentElement, el);
            };
            
            return Y.Dom.batch(el, f, Y.Dom, true);
        },
        
        /**
         * Returns a array of HTMLElements that pass the test applied by supplied boolean method.
         * For optimized performance, include a tag and/or root node when possible.
         * @method getElementsBy
         * @param {Function} method - A boolean method for testing elements which receives the element as its only argument.
         * @param {String} tag (optional) The tag name of the elements being collected
         * @param {String | HTMLElement} root (optional) The HTMLElement or an ID to use as the starting point 
         * @param {Function} apply (optional) A function to apply to each element when found 
         * @return {Array} Array of HTMLElements
         */
        getElementsBy: function(method, tag, root, apply) {
            tag = tag || '*';
            root = (root) ? Y.Dom.get(root) : null || document; 

            if (!root) {
                return [];
            }

            var nodes = [],
                elements = root.getElementsByTagName(tag);
            
            for (var i = 0, len = elements.length; i < len; ++i) {
                if ( method(elements[i]) ) {
                    nodes[nodes.length] = elements[i];
                    if (apply) {
                        apply(elements[i]);
                    }
                }
            }

            
            return nodes;
        },
        
        /**
         * Runs the supplied method against each item in the Collection/Array.
         * The method is called with the element(s) as the first arg, and the optional param as the second ( method(el, o) ).
         * @method batch
         * @param {String | HTMLElement | Array} el (optional) An element or array of elements to apply the method to
         * @param {Function} method The method to apply to the element(s)
         * @param {Any} o (optional) An optional arg that is passed to the supplied method
         * @param {Boolean} override (optional) Whether or not to override the scope of "method" with "o"
         * @return {Any | Array} The return value(s) from the supplied method
         */
        batch: function(el, method, o, override) {
            el = (el && (el.tagName || el.item)) ? el : Y.Dom.get(el); // skip get() when possible

            if (!el || !method) {
                return false;
            } 
            var scope = (override) ? o : window;
            
            if (el.tagName || el.length === undefined) { // element or not array-like 
                return method.call(scope, el, o);
            } 

            var collection = [];
            
            for (var i = 0, len = el.length; i < len; ++i) {
                collection[collection.length] = method.call(scope, el[i], o);
            }
            
            return collection;
        },
        
        /**
         * Returns the height of the document.
         * @method getDocumentHeight
         * @return {Int} The height of the actual document (which includes the body and its margin).
         */
        getDocumentHeight: function() {
            var scrollHeight = (document.compatMode != 'CSS1Compat') ? document.body.scrollHeight : document.documentElement.scrollHeight;

            var h = Math.max(scrollHeight, Y.Dom.getViewportHeight());
            return h;
        },
        
        /**
         * Returns the width of the document.
         * @method getDocumentWidth
         * @return {Int} The width of the actual document (which includes the body and its margin).
         */
        getDocumentWidth: function() {
            var scrollWidth = (document.compatMode != 'CSS1Compat') ? document.body.scrollWidth : document.documentElement.scrollWidth;
            var w = Math.max(scrollWidth, Y.Dom.getViewportWidth());
            return w;
        },

        /**
         * Returns the current height of the viewport.
         * @method getViewportHeight
         * @return {Int} The height of the viewable area of the page (excludes scrollbars).
         */
        getViewportHeight: function() {
            var height = self.innerHeight; // Safari, Opera
            var mode = document.compatMode;
        
            if ( (mode || isIE) && !isOpera ) { // IE, Gecko
                height = (mode == 'CSS1Compat') ?
                        document.documentElement.clientHeight : // Standards
                        document.body.clientHeight; // Quirks
            }
        
            return height;
        },
        
        /**
         * Returns the current width of the viewport.
         * @method getViewportWidth
         * @return {Int} The width of the viewable area of the page (excludes scrollbars).
         */
        
        getViewportWidth: function() {
            var width = self.innerWidth;  // Safari
            var mode = document.compatMode;
            
            if (mode || isIE) { // IE, Gecko, Opera
                width = (mode == 'CSS1Compat') ?
                        document.documentElement.clientWidth : // Standards
                        document.body.clientWidth; // Quirks
            }
            return width;
        },

       /**
         * Returns the nearest ancestor that passes the test applied by supplied boolean method.
         * For performance reasons, IDs are not accepted and argument validation omitted.
         * @method getAncestorBy
         * @param {HTMLElement} node The HTMLElement to use as the starting point 
         * @param {Function} method - A boolean method for testing elements which receives the element as its only argument.
         * @return {Object} HTMLElement or null if not found
         */
        getAncestorBy: function(node, method) {
            while (node = node.parentNode) { // NOTE: assignment
                if ( testElement(node, method) ) {
                    return node;
                }
            } 

            return null;
        },
        
        /**
         * Returns the nearest ancestor with the given className.
         * @method getAncestorByClassName
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @param {String} className
         * @return {Object} HTMLElement
         */
        getAncestorByClassName: function(node, className) {
            node = Y.Dom.get(node);
            if (!node) {
                return null;
            }
            var method = function(el) { return Y.Dom.hasClass(el, className); };
            return Y.Dom.getAncestorBy(node, method);
        },

        /**
         * Returns the nearest ancestor with the given tagName.
         * @method getAncestorByTagName
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @param {String} tagName
         * @return {Object} HTMLElement
         */
        getAncestorByTagName: function(node, tagName) {
            node = Y.Dom.get(node);
            if (!node) {
                return null;
            }
            var method = function(el) {
                 return el.tagName && el.tagName.toUpperCase() == tagName.toUpperCase();
            };

            return Y.Dom.getAncestorBy(node, method);
        },

        /**
         * Returns the previous sibling that is an HTMLElement. 
         * For performance reasons, IDs are not accepted and argument validation omitted.
         * Returns the nearest HTMLElement sibling if no method provided.
         * @method getPreviousSiblingBy
         * @param {HTMLElement} node The HTMLElement to use as the starting point 
         * @param {Function} method A boolean function used to test siblings
         * that receives the sibling node being tested as its only argument
         * @return {Object} HTMLElement or null if not found
         */
        getPreviousSiblingBy: function(node, method) {
            while (node) {
                node = node.previousSibling;
                if ( testElement(node, method) ) {
                    return node;
                }
            }
            return null;
        }, 

        /**
         * Returns the previous sibling that is an HTMLElement 
         * @method getPreviousSibling
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @return {Object} HTMLElement or null if not found
         */
        getPreviousSibling: function(node) {
            node = Y.Dom.get(node);
            if (!node) {
                return null;
            }

            return Y.Dom.getPreviousSiblingBy(node);
        }, 

        /**
         * Returns the next HTMLElement sibling that passes the boolean method. 
         * For performance reasons, IDs are not accepted and argument validation omitted.
         * Returns the nearest HTMLElement sibling if no method provided.
         * @method getNextSiblingBy
         * @param {HTMLElement} node The HTMLElement to use as the starting point 
         * @param {Function} method A boolean function used to test siblings
         * that receives the sibling node being tested as its only argument
         * @return {Object} HTMLElement or null if not found
         */
        getNextSiblingBy: function(node, method) {
            while (node) {
                node = node.nextSibling;
                if ( testElement(node, method) ) {
                    return node;
                }
            }
            return null;
        }, 

        /**
         * Returns the next sibling that is an HTMLElement 
         * @method getNextSibling
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @return {Object} HTMLElement or null if not found
         */
        getNextSibling: function(node) {
            node = Y.Dom.get(node);
            if (!node) {
                return null;
            }

            return Y.Dom.getNextSiblingBy(node);
        }, 

        /**
         * Returns the first HTMLElement child that passes the test method. 
         * @method getFirstChildBy
         * @param {HTMLElement} node The HTMLElement to use as the starting point 
         * @param {Function} method A boolean function used to test children
         * that receives the node being tested as its only argument
         * @return {Object} HTMLElement or null if not found
         */
        getFirstChildBy: function(node, method) {
            var child = ( testElement(node.firstChild, method) ) ? node.firstChild : null;
            return child || Y.Dom.getNextSiblingBy(node.firstChild, method);
        }, 

        /**
         * Returns the first HTMLElement child. 
         * @method getFirstChild
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @return {Object} HTMLElement or null if not found
         */
        getFirstChild: function(node, method) {
            node = Y.Dom.get(node);
            if (!node) {
                return null;
            }
            return Y.Dom.getFirstChildBy(node);
        }, 

        /**
         * Returns the last HTMLElement child that passes the test method. 
         * @method getLastChildBy
         * @param {HTMLElement} node The HTMLElement to use as the starting point 
         * @param {Function} method A boolean function used to test children
         * that receives the node being tested as its only argument
         * @return {Object} HTMLElement or null if not found
         */
        getLastChildBy: function(node, method) {
            if (!node) {
                return null;
            }
            var child = ( testElement(node.lastChild, method) ) ? node.lastChild : null;
            return child || Y.Dom.getPreviousSiblingBy(node.lastChild, method);
        }, 

        /**
         * Returns the last HTMLElement child. 
         * @method getLastChild
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @return {Object} HTMLElement or null if not found
         */
        getLastChild: function(node) {
            node = Y.Dom.get(node);
            return Y.Dom.getLastChildBy(node);
        }, 

        /**
         * Returns an array of HTMLElement childNodes that pass the test method. 
         * @method getChildrenBy
         * @param {HTMLElement} node The HTMLElement to start from
         * @param {Function} method A boolean function used to test children
         * that receives the node being tested as its only argument
         * @return {Array} A static array of HTMLElements
         */
        getChildrenBy: function(node, method) {
            var child = Y.Dom.getFirstChildBy(node, method);
            var children = child ? [child] : [];

            Y.Dom.getNextSiblingBy(child, function(node) {
                if ( !method || method(node) ) {
                    children[children.length] = node;
                }
                return false; // fail test to collect all children
            });

            return children;
        },
 
        /**
         * Returns an array of HTMLElement childNodes. 
         * @method getChildren
         * @param {String | HTMLElement} node The HTMLElement or an ID to use as the starting point 
         * @return {Array} A static array of HTMLElements
         */
        getChildren: function(node) {
            node = Y.Dom.get(node);
            if (!node) {
            }

            return Y.Dom.getChildrenBy(node);
        },
 
        /**
         * Returns the left scroll value of the document 
         * @method getDocumentScrollLeft
         * @param {HTMLDocument} document (optional) The document to get the scroll value of
         * @return {Int}  The amount that the document is scrolled to the left
         */
        getDocumentScrollLeft: function(doc) {
            doc = doc || document;
            return Math.max(doc.documentElement.scrollLeft, doc.body.scrollLeft);
        }, 

        /**
         * Returns the top scroll value of the document 
         * @method getDocumentScrollTop
         * @param {HTMLDocument} document (optional) The document to get the scroll value of
         * @return {Int}  The amount that the document is scrolled to the top
         */
        getDocumentScrollTop: function(doc) {
            doc = doc || document;
            return Math.max(doc.documentElement.scrollTop, doc.body.scrollTop);
        },

        /**
         * Inserts the new node as the previous sibling of the reference node 
         * @method insertBefore
         * @param {String | HTMLElement} newNode The node to be inserted
         * @param {String | HTMLElement} referenceNode The node to insert the new node before 
         * @return {HTMLElement} The node that was inserted (or null if insert fails) 
         */
        insertBefore: function(newNode, referenceNode) {
            newNode = Y.Dom.get(newNode); 
            referenceNode = Y.Dom.get(referenceNode); 
            
            if (!newNode || !referenceNode || !referenceNode.parentNode) {
                return null;
            }       

            return referenceNode.parentNode.insertBefore(newNode, referenceNode); 
        },

        /**
         * Inserts the new node as the next sibling of the reference node 
         * @method insertAfter
         * @param {String | HTMLElement} newNode The node to be inserted
         * @param {String | HTMLElement} referenceNode The node to insert the new node after 
         * @return {HTMLElement} The node that was inserted (or null if insert fails) 
         */
        insertAfter: function(newNode, referenceNode) {
            newNode = Y.Dom.get(newNode); 
            referenceNode = Y.Dom.get(referenceNode); 
            
            if (!newNode || !referenceNode || !referenceNode.parentNode) {
                return null;
            }       

            if (referenceNode.nextSibling) {
                return referenceNode.parentNode.insertBefore(newNode, referenceNode.nextSibling); 
            } else {
                return referenceNode.parentNode.appendChild(newNode);
            }
        }
    };
})();
/**
 * A region is a representation of an object on a grid.  It is defined
 * by the top, right, bottom, left extents, so is rectangular by default.  If 
 * other shapes are required, this class could be extended to support it.
 * @namespace YAHOO.util
 * @class Region
 * @param {Int} t the top extent
 * @param {Int} r the right extent
 * @param {Int} b the bottom extent
 * @param {Int} l the left extent
 * @constructor
 */
YAHOO.util.Region = function(t, r, b, l) {

    /**
     * The region's top extent
     * @property top
     * @type Int
     */
    this.top = t;
    
    /**
     * The region's top extent as index, for symmetry with set/getXY
     * @property 1
     * @type Int
     */
    this[1] = t;

    /**
     * The region's right extent
     * @property right
     * @type int
     */
    this.right = r;

    /**
     * The region's bottom extent
     * @property bottom
     * @type Int
     */
    this.bottom = b;

    /**
     * The region's left extent
     * @property left
     * @type Int
     */
    this.left = l;
    
    /**
     * The region's left extent as index, for symmetry with set/getXY
     * @property 0
     * @type Int
     */
    this[0] = l;
};

/**
 * Returns true if this region contains the region passed in
 * @method contains
 * @param  {Region}  region The region to evaluate
 * @return {Boolean}        True if the region is contained with this region, 
 *                          else false
 */
YAHOO.util.Region.prototype.contains = function(region) {
    return ( region.left   >= this.left   && 
             region.right  <= this.right  && 
             region.top    >= this.top    && 
             region.bottom <= this.bottom    );

};

/**
 * Returns the area of the region
 * @method getArea
 * @return {Int} the region's area
 */
YAHOO.util.Region.prototype.getArea = function() {
    return ( (this.bottom - this.top) * (this.right - this.left) );
};

/**
 * Returns the region where the passed in region overlaps with this one
 * @method intersect
 * @param  {Region} region The region that intersects
 * @return {Region}        The overlap region, or null if there is no overlap
 */
YAHOO.util.Region.prototype.intersect = function(region) {
    var t = Math.max( this.top,    region.top    );
    var r = Math.min( this.right,  region.right  );
    var b = Math.min( this.bottom, region.bottom );
    var l = Math.max( this.left,   region.left   );
    
    if (b >= t && r >= l) {
        return new YAHOO.util.Region(t, r, b, l);
    } else {
        return null;
    }
};

/**
 * Returns the region representing the smallest region that can contain both
 * the passed in region and this region.
 * @method union
 * @param  {Region} region The region that to create the union with
 * @return {Region}        The union region
 */
YAHOO.util.Region.prototype.union = function(region) {
    var t = Math.min( this.top,    region.top    );
    var r = Math.max( this.right,  region.right  );
    var b = Math.max( this.bottom, region.bottom );
    var l = Math.min( this.left,   region.left   );

    return new YAHOO.util.Region(t, r, b, l);
};

/**
 * toString
 * @method toString
 * @return string the region properties
 */
YAHOO.util.Region.prototype.toString = function() {
    return ( "Region {"    +
             "top: "       + this.top    + 
             ", right: "   + this.right  + 
             ", bottom: "  + this.bottom + 
             ", left: "    + this.left   + 
             "}" );
};

/**
 * Returns a region that is occupied by the DOM element
 * @method getRegion
 * @param  {HTMLElement} el The element
 * @return {Region}         The region that the element occupies
 * @static
 */
YAHOO.util.Region.getRegion = function(el) {
    var p = YAHOO.util.Dom.getXY(el);

    var t = p[1];
    var r = p[0] + el.offsetWidth;
    var b = p[1] + el.offsetHeight;
    var l = p[0];

    return new YAHOO.util.Region(t, r, b, l);
};

/////////////////////////////////////////////////////////////////////////////


/**
 * A point is a region that is special in that it represents a single point on 
 * the grid.
 * @namespace YAHOO.util
 * @class Point
 * @param {Int} x The X position of the point
 * @param {Int} y The Y position of the point
 * @constructor
 * @extends YAHOO.util.Region
 */
YAHOO.util.Point = function(x, y) {
   if (YAHOO.lang.isArray(x)) { // accept input from Dom.getXY, Event.getXY, etc.
      y = x[1]; // dont blow away x yet
      x = x[0];
   }
   
    /**
     * The X position of the point, which is also the right, left and index zero (for Dom.getXY symmetry)
     * @property x
     * @type Int
     */

    this.x = this.right = this.left = this[0] = x;
     
    /**
     * The Y position of the point, which is also the top, bottom and index one (for Dom.getXY symmetry)
     * @property y
     * @type Int
     */
    this.y = this.top = this.bottom = this[1] = y;
};

YAHOO.util.Point.prototype = new YAHOO.util.Region();

YAHOO.register("dom", YAHOO.util.Dom, {version: "2.3.1", build: "541"});




/*
Copyright (c) 2007, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 2.3.1
*/
/*
Copyright (c) 2006, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
*/

/**
 * The animation module provides allows effects to be added to HTMLElements.
 * @module animation
 * @requires yahoo, event, dom
 */

/**
 *
 * Base animation class that provides the interface for building animated effects.
 * <p>Usage: var myAnim = new YAHOO.util.Anim(el, { width: { from: 10, to: 100 } }, 1, YAHOO.util.Easing.easeOut);</p>
 * @class Anim
 * @namespace YAHOO.util
 * @requires YAHOO.util.AnimMgr
 * @requires YAHOO.util.Easing
 * @requires YAHOO.util.Dom
 * @requires YAHOO.util.Event
 * @requires YAHOO.util.CustomEvent
 * @constructor
 * @param {String | HTMLElement} el Reference to the element that will be animated
 * @param {Object} attributes The attribute(s) to be animated.  
 * Each attribute is an object with at minimum a "to" or "by" member defined.  
 * Additional optional members are "from" (defaults to current value), "units" (defaults to "px").  
 * All attribute names use camelCase.
 * @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
 * @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
 */

YAHOO.util.Anim = function(el, attributes, duration, method) {
    if (!el) {
    }
    this.init(el, attributes, duration, method); 
};

YAHOO.util.Anim.prototype = {
    /**
     * Provides a readable name for the Anim instance.
     * @method toString
     * @return {String}
     */
    toString: function() {
        var el = this.getEl();
        var id = el.id || el.tagName || el;
        return ("Anim " + id);
    },
    
    patterns: { // cached for performance
        noNegatives:        /width|height|opacity|padding/i, // keep at zero or above
        offsetAttribute:  /^((width|height)|(top|left))$/, // use offsetValue as default
        defaultUnit:        /width|height|top$|bottom$|left$|right$/i, // use 'px' by default
        offsetUnit:         /\d+(em|%|en|ex|pt|in|cm|mm|pc)$/i // IE may return these, so convert these to offset
    },
    
    /**
     * Returns the value computed by the animation's "method".
     * @method doMethod
     * @param {String} attr The name of the attribute.
     * @param {Number} start The value this attribute should start from for this animation.
     * @param {Number} end  The value this attribute should end at for this animation.
     * @return {Number} The Value to be applied to the attribute.
     */
    doMethod: function(attr, start, end) {
        return this.method(this.currentFrame, start, end - start, this.totalFrames);
    },
    
    /**
     * Applies a value to an attribute.
     * @method setAttribute
     * @param {String} attr The name of the attribute.
     * @param {Number} val The value to be applied to the attribute.
     * @param {String} unit The unit ('px', '%', etc.) of the value.
     */
    setAttribute: function(attr, val, unit) {
        if ( this.patterns.noNegatives.test(attr) ) {
            val = (val > 0) ? val : 0;
        }

        YAHOO.util.Dom.setStyle(this.getEl(), attr, val + unit);
    },                        
    
    /**
     * Returns current value of the attribute.
     * @method getAttribute
     * @param {String} attr The name of the attribute.
     * @return {Number} val The current value of the attribute.
     */
    getAttribute: function(attr) {
        var el = this.getEl();
        var val = YAHOO.util.Dom.getStyle(el, attr);

        if (val !== 'auto' && !this.patterns.offsetUnit.test(val)) {
            return parseFloat(val);
        }
        
        var a = this.patterns.offsetAttribute.exec(attr) || [];
        var pos = !!( a[3] ); // top or left
        var box = !!( a[2] ); // width or height
        
        // use offsets for width/height and abs pos top/left
        if ( box || (YAHOO.util.Dom.getStyle(el, 'position') == 'absolute' && pos) ) {
            val = el['offset' + a[0].charAt(0).toUpperCase() + a[0].substr(1)];
        } else { // default to zero for other 'auto'
            val = 0;
        }

        return val;
    },
    
    /**
     * Returns the unit to use when none is supplied.
     * @method getDefaultUnit
     * @param {attr} attr The name of the attribute.
     * @return {String} The default unit to be used.
     */
    getDefaultUnit: function(attr) {
         if ( this.patterns.defaultUnit.test(attr) ) {
            return 'px';
         }
         
         return '';
    },
        
    /**
     * Sets the actual values to be used during the animation.  Should only be needed for subclass use.
     * @method setRuntimeAttribute
     * @param {Object} attr The attribute object
     * @private 
     */
    setRuntimeAttribute: function(attr) {
        var start;
        var end;
        var attributes = this.attributes;

        this.runtimeAttributes[attr] = {};
        
        var isset = function(prop) {
            return (typeof prop !== 'undefined');
        };
        
        if ( !isset(attributes[attr]['to']) && !isset(attributes[attr]['by']) ) {
            return false; // note return; nothing to animate to
        }
        
        start = ( isset(attributes[attr]['from']) ) ? attributes[attr]['from'] : this.getAttribute(attr);

        // To beats by, per SMIL 2.1 spec
        if ( isset(attributes[attr]['to']) ) {
            end = attributes[attr]['to'];
        } else if ( isset(attributes[attr]['by']) ) {
            if (start.constructor == Array) {
                end = [];
                for (var i = 0, len = start.length; i < len; ++i) {
                    end[i] = start[i] + attributes[attr]['by'][i] * 1; // times 1 to cast "by" 
                }
            } else {
                end = start + attributes[attr]['by'] * 1;
            }
        }
        
        this.runtimeAttributes[attr].start = start;
        this.runtimeAttributes[attr].end = end;

        // set units if needed
        this.runtimeAttributes[attr].unit = ( isset(attributes[attr].unit) ) ?
                attributes[attr]['unit'] : this.getDefaultUnit(attr);
        return true;
    },

    /**
     * Constructor for Anim instance.
     * @method init
     * @param {String | HTMLElement} el Reference to the element that will be animated
     * @param {Object} attributes The attribute(s) to be animated.  
     * Each attribute is an object with at minimum a "to" or "by" member defined.  
     * Additional optional members are "from" (defaults to current value), "units" (defaults to "px").  
     * All attribute names use camelCase.
     * @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
     * @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
     */ 
    init: function(el, attributes, duration, method) {
        /**
         * Whether or not the animation is running.
         * @property isAnimated
         * @private
         * @type Boolean
         */
        var isAnimated = false;
        
        /**
         * A Date object that is created when the animation begins.
         * @property startTime
         * @private
         * @type Date
         */
        var startTime = null;
        
        /**
         * The number of frames this animation was able to execute.
         * @property actualFrames
         * @private
         * @type Int
         */
        var actualFrames = 0; 

        /**
         * The element to be animated.
         * @property el
         * @private
         * @type HTMLElement
         */
        el = YAHOO.util.Dom.get(el);
        
        /**
         * The collection of attributes to be animated.  
         * Each attribute must have at least a "to" or "by" defined in order to animate.  
         * If "to" is supplied, the animation will end with the attribute at that value.  
         * If "by" is supplied, the animation will end at that value plus its starting value. 
         * If both are supplied, "to" is used, and "by" is ignored. 
         * Optional additional member include "from" (the value the attribute should start animating from, defaults to current value), and "unit" (the units to apply to the values).
         * @property attributes
         * @type Object
         */
        this.attributes = attributes || {};
        
        /**
         * The length of the animation.  Defaults to "1" (second).
         * @property duration
         * @type Number
         */
        this.duration = !YAHOO.lang.isUndefined(duration) ? duration : 1;
        
        /**
         * The method that will provide values to the attribute(s) during the animation. 
         * Defaults to "YAHOO.util.Easing.easeNone".
         * @property method
         * @type Function
         */
        this.method = method || YAHOO.util.Easing.easeNone;

        /**
         * Whether or not the duration should be treated as seconds.
         * Defaults to true.
         * @property useSeconds
         * @type Boolean
         */
        this.useSeconds = true; // default to seconds
        
        /**
         * The location of the current animation on the timeline.
         * In time-based animations, this is used by AnimMgr to ensure the animation finishes on time.
         * @property currentFrame
         * @type Int
         */
        this.currentFrame = 0;
        
        /**
         * The total number of frames to be executed.
         * In time-based animations, this is used by AnimMgr to ensure the animation finishes on time.
         * @property totalFrames
         * @type Int
         */
        this.totalFrames = YAHOO.util.AnimMgr.fps;
        
        /**
         * Changes the animated element
         * @method setEl
         */
        this.setEl = function(element) {
            el = YAHOO.util.Dom.get(element);
        };
        
        /**
         * Returns a reference to the animated element.
         * @method getEl
         * @return {HTMLElement}
         */
        this.getEl = function() { return el; };
        
        /**
         * Checks whether the element is currently animated.
         * @method isAnimated
         * @return {Boolean} current value of isAnimated.     
         */
        this.isAnimated = function() {
            return isAnimated;
        };
        
        /**
         * Returns the animation start time.
         * @method getStartTime
         * @return {Date} current value of startTime.      
         */
        this.getStartTime = function() {
            return startTime;
        };        
        
        this.runtimeAttributes = {};
        
        
        
        /**
         * Starts the animation by registering it with the animation manager. 
         * @method animate  
         */
        this.animate = function() {
            if ( this.isAnimated() ) {
                return false;
            }
            
            this.currentFrame = 0;
            
            this.totalFrames = ( this.useSeconds ) ? Math.ceil(YAHOO.util.AnimMgr.fps * this.duration) : this.duration;
    
            if (this.duration === 0 && this.useSeconds) {
                this.totalFrames = 1; // jump to last frame if no duration
            }
            YAHOO.util.AnimMgr.registerElement(this);
            return true;
        };
          
        /**
         * Stops the animation.  Normally called by AnimMgr when animation completes.
         * @method stop
         * @param {Boolean} finish (optional) If true, animation will jump to final frame.
         */ 
        this.stop = function(finish) {
            if (finish) {
                 this.currentFrame = this.totalFrames;
                 this._onTween.fire();
            }
            YAHOO.util.AnimMgr.stop(this);
        };
        
        var onStart = function() {            
            this.onStart.fire();
            
            this.runtimeAttributes = {};
            for (var attr in this.attributes) {
                this.setRuntimeAttribute(attr);
            }
            
            isAnimated = true;
            actualFrames = 0;
            startTime = new Date(); 
        };
        
        /**
         * Feeds the starting and ending values for each animated attribute to doMethod once per frame, then applies the resulting value to the attribute(s).
         * @private
         */
         
        var onTween = function() {
            var data = {
                duration: new Date() - this.getStartTime(),
                currentFrame: this.currentFrame
            };
            
            data.toString = function() {
                return (
                    'duration: ' + data.duration +
                    ', currentFrame: ' + data.currentFrame
                );
            };
            
            this.onTween.fire(data);
            
            var runtimeAttributes = this.runtimeAttributes;
            
            for (var attr in runtimeAttributes) {
                this.setAttribute(attr, this.doMethod(attr, runtimeAttributes[attr].start, runtimeAttributes[attr].end), runtimeAttributes[attr].unit); 
            }
            
            actualFrames += 1;
        };
        
        var onComplete = function() {
            var actual_duration = (new Date() - startTime) / 1000 ;
            
            var data = {
                duration: actual_duration,
                frames: actualFrames,
                fps: actualFrames / actual_duration
            };
            
            data.toString = function() {
                return (
                    'duration: ' + data.duration +
                    ', frames: ' + data.frames +
                    ', fps: ' + data.fps
                );
            };
            
            isAnimated = false;
            actualFrames = 0;
            this.onComplete.fire(data);
        };
        
        /**
         * Custom event that fires after onStart, useful in subclassing
         * @private
         */    
        this._onStart = new YAHOO.util.CustomEvent('_start', this, true);

        /**
         * Custom event that fires when animation begins
         * Listen via subscribe method (e.g. myAnim.onStart.subscribe(someFunction)
         * @event onStart
         */    
        this.onStart = new YAHOO.util.CustomEvent('start', this);
        
        /**
         * Custom event that fires between each frame
         * Listen via subscribe method (e.g. myAnim.onTween.subscribe(someFunction)
         * @event onTween
         */
        this.onTween = new YAHOO.util.CustomEvent('tween', this);
        
        /**
         * Custom event that fires after onTween
         * @private
         */
        this._onTween = new YAHOO.util.CustomEvent('_tween', this, true);
        
        /**
         * Custom event that fires when animation ends
         * Listen via subscribe method (e.g. myAnim.onComplete.subscribe(someFunction)
         * @event onComplete
         */
        this.onComplete = new YAHOO.util.CustomEvent('complete', this);
        /**
         * Custom event that fires after onComplete
         * @private
         */
        this._onComplete = new YAHOO.util.CustomEvent('_complete', this, true);

        this._onStart.subscribe(onStart);
        this._onTween.subscribe(onTween);
        this._onComplete.subscribe(onComplete);
    }
};

/**
 * Handles animation queueing and threading.
 * Used by Anim and subclasses.
 * @class AnimMgr
 * @namespace YAHOO.util
 */
YAHOO.util.AnimMgr = new function() {
    /** 
     * Reference to the animation Interval.
     * @property thread
     * @private
     * @type Int
     */
    var thread = null;
    
    /** 
     * The current queue of registered animation objects.
     * @property queue
     * @private
     * @type Array
     */    
    var queue = [];

    /** 
     * The number of active animations.
     * @property tweenCount
     * @private
     * @type Int
     */        
    var tweenCount = 0;

    /** 
     * Base frame rate (frames per second). 
     * Arbitrarily high for better x-browser calibration (slower browsers drop more frames).
     * @property fps
     * @type Int
     * 
     */
    this.fps = 1000;

    /** 
     * Interval delay in milliseconds, defaults to fastest possible.
     * @property delay
     * @type Int
     * 
     */
    this.delay = 1;

    /**
     * Adds an animation instance to the animation queue.
     * All animation instances must be registered in order to animate.
     * @method registerElement
     * @param {object} tween The Anim instance to be be registered
     */
    this.registerElement = function(tween) {
        queue[queue.length] = tween;
        tweenCount += 1;
        tween._onStart.fire();
        this.start();
    };
    
    /**
     * removes an animation instance from the animation queue.
     * All animation instances must be registered in order to animate.
     * @method unRegister
     * @param {object} tween The Anim instance to be be registered
     * @param {Int} index The index of the Anim instance
     * @private
     */
    this.unRegister = function(tween, index) {
        tween._onComplete.fire();
        index = index || getIndex(tween);
        if (index == -1) {
            return false;
        }
        
        queue.splice(index, 1);

        tweenCount -= 1;
        if (tweenCount <= 0) {
            this.stop();
        }

        return true;
    };
    
    /**
     * Starts the animation thread.
	* Only one thread can run at a time.
     * @method start
     */    
    this.start = function() {
        if (thread === null) {
            thread = setInterval(this.run, this.delay);
        }
    };

    /**
     * Stops the animation thread or a specific animation instance.
     * @method stop
     * @param {object} tween A specific Anim instance to stop (optional)
     * If no instance given, Manager stops thread and all animations.
     */    
    this.stop = function(tween) {
        if (!tween) {
            clearInterval(thread);
            
            for (var i = 0, len = queue.length; i < len; ++i) {
                if ( queue[0].isAnimated() ) {
                    this.unRegister(queue[0], 0);  
                }
            }

            queue = [];
            thread = null;
            tweenCount = 0;
        }
        else {
            this.unRegister(tween);
        }
    };
    
    /**
     * Called per Interval to handle each animation frame.
     * @method run
     */    
    this.run = function() {
        for (var i = 0, len = queue.length; i < len; ++i) {
            var tween = queue[i];
            if ( !tween || !tween.isAnimated() ) { continue; }

            if (tween.currentFrame < tween.totalFrames || tween.totalFrames === null)
            {
                tween.currentFrame += 1;
                
                if (tween.useSeconds) {
                    correctFrame(tween);
                }
                tween._onTween.fire();          
            }
            else { YAHOO.util.AnimMgr.stop(tween, i); }
        }
    };
    
    var getIndex = function(anim) {
        for (var i = 0, len = queue.length; i < len; ++i) {
            if (queue[i] == anim) {
                return i; // note return;
            }
        }
        return -1;
    };
    
    /**
     * On the fly frame correction to keep animation on time.
     * @method correctFrame
     * @private
     * @param {Object} tween The Anim instance being corrected.
     */
    var correctFrame = function(tween) {
        var frames = tween.totalFrames;
        var frame = tween.currentFrame;
        var expected = (tween.currentFrame * tween.duration * 1000 / tween.totalFrames);
        var elapsed = (new Date() - tween.getStartTime());
        var tweak = 0;
        
        if (elapsed < tween.duration * 1000) { // check if falling behind
            tweak = Math.round((elapsed / expected - 1) * tween.currentFrame);
        } else { // went over duration, so jump to end
            tweak = frames - (frame + 1); 
        }
        if (tweak > 0 && isFinite(tweak)) { // adjust if needed
            if (tween.currentFrame + tweak >= frames) {// dont go past last frame
                tweak = frames - (frame + 1);
            }
            
            tween.currentFrame += tweak;      
        }
    };
};
/**
 * Used to calculate Bezier splines for any number of control points.
 * @class Bezier
 * @namespace YAHOO.util
 *
 */
YAHOO.util.Bezier = new function() {
    /**
     * Get the current position of the animated element based on t.
     * Each point is an array of "x" and "y" values (0 = x, 1 = y)
     * At least 2 points are required (start and end).
     * First point is start. Last point is end.
     * Additional control points are optional.     
     * @method getPosition
     * @param {Array} points An array containing Bezier points
     * @param {Number} t A number between 0 and 1 which is the basis for determining current position
     * @return {Array} An array containing int x and y member data
     */
    this.getPosition = function(points, t) {  
        var n = points.length;
        var tmp = [];

        for (var i = 0; i < n; ++i){
            tmp[i] = [points[i][0], points[i][1]]; // save input
        }
        
        for (var j = 1; j < n; ++j) {
            for (i = 0; i < n - j; ++i) {
                tmp[i][0] = (1 - t) * tmp[i][0] + t * tmp[parseInt(i + 1, 10)][0];
                tmp[i][1] = (1 - t) * tmp[i][1] + t * tmp[parseInt(i + 1, 10)][1]; 
            }
        }
    
        return [ tmp[0][0], tmp[0][1] ]; 
    
    };
};
(function() {
/**
 * Anim subclass for color transitions.
 * <p>Usage: <code>var myAnim = new Y.ColorAnim(el, { backgroundColor: { from: '#FF0000', to: '#FFFFFF' } }, 1, Y.Easing.easeOut);</code> Color values can be specified with either 112233, #112233, 
 * [255,255,255], or rgb(255,255,255)</p>
 * @class ColorAnim
 * @namespace YAHOO.util
 * @requires YAHOO.util.Anim
 * @requires YAHOO.util.AnimMgr
 * @requires YAHOO.util.Easing
 * @requires YAHOO.util.Bezier
 * @requires YAHOO.util.Dom
 * @requires YAHOO.util.Event
 * @constructor
 * @extends YAHOO.util.Anim
 * @param {HTMLElement | String} el Reference to the element that will be animated
 * @param {Object} attributes The attribute(s) to be animated.
 * Each attribute is an object with at minimum a "to" or "by" member defined.
 * Additional optional members are "from" (defaults to current value), "units" (defaults to "px").
 * All attribute names use camelCase.
 * @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
 * @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
 */
    YAHOO.util.ColorAnim = function(el, attributes, duration,  method) {
        YAHOO.util.ColorAnim.superclass.constructor.call(this, el, attributes, duration, method);
    };
    
    YAHOO.extend(YAHOO.util.ColorAnim, YAHOO.util.Anim);
    
    // shorthand
    var Y = YAHOO.util;
    var superclass = Y.ColorAnim.superclass;
    var proto = Y.ColorAnim.prototype;
    
    proto.toString = function() {
        var el = this.getEl();
        var id = el.id || el.tagName;
        return ("ColorAnim " + id);
    };

    proto.patterns.color = /color$/i;
    proto.patterns.rgb            = /^rgb\(([0-9]+)\s*,\s*([0-9]+)\s*,\s*([0-9]+)\)$/i;
    proto.patterns.hex            = /^#?([0-9A-F]{2})([0-9A-F]{2})([0-9A-F]{2})$/i;
    proto.patterns.hex3          = /^#?([0-9A-F]{1})([0-9A-F]{1})([0-9A-F]{1})$/i;
    proto.patterns.transparent = /^transparent|rgba\(0, 0, 0, 0\)$/; // need rgba for safari
    
    /**
     * Attempts to parse the given string and return a 3-tuple.
     * @method parseColor
     * @param {String} s The string to parse.
     * @return {Array} The 3-tuple of rgb values.
     */
    proto.parseColor = function(s) {
        if (s.length == 3) { return s; }
    
        var c = this.patterns.hex.exec(s);
        if (c && c.length == 4) {
            return [ parseInt(c[1], 16), parseInt(c[2], 16), parseInt(c[3], 16) ];
        }
    
        c = this.patterns.rgb.exec(s);
        if (c && c.length == 4) {
            return [ parseInt(c[1], 10), parseInt(c[2], 10), parseInt(c[3], 10) ];
        }
    
        c = this.patterns.hex3.exec(s);
        if (c && c.length == 4) {
            return [ parseInt(c[1] + c[1], 16), parseInt(c[2] + c[2], 16), parseInt(c[3] + c[3], 16) ];
        }
        
        return null;
    };

    proto.getAttribute = function(attr) {
        var el = this.getEl();
        if (  this.patterns.color.test(attr) ) {
            var val = YAHOO.util.Dom.getStyle(el, attr);
            
            if (this.patterns.transparent.test(val)) { // bgcolor default
                var parent = el.parentNode; // try and get from an ancestor
                val = Y.Dom.getStyle(parent, attr);
            
                while (parent && this.patterns.transparent.test(val)) {
                    parent = parent.parentNode;
                    val = Y.Dom.getStyle(parent, attr);
                    if (parent.tagName.toUpperCase() == 'HTML') {
                        val = '#fff';
                    }
                }
            }
        } else {
            val = superclass.getAttribute.call(this, attr);
        }

        return val;
    };
    
    proto.doMethod = function(attr, start, end) {
        var val;
    
        if ( this.patterns.color.test(attr) ) {
            val = [];
            for (var i = 0, len = start.length; i < len; ++i) {
                val[i] = superclass.doMethod.call(this, attr, start[i], end[i]);
            }
            
            val = 'rgb('+Math.floor(val[0])+','+Math.floor(val[1])+','+Math.floor(val[2])+')';
        }
        else {
            val = superclass.doMethod.call(this, attr, start, end);
        }

        return val;
    };

    proto.setRuntimeAttribute = function(attr) {
        superclass.setRuntimeAttribute.call(this, attr);
        
        if ( this.patterns.color.test(attr) ) {
            var attributes = this.attributes;
            var start = this.parseColor(this.runtimeAttributes[attr].start);
            var end = this.parseColor(this.runtimeAttributes[attr].end);
            // fix colors if going "by"
            if ( typeof attributes[attr]['to'] === 'undefined' && typeof attributes[attr]['by'] !== 'undefined' ) {
                end = this.parseColor(attributes[attr].by);
            
                for (var i = 0, len = start.length; i < len; ++i) {
                    end[i] = start[i] + end[i];
                }
            }
            
            this.runtimeAttributes[attr].start = start;
            this.runtimeAttributes[attr].end = end;
        }
    };
})();
/*
TERMS OF USE - EASING EQUATIONS
Open source under the BSD License.
Copyright 2001 Robert Penner All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
 * Neither the name of the author nor the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

/**
 * Singleton that determines how an animation proceeds from start to end.
 * @class Easing
 * @namespace YAHOO.util
*/

YAHOO.util.Easing = {

    /**
     * Uniform speed between points.
     * @method easeNone
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeNone: function (t, b, c, d) {
    	return c*t/d + b;
    },
    
    /**
     * Begins slowly and accelerates towards end. (quadratic)
     * @method easeIn
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeIn: function (t, b, c, d) {
    	return c*(t/=d)*t + b;
    },

    /**
     * Begins quickly and decelerates towards end.  (quadratic)
     * @method easeOut
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeOut: function (t, b, c, d) {
    	return -c *(t/=d)*(t-2) + b;
    },
    
    /**
     * Begins slowly and decelerates towards end. (quadratic)
     * @method easeBoth
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeBoth: function (t, b, c, d) {
    	if ((t/=d/2) < 1) {
            return c/2*t*t + b;
        }
        
    	return -c/2 * ((--t)*(t-2) - 1) + b;
    },
    
    /**
     * Begins slowly and accelerates towards end. (quartic)
     * @method easeInStrong
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeInStrong: function (t, b, c, d) {
    	return c*(t/=d)*t*t*t + b;
    },
    
    /**
     * Begins quickly and decelerates towards end.  (quartic)
     * @method easeOutStrong
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeOutStrong: function (t, b, c, d) {
    	return -c * ((t=t/d-1)*t*t*t - 1) + b;
    },
    
    /**
     * Begins slowly and decelerates towards end. (quartic)
     * @method easeBothStrong
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    easeBothStrong: function (t, b, c, d) {
    	if ((t/=d/2) < 1) {
            return c/2*t*t*t*t + b;
        }
        
    	return -c/2 * ((t-=2)*t*t*t - 2) + b;
    },

    /**
     * Snap in elastic effect.
     * @method elasticIn
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} a Amplitude (optional)
     * @param {Number} p Period (optional)
     * @return {Number} The computed value for the current animation frame
     */

    elasticIn: function (t, b, c, d, a, p) {
    	if (t == 0) {
            return b;
        }
        if ( (t /= d) == 1 ) {
            return b+c;
        }
        if (!p) {
            p=d*.3;
        }
        
    	if (!a || a < Math.abs(c)) {
            a = c; 
            var s = p/4;
        }
    	else {
            var s = p/(2*Math.PI) * Math.asin (c/a);
        }
        
    	return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    },

    /**
     * Snap out elastic effect.
     * @method elasticOut
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} a Amplitude (optional)
     * @param {Number} p Period (optional)
     * @return {Number} The computed value for the current animation frame
     */
    elasticOut: function (t, b, c, d, a, p) {
    	if (t == 0) {
            return b;
        }
        if ( (t /= d) == 1 ) {
            return b+c;
        }
        if (!p) {
            p=d*.3;
        }
        
    	if (!a || a < Math.abs(c)) {
            a = c;
            var s = p / 4;
        }
    	else {
            var s = p/(2*Math.PI) * Math.asin (c/a);
        }
        
    	return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
    },
    
    /**
     * Snap both elastic effect.
     * @method elasticBoth
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} a Amplitude (optional)
     * @param {Number} p Period (optional)
     * @return {Number} The computed value for the current animation frame
     */
    elasticBoth: function (t, b, c, d, a, p) {
    	if (t == 0) {
            return b;
        }
        
        if ( (t /= d/2) == 2 ) {
            return b+c;
        }
        
        if (!p) {
            p = d*(.3*1.5);
        }
        
    	if ( !a || a < Math.abs(c) ) {
            a = c; 
            var s = p/4;
        }
    	else {
            var s = p/(2*Math.PI) * Math.asin (c/a);
        }
        
    	if (t < 1) {
            return -.5*(a*Math.pow(2,10*(t-=1)) * 
                    Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
        }
    	return a*Math.pow(2,-10*(t-=1)) * 
                Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
    },


    /**
     * Backtracks slightly, then reverses direction and moves to end.
     * @method backIn
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} s Overshoot (optional)
     * @return {Number} The computed value for the current animation frame
     */
    backIn: function (t, b, c, d, s) {
    	if (typeof s == 'undefined') {
            s = 1.70158;
        }
    	return c*(t/=d)*t*((s+1)*t - s) + b;
    },

    /**
     * Overshoots end, then reverses and comes back to end.
     * @method backOut
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} s Overshoot (optional)
     * @return {Number} The computed value for the current animation frame
     */
    backOut: function (t, b, c, d, s) {
    	if (typeof s == 'undefined') {
            s = 1.70158;
        }
    	return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
    },
    
    /**
     * Backtracks slightly, then reverses direction, overshoots end, 
     * then reverses and comes back to end.
     * @method backBoth
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @param {Number} s Overshoot (optional)
     * @return {Number} The computed value for the current animation frame
     */
    backBoth: function (t, b, c, d, s) {
    	if (typeof s == 'undefined') {
            s = 1.70158; 
        }
        
    	if ((t /= d/2 ) < 1) {
            return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
        }
    	return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
    },

    /**
     * Bounce off of start.
     * @method bounceIn
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    bounceIn: function (t, b, c, d) {
    	return c - YAHOO.util.Easing.bounceOut(d-t, 0, c, d) + b;
    },
    
    /**
     * Bounces off end.
     * @method bounceOut
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    bounceOut: function (t, b, c, d) {
    	if ((t/=d) < (1/2.75)) {
    		return c*(7.5625*t*t) + b;
    	} else if (t < (2/2.75)) {
    		return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
    	} else if (t < (2.5/2.75)) {
    		return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
    	}
        return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
    },
    
    /**
     * Bounces off start and end.
     * @method bounceBoth
     * @param {Number} t Time value used to compute current value
     * @param {Number} b Starting value
     * @param {Number} c Delta between start and end values
     * @param {Number} d Total length of animation
     * @return {Number} The computed value for the current animation frame
     */
    bounceBoth: function (t, b, c, d) {
    	if (t < d/2) {
            return YAHOO.util.Easing.bounceIn(t*2, 0, c, d) * .5 + b;
        }
    	return YAHOO.util.Easing.bounceOut(t*2-d, 0, c, d) * .5 + c*.5 + b;
    }
};

(function() {
/**
 * Anim subclass for moving elements along a path defined by the "points" 
 * member of "attributes".  All "points" are arrays with x, y coordinates.
 * <p>Usage: <code>var myAnim = new YAHOO.util.Motion(el, { points: { to: [800, 800] } }, 1, YAHOO.util.Easing.easeOut);</code></p>
 * @class Motion
 * @namespace YAHOO.util
 * @requires YAHOO.util.Anim
 * @requires YAHOO.util.AnimMgr
 * @requires YAHOO.util.Easing
 * @requires YAHOO.util.Bezier
 * @requires YAHOO.util.Dom
 * @requires YAHOO.util.Event
 * @requires YAHOO.util.CustomEvent 
 * @constructor
 * @extends YAHOO.util.Anim
 * @param {String | HTMLElement} el Reference to the element that will be animated
 * @param {Object} attributes The attribute(s) to be animated.  
 * Each attribute is an object with at minimum a "to" or "by" member defined.  
 * Additional optional members are "from" (defaults to current value), "units" (defaults to "px").  
 * All attribute names use camelCase.
 * @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
 * @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
 */
    YAHOO.util.Motion = function(el, attributes, duration,  method) {
        if (el) { // dont break existing subclasses not using YAHOO.extend
            YAHOO.util.Motion.superclass.constructor.call(this, el, attributes, duration, method);
        }
    };

    YAHOO.extend(YAHOO.util.Motion, YAHOO.util.ColorAnim);
    
    // shorthand
    var Y = YAHOO.util;
    var superclass = Y.Motion.superclass;
    var proto = Y.Motion.prototype;

    proto.toString = function() {
        var el = this.getEl();
        var id = el.id || el.tagName;
        return ("Motion " + id);
    };
    
    proto.patterns.points = /^points$/i;
    
    proto.setAttribute = function(attr, val, unit) {
        if (  this.patterns.points.test(attr) ) {
            unit = unit || 'px';
            superclass.setAttribute.call(this, 'left', val[0], unit);
            superclass.setAttribute.call(this, 'top', val[1], unit);
        } else {
            superclass.setAttribute.call(this, attr, val, unit);
        }
    };

    proto.getAttribute = function(attr) {
        if (  this.patterns.points.test(attr) ) {
            var val = [
                superclass.getAttribute.call(this, 'left'),
                superclass.getAttribute.call(this, 'top')
            ];
        } else {
            val = superclass.getAttribute.call(this, attr);
        }

        return val;
    };

    proto.doMethod = function(attr, start, end) {
        var val = null;

        if ( this.patterns.points.test(attr) ) {
            var t = this.method(this.currentFrame, 0, 100, this.totalFrames) / 100;				
            val = Y.Bezier.getPosition(this.runtimeAttributes[attr], t);
        } else {
            val = superclass.doMethod.call(this, attr, start, end);
        }
        return val;
    };

    proto.setRuntimeAttribute = function(attr) {
        if ( this.patterns.points.test(attr) ) {
            var el = this.getEl();
            var attributes = this.attributes;
            var start;
            var control = attributes['points']['control'] || [];
            var end;
            var i, len;
            
            if (control.length > 0 && !(control[0] instanceof Array) ) { // could be single point or array of points
                control = [control];
            } else { // break reference to attributes.points.control
                var tmp = []; 
                for (i = 0, len = control.length; i< len; ++i) {
                    tmp[i] = control[i];
                }
                control = tmp;
            }

            if (Y.Dom.getStyle(el, 'position') == 'static') { // default to relative
                Y.Dom.setStyle(el, 'position', 'relative');
            }
    
            if ( isset(attributes['points']['from']) ) {
                Y.Dom.setXY(el, attributes['points']['from']); // set position to from point
            } 
            else { Y.Dom.setXY( el, Y.Dom.getXY(el) ); } // set it to current position
            
            start = this.getAttribute('points'); // get actual top & left
            
            // TO beats BY, per SMIL 2.1 spec
            if ( isset(attributes['points']['to']) ) {
                end = translateValues.call(this, attributes['points']['to'], start);
                
                var pageXY = Y.Dom.getXY(this.getEl());
                for (i = 0, len = control.length; i < len; ++i) {
                    control[i] = translateValues.call(this, control[i], start);
                }

                
            } else if ( isset(attributes['points']['by']) ) {
                end = [ start[0] + attributes['points']['by'][0], start[1] + attributes['points']['by'][1] ];
                
                for (i = 0, len = control.length; i < len; ++i) {
                    control[i] = [ start[0] + control[i][0], start[1] + control[i][1] ];
                }
            }

            this.runtimeAttributes[attr] = [start];
            
            if (control.length > 0) {
                this.runtimeAttributes[attr] = this.runtimeAttributes[attr].concat(control); 
            }

            this.runtimeAttributes[attr][this.runtimeAttributes[attr].length] = end;
        }
        else {
            superclass.setRuntimeAttribute.call(this, attr);
        }
    };
    
    var translateValues = function(val, start) {
        var pageXY = Y.Dom.getXY(this.getEl());
        val = [ val[0] - pageXY[0] + start[0], val[1] - pageXY[1] + start[1] ];

        return val; 
    };
    
    var isset = function(prop) {
        return (typeof prop !== 'undefined');
    };
})();
(function() {
/**
 * Anim subclass for scrolling elements to a position defined by the "scroll"
 * member of "attributes".  All "scroll" members are arrays with x, y scroll positions.
 * <p>Usage: <code>var myAnim = new YAHOO.util.Scroll(el, { scroll: { to: [0, 800] } }, 1, YAHOO.util.Easing.easeOut);</code></p>
 * @class Scroll
 * @namespace YAHOO.util
 * @requires YAHOO.util.Anim
 * @requires YAHOO.util.AnimMgr
 * @requires YAHOO.util.Easing
 * @requires YAHOO.util.Bezier
 * @requires YAHOO.util.Dom
 * @requires YAHOO.util.Event
 * @requires YAHOO.util.CustomEvent 
 * @extends YAHOO.util.Anim
 * @constructor
 * @param {String or HTMLElement} el Reference to the element that will be animated
 * @param {Object} attributes The attribute(s) to be animated.  
 * Each attribute is an object with at minimum a "to" or "by" member defined.  
 * Additional optional members are "from" (defaults to current value), "units" (defaults to "px").  
 * All attribute names use camelCase.
 * @param {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
 * @param {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
 */
    YAHOO.util.Scroll = function(el, attributes, duration,  method) {
        if (el) { // dont break existing subclasses not using YAHOO.extend
            YAHOO.util.Scroll.superclass.constructor.call(this, el, attributes, duration, method);
        }
    };

    YAHOO.extend(YAHOO.util.Scroll, YAHOO.util.ColorAnim);
    
    // shorthand
    var Y = YAHOO.util;
    var superclass = Y.Scroll.superclass;
    var proto = Y.Scroll.prototype;

    proto.toString = function() {
        var el = this.getEl();
        var id = el.id || el.tagName;
        return ("Scroll " + id);
    };

    proto.doMethod = function(attr, start, end) {
        var val = null;
    
        if (attr == 'scroll') {
            val = [
                this.method(this.currentFrame, start[0], end[0] - start[0], this.totalFrames),
                this.method(this.currentFrame, start[1], end[1] - start[1], this.totalFrames)
            ];
            
        } else {
            val = superclass.doMethod.call(this, attr, start, end);
        }
        return val;
    };

    proto.getAttribute = function(attr) {
        var val = null;
        var el = this.getEl();
        
        if (attr == 'scroll') {
            val = [ el.scrollLeft, el.scrollTop ];
        } else {
            val = superclass.getAttribute.call(this, attr);
        }
        
        return val;
    };

    proto.setAttribute = function(attr, val, unit) {
        var el = this.getEl();
        
        if (attr == 'scroll') {
            el.scrollLeft = val[0];
            el.scrollTop = val[1];
        } else {
            superclass.setAttribute.call(this, attr, val, unit);
        }
    };
})();
YAHOO.register("animation", YAHOO.util.Anim, {version: "2.3.1", build: "541"});


/**
 * Copyright (c) 2006-2007, Bill W. Scott
 * All rights reserved.
 *
 * This work is licensed under the Creative Commons Attribution 2.5 License. To view a copy 
 * of this license, visit http://creativecommons.org/licenses/by/2.5/ or send a letter to 
 * Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
 *
 * This work was created by Bill Scott (billwscott.com, looksgoodworkswell.com).
 * 
 * The only attribution I require is to keep this notice of copyright & license 
 * in this original source file.
 *
 * Version 0.6.1 - 07.08.2007
 *
 */
YAHOO.namespace("extension");

/**
* @class 
* The carousel class manages a content list (a set of LI elements within an UL list)  that can be displayed horizontally or vertically. The content can be scrolled back and forth  with or without animation. The content can reference static HTML content or the list items can  be created dynamically on-the-fly (with or without Ajax). The navigation and event handling  can be externalized from the class.
* @param {object|string} carouselElementID The element ID (id name or id object) of the DIV that will become a carousel
* @param {object} carouselCfg The configuration object literal containing the configuration that should be set for this module. See configuration documentation for more details.
* @constructor
*/
YAHOO.extension.Carousel = function(carouselElementID, carouselCfg) {
 		this.init(carouselElementID, carouselCfg);
	};

YAHOO.extension.Carousel.prototype = {


	/**
	 * Constant denoting that the carousel size is unbounded (no limits set on scrolling)
	 * @type number
	 */
	UNBOUNDED_SIZE: 1000000,
	
	/**
	 * Initializes the carousel object and all of its local members.
     * @param {object|string} carouselElementID The element ID (id name or id object) 
     * of the DIV that will become a carousel
     * @param {object} carouselCfg The configuration object literal containing the 
     * configuration that should be set for this module. See configuration documentation for more details.
	 */
	init: function(carouselElementID, carouselCfg) {

		var oThis = this;
		
		/**
		 * For deprecation.
		 * getItem is the replacement for getCarouselItem
		 */
		this.getCarouselItem = this.getItem;
		
		// CSS style classes
		var carouselListClass = "carousel-list";
		var carouselClipRegionClass = "carousel-clip-region";
		var carouselNextClass = "carousel-next";
		var carouselPrevClass = "carousel-prev";

 		this._carouselElemID = carouselElementID;
 		this.carouselElem = YAHOO.util.Dom.get(carouselElementID);

 		this._prevEnabled = true;
 		this._nextEnabled = true;
 		
 		// Create the config object
 		this.cfg = new YAHOO.util.Config(this);

		/**
		 * scrollBeforeAmount property. 
		 * Normally, set to 0, this is how much you are allowed to
		 * scroll below the first item. Setting it to 2 allows you
		 * to scroll to the -1 position. 
		 * However, the load handlers will not be asked to load anything
		 * below 1.
		 *
		 * A good example is the spotlight example which treats the middle item
		 * as the "selected" item. It sets scrollBeforeAmount to 2 and 
		 * scrollAfterAmount to 2.
		 *
		 * The actual items loaded would be from 1 to 15 (size=15),
		 * but scrolling range would be -1 to 17.
		 */
		this.cfg.addProperty("scrollBeforeAmount", { 
			value:0, 
			handler: function(type, args, carouselElem) {
			},
			validator: oThis.cfg.checkNumber
		} );		

		/**
		 * scrollAfterAmount property. 
		 * Normally, set to 0, this is how much you are allowed to
		 * scroll past the size. Setting it to 2 allows you
		 * to scroll to the size+scrollAfterAmount position. 
		 * However, the load handlers will not be asked to load anything
		 * beyond size.
		 *
		 * A good example is the spotlight example which treats the middle item
		 * as the "selected" item. It sets scrollBeforeAmount to 2 and 
		 * scrollAfterAmount to 2.
		 *
		 * The actual items loaded would be from 1 to 15 (size=15),
		 * but scrolling range would be -1 to 17.
		 */
		this.cfg.addProperty("scrollAfterAmount", { 
			value:0, 
			handler: function(type, args, carouselElem) {
			},
			validator: oThis.cfg.checkNumber
		} );		

		/**
		 * loadOnStart property. 
		 * If true, will call loadInitHandler on startup.
		 * If false, will not. Useful for delaying the initialization
		 * of the carousel for a later time after creation.
		 */
		this.cfg.addProperty("loadOnStart", { 
			value:true, 
			handler: function(type, args, carouselElem) {
				// no action, only affects startup
			},
			validator: oThis.cfg.checkBoolean
		} );		

		/**
		 * orientation property. 
		 * Either "horizontal" or "vertical". Changes carousel from a 
		 * left/right style carousel to a up/down style carousel.
		 */
		this.cfg.addProperty("orientation", { 
			value:"horizontal", 
			handler: function(type, args, carouselElem) {
				oThis.reload();
			},
			validator: function(orientation) {
			    if(typeof orientation == "string") {
			        return ("horizontal,vertical".indexOf(orientation.toLowerCase()) != -1);
			    } else {
					return false;
				}
			}
		} );		

		/**
		 * size property. 
		 * The upper bound for scrolling in the 'next' set of content. 
		 * Set to a large value by default (this means unlimited scrolling.) 
		 */
		this.cfg.addProperty("size", { 
			value:this.UNBOUNDED_SIZE,
			handler: function(type, args, carouselElem) {
				oThis.reload();
			},
			validator: oThis.cfg.checkNumber
		} );

		/**
		 * numVisible property. 
		 * The number of items that will be visible.
		 */
		this.cfg.addProperty("numVisible", { 
			value:3,
			handler: function(type, args, carouselElem) {
				oThis.reload();
			},
			validator: oThis.cfg.checkNumber
		} );

		/**
		 * firstVisible property. 
		 * Sets which item should be the first visible item in the carousel. Use to set which item will
		 * display as the first element when the carousel is first displayed. After the carousel is created,
		 * you can manipulate which item is the first visible by using the moveTo() or scrollTo() convenience
		 * methods. Can be < 1 or greater than size if the scrollBeforeAmount or scrollAmountAfter has been set
		 * to non-zero values.
		 */
		this.cfg.addProperty("firstVisible", { 
			value:1,
			handler: function(type, args, carouselElem) {
				oThis.moveTo(args[0]);
			},
			validator: oThis.cfg.checkNumber
		} );

		/**
		 * scrollInc property. 
		 * The number of items to scroll by. Think of this as the page increment.
		 */
		this.cfg.addProperty("scrollInc", { 
			value:3,
			handler: function(type, args, carouselElem) {
			},
			validator: oThis.cfg.checkNumber
		} );
		
		/**
		 * animationSpeed property. 
		 * The time (in seconds) it takes to complete the scroll animation. 
		 * If set to 0, animated transitions are turned off and the new page of content is 
		 * moved immdediately into place.
		 */
		this.cfg.addProperty("animationSpeed", { 
			value:0.25,
			handler: function(type, args, carouselElem) {
				oThis.animationSpeed = args[0];
			},
			validator: oThis.cfg.checkNumber
		} );

		/**
		 * animationMethod property. 
		 * The <a href="http://developer.yahoo.com/yui/docs/animation/YAHOO.util.Easing.html">YAHOO.util.Easing</a> 
		 * method.
		 */
		this.cfg.addProperty("animationMethod", { 
			value:  YAHOO.util.Easing.easeOut,
			handler: function(type, args, carouselElem) {
			}
		} );
		
		/**
		 * animationCompleteHandler property. 
		 * JavaScript function that is called when the Carousel finishes animation 
		 * after a next or previous nagivation. 
		 * Only invoked if animationSpeed > 0. 
		 * Two parameters are passed: type (set to 'onAnimationComplete') and 
		 * args array (args[0] = direction [either: 'next' or 'previous']).
		 */
		this.cfg.addProperty("animationCompleteHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._animationCompleteEvt) {
					oThis._animationCompleteEvt.unsubscribe(oThis._currAnimationCompleteHandler, oThis);
				}
				oThis._currAnimationCompleteHandler = args[0];
				if(oThis._currAnimationCompleteHandler) {
					if(!oThis._animationCompleteEvt) {
						oThis._animationCompleteEvt = new YAHOO.util.CustomEvent("onAnimationComplete", oThis);
					}
					oThis._animationCompleteEvt.subscribe(oThis._currAnimationCompleteHandler, oThis);
				}
			}
		} );
		
		/**
		 * autoPlay property. 
		 * Specifies how many milliseconds to periodically auto scroll the content. 
		 * If set to 0 (default) then autoPlay is turned off. 
		 * If the user interacts by clicking left or right navigation, autoPlay is turned off. 
		 * You can restart autoPlay by calling the <em>startAutoPlay()</em>. 
		 * If you externally control navigation (with your own event handlers) 
		 * then you may want to turn off the autoPlay by calling<em>stopAutoPlay()</em>
		 */
		this.cfg.addProperty("autoPlay", { 
			value:0,
			handler: function(type, args, carouselElem) {
				var autoPlay = args[0];
				if(autoPlay > 0)
					oThis.startAutoPlay();
				else
					oThis.stopAutoPlay();
			}
		} );
		
		/**
		 * wrap property. 
		 * Specifies whether to wrap when at the end of scrolled content. When the end is reached,
		 * the carousel will scroll backwards to the item 1 (the animationSpeed parameter is used to 
		 * determine how quickly it should animate back to the start.)
		 * Ignored if the <em>size</em> attribute is not explicitly set 
		 * (i.e., value equals YAHOO.extension.Carousel.UNBOUNDED_SIZE)
		 */
		this.cfg.addProperty("wrap", { 
			value:false,
			handler: function(type, args, carouselElem) {
			},
			validator: oThis.cfg.checkBoolean
		} );
		
		/**
		 * navMargin property. 
		 * The margin space for the navigation controls. This is only useful for horizontal carousels 
		 * in which you have embedded navigation controls. 
		 * The <em>navMargin</em> allocates space between the left and right margins 
		 * (each navMargin wide) giving space for the navigation controls.
		 */
		this.cfg.addProperty("navMargin", { 
			value:0,
			handler: function(type, args, carouselElem) {
				oThis.calculateSize();		
			},
			validator: oThis.cfg.checkNumber
		} );
		
		/**
		 * revealAmount property. 
		 * The amount to reveal of what comes before and what comes after the firstVisible and
		 * the lastVisible items. Setting this will provide a slight preview that something 
		 * exists before and after, providing an additional hint for the user.
		 * The <em>revealAmount</em> will reveal the specified number of pixels for any item
		 * before the firstVisible and an item after the lastVisible. Additionall, the
		 * loadNextHandler and loadPrevHandler methods will be passed a start or end that guarantees
		 * the revealed item will be loaded (if set to non-zero).
		 */
		this.cfg.addProperty("revealAmount", { 
			value:0,
			handler: function(type, args, carouselElem) {
				oThis.reload();
			},
			validator: oThis.cfg.checkNumber
		} );
		
		// For backward compatibility. Deprecated.
		this.cfg.addProperty("prevElementID", { 
			value: null,
			handler: function(type, args, carouselElem) {
				if(oThis._carouselPrev) {
					YAHOO.util.Event.removeListener(oThis._carouselPrev, "click", oThis._scrollPrev);
				} 
				oThis._prevElementID = args[0];
				if(oThis._prevElementID == null) {
					oThis._carouselPrev = YAHOO.util.Dom.getElementsByClassName(carouselPrevClass, 
														"div", oThis.carouselElem)[0];
				} else {
					oThis._carouselPrev = YAHOO.util.Dom.get(oThis._prevElementID);
				}
				YAHOO.util.Event.addListener(oThis._carouselPrev, "click", oThis._scrollPrev, oThis);
			}
		});
		
		/**
		 * prevElement property. 
		 * An element or elements that will provide the previous navigation control.
		 * prevElement may be a single element or an array of elements. The values may be strings denoting
		 * the ID of the element or the object itself.
		 * If supplied, then events are wired to this control to fire scroll events to move the carousel to
		 * the previous content. 
		 * You may want to provide your own interaction for controlling the carousel. If
		 * so leave this unset and provide your own event handling mechanism.
		 */
		this.cfg.addProperty("prevElement", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._carouselPrev) {
					YAHOO.util.Event.removeListener(oThis._carouselPrev, "click", oThis._scrollPrev);
				} 
				oThis._prevElementID = args[0];
				if(oThis._prevElementID == null) {
					oThis._carouselPrev = YAHOO.util.Dom.getElementsByClassName(carouselPrevClass, 
														"div", oThis.carouselElem)[0];
				} else {
					oThis._carouselPrev = YAHOO.util.Dom.get(oThis._prevElementID);
				}
				YAHOO.util.Event.addListener(oThis._carouselPrev, "click", oThis._scrollPrev, oThis);
			}
		} );
		
		// For backward compatibility. Deprecated.
		this.cfg.addProperty("nextElementID", { 
			value: null,
			handler: function(type, args, carouselElem) {
				if(oThis._carouselNext) {
					YAHOO.util.Event.removeListener(oThis._carouselNext, "click", oThis._scrollNext);
				} 
				oThis._nextElementID = args[0];
				if(oThis._nextElementID == null) {
					oThis._carouselNext = YAHOO.util.Dom.getElementsByClassName(carouselNextClass, 
														"div", oThis.carouselElem);
				} else {
					oThis._carouselNext = YAHOO.util.Dom.get(oThis._nextElementID);
				}
				if(oThis._carouselNext) {
					YAHOO.util.Event.addListener(oThis._carouselNext, "click", oThis._scrollNext, oThis);
				} 
			}
		});
		
		/**
		 * nextElement property. 
		 * An element or elements that will provide the next navigation control.
		 * nextElement may be a single element or an array of elements. The values may be strings denoting
		 * the ID of the element or the object itself.
		 * If supplied, then events are wired to this control to fire scroll events to move the carousel to
		 * the next content. 
		 * You may want to provide your own interaction for controlling the carousel. If
		 * so leave this unset and provide your own event handling mechanism.
		 */
		this.cfg.addProperty("nextElement", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._carouselNext) {
					YAHOO.util.Event.removeListener(oThis._carouselNext, "click", oThis._scrollNext);
				} 
				oThis._nextElementID = args[0];
				if(oThis._nextElementID == null) {
					oThis._carouselNext = YAHOO.util.Dom.getElementsByClassName(carouselNextClass, 
														"div", oThis.carouselElem);
				} else {
					oThis._carouselNext = YAHOO.util.Dom.get(oThis._nextElementID);
				}
				if(oThis._carouselNext) {
					YAHOO.util.Event.addListener(oThis._carouselNext, "click", oThis._scrollNext, oThis);
				} 
			}
		} );
		
		/**
		 * loadInitHandler property. 
		 * JavaScript function that is called when the Carousel needs to load 
		 * the initial set of visible items. Two parameters are passed: 
		 * type (set to 'onLoadInit') and an argument array (args[0] = start index, args[1] = last index).
		 */
		this.cfg.addProperty("loadInitHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._loadInitHandlerEvt) {
					oThis._loadInitHandlerEvt.unsubscribe(oThis._currLoadInitHandler, oThis);
				}
				oThis._currLoadInitHandler = args[0];
				if(oThis._currLoadInitHandler) {
					if(!oThis._loadInitHandlerEvt) {
						oThis._loadInitHandlerEvt = new YAHOO.util.CustomEvent("onLoadInit", oThis);
					}
					oThis._loadInitHandlerEvt.subscribe(oThis._currLoadInitHandler, oThis);
				}
			}
		} );
		
		/**
		 * loadNextHandler property. 
		 * JavaScript function that is called when the Carousel needs to load 
		 * the next set of items (in response to the user navigating to the next set.) 
		 * Two parameters are passed: type (set to 'onLoadNext') and 
		 * args array (args[0] = start index, args[1] = last index).
		 */
		this.cfg.addProperty("loadNextHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._loadNextHandlerEvt) {
					oThis._loadNextHandlerEvt.unsubscribe(oThis._currLoadNextHandler, oThis);
				}
				oThis._currLoadNextHandler = args[0];
				if(oThis._currLoadNextHandler) {
					if(!oThis._loadNextHandlerEvt) {
						oThis._loadNextHandlerEvt = new YAHOO.util.CustomEvent("onLoadNext", oThis);
					}
					oThis._loadNextHandlerEvt.subscribe(oThis._currLoadNextHandler, oThis);
				}
			}
		} );
				
		/**
		 * loadPrevHandler property. 
		 * JavaScript function that is called when the Carousel needs to load 
		 * the previous set of items (in response to the user navigating to the previous set.) 
		 * Two parameters are passed: type (set to 'onLoadPrev') and args array 
		 * (args[0] = start index, args[1] = last index).
		 */
		this.cfg.addProperty("loadPrevHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._loadPrevHandlerEvt) {
					oThis._loadPrevHandlerEvt.unsubscribe(oThis._currLoadPrevHandler, oThis);
				}
				oThis._currLoadPrevHandler = args[0];
				if(oThis._currLoadPrevHandler) {
					if(!oThis._loadPrevHandlerEvt) {
						oThis._loadPrevHandlerEvt = new YAHOO.util.CustomEvent("onLoadPrev", oThis);
					}
					oThis._loadPrevHandlerEvt.subscribe(oThis._currLoadPrevHandler, oThis);
				}
			}
		} );
		
		/**
		 * prevButtonStateHandler property. 
		 * JavaScript function that is called when the enabled state of the 
		 * 'previous' control is changing. The responsibility of 
		 * this method is to enable or disable the 'previous' control. 
		 * Two parameters are passed to this method: <em>type</em> 
		 * (which is set to "onPrevButtonStateChange") and <em>args</em>, 
		 * an array that contains two values. 
		 * The parameter args[0] is a flag denoting whether the 'previous' control 
		 * is being enabled or disabled. The parameter args[1] is the element object 
		 * derived from the <em>prevElement</em> parameter.
		 * If you do not supply a prevElement then you will need to track
		 * the elements that you would want to enable/disable while handling the state change.
		 */
		this.cfg.addProperty("prevButtonStateHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._currPrevButtonStateHandler) {
					oThis._prevButtonStateHandlerEvt.unsubscribe(oThis._currPrevButtonStateHandler, oThis);
				}

				oThis._currPrevButtonStateHandler = args[0];
				
				if(oThis._currPrevButtonStateHandler) {
					if(!oThis._prevButtonStateHandlerEvt) {
						oThis._prevButtonStateHandlerEvt = new YAHOO.util.CustomEvent("onPrevButtonStateChange", oThis);
					}
					oThis._prevButtonStateHandlerEvt.subscribe(oThis._currPrevButtonStateHandler, oThis);
				}
			}
		} );
		
		/**
		 * nextButtonStateHandler property. 
		 * JavaScript function that is called when the enabled state of the 
		 * 'next' control is changing. The responsibility of 
		 * this method is to enable or disable the 'next' control. 
		 * Two parameters are passed to this method: <em>type</em> 
		 * (which is set to "onNextButtonStateChange") and <em>args</em>, 
		 * an array that contains two values. 
		 * The parameter args[0] is a flag denoting whether the 'next' control 
		 * is being enabled or disabled. The parameter args[1] is the element object 
		 * derived from the <em>nextElement</em> parameter.
		 * If you do not supply a nextElement then you will need to track
		 * the elements that you would want to enable/disable while handling the state change.
		 */
		this.cfg.addProperty("nextButtonStateHandler", { 
			value:null,
			handler: function(type, args, carouselElem) {
				if(oThis._currNextButtonStateHandler) {
					oThis._nextButtonStateHandlerEvt.unsubscribe(oThis._currNextButtonStateHandler, oThis);
				}
				oThis._currNextButtonStateHandler = args[0];
				
				if(oThis._currNextButtonStateHandler) {
					if(!oThis._nextButtonStateHandlerEvt) {
						oThis._nextButtonStateHandlerEvt = new YAHOO.util.CustomEvent("onNextButtonStateChange", oThis);
					}
					oThis._nextButtonStateHandlerEvt.subscribe(oThis._currNextButtonStateHandler, oThis);
				}
			}
		} );
		
		
 		if(carouselCfg) {
 			this.cfg.applyConfig(carouselCfg);
 		}
 		
		this._origFirstVisible = this.cfg.getProperty("firstVisible");
		
		// keep a copy of curr handler so it can be removed when a new handler is set
		this._currLoadInitHandler = this.cfg.getProperty("loadInitHandler");
		this._currLoadNextHandler = this.cfg.getProperty("loadNextHandler");
		this._currLoadPrevHandler = this.cfg.getProperty("loadPrevHandler");
		this._currPrevButtonStateHandler = this.cfg.getProperty("prevButtonStateHandler");
		this._currNextButtonStateHandler = this.cfg.getProperty("nextButtonStateHandler");
		this._currAnimationCompleteHandler = this.cfg.getProperty("animationCompleteHandler");
		
		this._nextElementID = this.cfg.getProperty("nextElementID");
		if(!this._nextElementID) 
			this._nextElementID = this.cfg.getProperty("nextElement");
		
		this._prevElementID = this.cfg.getProperty("prevElementID");
		if(!this._prevElementID) 
			this._prevElementID = this.cfg.getProperty("prevElement");

		this._autoPlayTimer = null;
		this._priorLastVisible = this._priorFirstVisible = this.cfg.getProperty("firstVisible");
		this._lastPrebuiltIdx = 0;
// this._currSize = 0;
		 		
 		// prefetch elements
 		this.carouselList = YAHOO.util.Dom.getElementsByClassName(carouselListClass, 
												"ul", this.carouselElem)[0];
							
		if(this._nextElementID == null) {
			this._carouselNext = YAHOO.util.Dom.getElementsByClassName(carouselNextClass, 
												"div", this.carouselElem)[0];
		} else {
			this._carouselNext = YAHOO.util.Dom.get(this._nextElementID);
		}

		if(this._prevElementID == null) {
 			this._carouselPrev = YAHOO.util.Dom.getElementsByClassName(carouselPrevClass, 
												"div", this.carouselElem)[0];
		} else {
			this._carouselPrev = YAHOO.util.Dom.get(this._prevElementID);
		}
		
		this._clipReg = YAHOO.util.Dom.getElementsByClassName(carouselClipRegionClass, 
												"div", this.carouselElem)[0];
												
		// add a style class dynamically so that the correct styles get applied for a vertical carousel
		if(this.isVertical()) {
			YAHOO.util.Dom.addClass(this.carouselList, "carousel-vertical");
		}
		
		// initialize the animation objects for next/previous
 		this._scrollNextAnim = new YAHOO.util.Motion(this.carouselList, this.scrollNextParams, 
   								this.cfg.getProperty("animationSpeed"), this.cfg.getProperty("animationMethod"));
 		this._scrollPrevAnim = new YAHOO.util.Motion(this.carouselList, this.scrollPrevParams, 
   								this.cfg.getProperty("animationSpeed"), this.cfg.getProperty("animationMethod"));
		
		// If they supplied a nextElementID then wire an event listener for the click
		if(this._carouselNext) {
			YAHOO.util.Event.addListener(this._carouselNext, "click", this._scrollNext, this);
		} 
		
		// If they supplied a prevElementID then wire an event listener for the click
		if(this._carouselPrev) {
			YAHOO.util.Event.addListener(this._carouselPrev, "click", this._scrollPrev, this);
		}
				
		// Wire up the various event handlers that they might have supplied
		var loadInitHandler = this.cfg.getProperty("loadInitHandler");
		if(loadInitHandler) {
			this._loadInitHandlerEvt = new YAHOO.util.CustomEvent("onLoadInit", this);
			this._loadInitHandlerEvt.subscribe(loadInitHandler, this);
		}
		var loadNextHandler = this.cfg.getProperty("loadNextHandler");
		if(loadNextHandler) {
			this._loadNextHandlerEvt = new YAHOO.util.CustomEvent("onLoadNext", this);
			this._loadNextHandlerEvt.subscribe(loadNextHandler, this);
		}
		var loadPrevHandler = this.cfg.getProperty("loadPrevHandler");
		if(loadPrevHandler) {
			this._loadPrevHandlerEvt = new YAHOO.util.CustomEvent("onLoadPrev", this);
			this._loadPrevHandlerEvt.subscribe(loadPrevHandler, this);
		}
		var animationCompleteHandler = this.cfg.getProperty("animationCompleteHandler");
		if(animationCompleteHandler) {
			this._animationCompleteEvt = new YAHOO.util.CustomEvent("onAnimationComplete", this);
			this._animationCompleteEvt.subscribe(animationCompleteHandler, this);
		}
		var prevButtonStateHandler = this.cfg.getProperty("prevButtonStateHandler");
		if(prevButtonStateHandler) {
			this._prevButtonStateHandlerEvt = new YAHOO.util.CustomEvent("onPrevButtonStateChange", 
							this);
			this._prevButtonStateHandlerEvt.subscribe(prevButtonStateHandler, this);
		}
		var nextButtonStateHandler = this.cfg.getProperty("nextButtonStateHandler");
		if(nextButtonStateHandler) {
			this._nextButtonStateHandlerEvt = new YAHOO.util.CustomEvent("onNextButtonStateChange", this);
			this._nextButtonStateHandlerEvt.subscribe(nextButtonStateHandler, this);
		}
		
		// Since loading may take some time, wire up a listener to fire when at least the first
		// element actually gets loaded
		var visibleExtent = this._calculateVisibleExtent();
  		YAHOO.util.Event.onAvailable(this._carouselElemID + "-item-"+
					visibleExtent.start,  this._calculateSize, this);
  		
  		// Call the initial loading sequence
		if(this.cfg.getProperty("loadOnStart"))
			this._loadInitial();	

	},
	
	// /////////////////// Public API //////////////////////////////////////////

	/**
	 * Clears all items from the list and resets to the carousel to its original initial state.
	 */
	clear: function() {
		// remove all items from the carousel for dynamic content
		var loadInitHandler = this.cfg.getProperty("loadInitHandler");
		if(loadInitHandler) {
			this._removeChildrenFromNode(this.carouselList);
			this._lastPrebuiltIdx = 0;
		}
		// turn off autoplay
		this.stopAutoPlay(); // should we only turn this off for dynamic during reload?
		
		this._priorLastVisible = this._priorFirstVisible = this._origFirstVisible;
		
		// is this redundant since moveTo will set this?	
		this.cfg.setProperty("firstVisible", this._origFirstVisible, true);		
		this.moveTo(this._origFirstVisible);
	},
	
	/**
	 * Clears all items from the list and calls the loadInitHandler to load new items into the list. 
	 * The carousel size is reset to the original size set during creation.
	 * @param {number}	numVisible	Optional parameter: numVisible. 
	 * If set, the carousel will resize on the reload to show numVisible items.
	 */
	reload: function(numVisible) {
		// this should be deprecated, not needed since can be set via property change
	    if(this._isValidObj(numVisible)) {
			this.cfg.setProperty("numVisible", numVisible);
	    }
		this.clear();
		
		// clear resets back to start
		var visibleExtent = this._calculateVisibleExtent();
		YAHOO.util.Event.onAvailable(this._carouselElemID+"-item-"+visibleExtent.start,
		 								this._calculateSize, this);  		
		this._loadInitial();
		
	},

	load: function() {
		var visibleExtent = this._calculateVisibleExtent();
		
		YAHOO.util.Event.onAvailable(this._carouselElemID + "-item-"+visibleExtent.start, 
						this._calculateSize, this);  		
		this._loadInitial();
	},
		
	/**
	 * With patch from Dan Hobbs for handling unordered loading.
	 * @param {number}	idx	which item in the list to potentially create. 
	 * If item already exists it will not create a new item.
	 * @param {string}	innerHTML	The innerHTML string to use to create the contents of an LI element.
	 * @param {string}	itemClass	A class optionally supplied to add to the LI item created
	 */
	addItem: function(idx, innerHTMLOrElem, itemClass) {
		
		if(idx > this.cfg.getProperty("size")) {
			return null;
		}
		
        var liElem = this.getItem(idx);

		// Need to create the li
		if(!this._isValidObj(liElem)) {
			liElem = this._createItem(idx, innerHTMLOrElem);
			this.carouselList.appendChild(liElem);
			
		} else if(this._isValidObj(liElem.placeholder)) {		
	    	var newLiElem = this._createItem(idx, innerHTMLOrElem);
			this.carouselList.replaceChild(newLiElem, liElem);
			liElem = newLiElem;
		}
		
		// if they supplied an item class add it to the element
		if(this._isValidObj(itemClass)){
			YAHOO.util.Dom.addClass(liElem, itemClass);
		}
		
		/**
		 * Not real comfortable with this line of code. It exists for vertical
		 * carousels for IE6. For some reason LI elements are not displaying
		 * unless you after the fact set the display to block. (Even though
	     * the CSS sets vertical LIs to display:block)
	     */
		if(this.isVertical())
			setTimeout( function() { liElem.style.display="block"; }, 1 );		
				
		return liElem;

	},

	/**
	 * Inserts a new LI item before the index specified. Uses the innerHTML to create the contents of the new LI item
	 * @param {number}	refIdx	which item in the list to insert this item before. 
	 * @param {string}	innerHTML	The innerHTML string to use to create the contents of an LI element.
	 */
	insertBefore: function(refIdx, innerHTML) {
		// don't allow insertion beyond the size
		if(refIdx >= this.cfg.getProperty("size")) {
			return null;
		}
		
		if(refIdx < 1) {
			refIdx = 1;
		}
		
		var insertionIdx = refIdx - 1;
		
		if(insertionIdx > this._lastPrebuiltIdx) {
			this._prebuildItems(this._lastPrebuiltIdx, refIdx); // is this right?
		}
		
		var liElem = this._insertBeforeItem(refIdx, innerHTML);
		
		this._enableDisableControls();
		
		return liElem;
	},
	
	/**
	 * Inserts a new LI item after the index specified. Uses the innerHTML to create the contents of the new LI item
	 * @param {number}	refIdx	which item in the list to insert this item after. 
	 * @param {string}	innerHTML	The innerHTML string to use to create the contents of an LI element.
	 */
	insertAfter: function(refIdx, innerHTML) {
	
		if(refIdx > this.cfg.getProperty("size")) {
			refIdx = this.cfg.getProperty("size");
		}
		
		var insertionIdx = refIdx + 1;			
		
		// if we are inserting this item past where we have prebuilt items, then
		// prebuild up to this point.
		if(insertionIdx > this._lastPrebuiltIdx) {
			this._prebuildItems(this._lastPrebuiltIdx, insertionIdx+1);
		}

		var liElem = this._insertAfterItem(refIdx, innerHTML);		

		if(insertionIdx > this.cfg.getProperty("size")) {
			this.cfg.setProperty("size", insertionIdx, true);
		}
		
		this._enableDisableControls();

		return liElem;
	},	

	/**
	 * Simulates a next button event. Causes the carousel to scroll the next set of content into view.
	 */
	scrollNext: function() {
		this._scrollNext(null, this);
		
		// we know the timer has expired.
		//if(this._autoPlayTimer) clearTimeout(this._autoPlayTimer);
		this._autoPlayTimer = null;
		if(this.cfg.getProperty("autoPlay") !== 0) {
			this._autoPlayTimer = this.startAutoPlay();
		}
	},
	
	/**
	 * Simulates a prev button event. Causes the carousel to scroll the previous set of content into view.
	 */
	scrollPrev: function() {
		this._scrollPrev(null, this);
	},
	
	/**
	 * Scrolls the content to place itemNum as the start item in the view 
	 * (if size is specified, the last element will not scroll past the end.). 
	 * Uses current animation speed & method.
	 * @param {number}	newStart	The item to scroll to. 
	 */
	scrollTo: function(newStart) {
		this._position(newStart, true);
	},

	/**
	 * Moves the content to place itemNum as the start item in the view 
	 * (if size is specified, the last element will not scroll past the end.) 
	 * Ignores animation speed & method; moves directly to the item. 
	 * Note that you can also set the <em>firstVisible</em> property upon initialization 
	 * to get the carousel to start at a position different than 1.	
	 * @param {number}	newStart	The item to move directly to. 
	 */
	moveTo: function(newStart) {
		this._position(newStart, false);
	},

	/**
	 * Starts up autoplay. If autoPlay has been stopped (by calling stopAutoPlay or by user interaction), 
	 * you can start it back up by using this method.
	 * @param {number}	interval	optional parameter that sets the interval 
	 * for auto play the next time that autoplay fires. 
	 */
	startAutoPlay: function(interval) {
		// if interval is passed as arg, then set autoPlay to this interval.
		if(this._isValidObj(interval)) {
			this.cfg.setProperty("autoPlay", interval, true);
		}
		
		// if we already are playing, then do nothing.
		if(this._autoPlayTimer !== null) {
			return this._autoPlayTimer;
		}
				
		var oThis = this;  
		var autoScroll = function() { oThis.scrollNext(); };
		this._autoPlayTimer = setTimeout( autoScroll, this.cfg.getProperty("autoPlay") );
		
		return this._autoPlayTimer;
	},

	/**
	 * Stops autoplay. Useful for when you want to control what events will stop the autoplay feature. 
	 * Call <em>startAutoPlay()</em> to restart autoplay.
	 */
	stopAutoPlay: function() {
		if (this._autoPlayTimer !== null) {
			clearTimeout(this._autoPlayTimer);
			this._autoPlayTimer = null;
		}
	},
	
	/**
	 * Returns whether the carousel's orientation is set to vertical.
	 */
	isVertical: function() {
		return (this.cfg.getProperty("orientation") != "horizontal");
	},
	
	
	/**
	 * Check to see if an element (by index) has been loaded or not. If the item is simply pre-built, but not
	 * loaded this will return false. If the item has not been pre-built it will also return false.
	 * @param {number}	idx	Index of the element to check load status for. 
	 */
	isItemLoaded: function(idx) {
		var liElem = this.getItem(idx);
		
		// if item exists and is not a placeholder, then it is already loaded.
		if(this._isValidObj(liElem) && !this._isValidObj(liElem.placeholder)) {
			return true;
		}
		
		return false;
	},
	
	/**
	 * Lookup the element object for a carousel list item by index.
	 * @param {number}	idx	Index of the element to lookup. 
	 */
	getItem: function(idx) {
		var elemName = this._carouselElemID + "-item-" + idx;
 		var liElem = YAHOO.util.Dom.get(elemName);
		return liElem;	
	},
	
	show: function() {
		YAHOO.util.Dom.setStyle(this.carouselElem, "display", "block");
		this.calculateSize();
	},
	
	hide: function() {
		YAHOO.util.Dom.setStyle(this.carouselElem, "display", "none");
	},

	calculateSize: function() {
 		var ulKids = this.carouselList.childNodes;
 		var li = null;
		for(var i=0; i<ulKids.length; i++) {
		
			li = ulKids[i];
			if(li.tagName == "LI" || li.tagName == "li") {
				break;
			}
		}

		var navMargin = this.cfg.getProperty("navMargin");
		var numVisible = this.cfg.getProperty("numVisible");
		var firstVisible = this.cfg.getProperty("firstVisible");
		var pl = this._getStyleVal(li, "paddingLeft");
		var pr = this._getStyleVal(li, "paddingRight");
		var ml = this._getStyleVal(li, "marginLeft");
		var mr = this._getStyleVal(li, "marginRight");
		var pt = this._getStyleVal(li, "paddingTop");
		var pb = this._getStyleVal(li, "paddingBottom");
		var mt = this._getStyleVal(li, "marginTop");
		var mb = this._getStyleVal(li, "marginBottom");

		YAHOO.util.Dom.removeClass(this.carouselList, "carousel-vertical");
		YAHOO.util.Dom.removeClass(this.carouselList, "carousel-horizontal");
		if(this.isVertical()) {
			var liPaddingMarginWidth = pl + pr + ml + mr;
			YAHOO.util.Dom.addClass(this.carouselList, "carousel-vertical");
			var liPaddingMarginHeight = pt + pb + mt + mb;
			
			var upt = this._getStyleVal(this.carouselList, "paddingTop");
			var upb = this._getStyleVal(this.carouselList, "paddingBottom");
			var umt = this._getStyleVal(this.carouselList, "marginTop")
			var umb = this._getStyleVal(this.carouselList, "marginBottom")
			var ulPaddingHeight = upt + upb + umt + umb;

			// try to reveal the amount taking into consideration the margin & padding.
			// This guarantees that this.revealAmount of pixels will be shown on both sides
			var revealAmt = (this._isExtraRevealed()) ?
			 			(this.cfg.getProperty("revealAmount")+(liPaddingMarginHeight)/2) : 0;

			// get the height from the height computed style not the offset height
			// The reason is that on IE the offsetHeight when some part of the margin is
			// explicitly set to 'auto' can cause accessing that value to crash AND
			// on FF, in certain cases the actual value used for the LI's height is fractional
			// For example, while li.offsetHeight might return 93, YAHOO.util.Dom.getStyle(li, "height") 
			// would return "93.2px". This fractional value will affect the scrolling, so it must be
			// factored in for FF.
			// The caveat is that for IE, you will need to set the LI's height explicitly
			// REPLACED: this.scrollAmountPerInc = (li.offsetHeight + liPaddingMarginHeight);
			// WITH:
			var liHeight = this._getStyleVal(li, "height", true);
			this.scrollAmountPerInc = (liHeight + liPaddingMarginHeight);
			
			var liWidth = this._getStyleVal(li, "width");
			this.carouselElem.style.width = (liWidth + liPaddingMarginWidth) + "px";			
			this._clipReg.style.height = 
					(this.scrollAmountPerInc * numVisible + revealAmt*2 + 
					ulPaddingHeight) + "px";
//alert(this._clipReg.style.height);
			this.carouselElem.style.height = 
				(this.scrollAmountPerInc * numVisible + revealAmt*2 + navMargin*2 +
					ulPaddingHeight) + "px";

			// possible that the umt+upt is needed... need to test this.
			var revealTop = (this._isExtraRevealed()) ? 
					(revealAmt - (Math.abs(mt-mb)+Math.abs(pt-pb))/2
					) : 
					0;
			YAHOO.util.Dom.setStyle(this.carouselList, "position", "relative");
			YAHOO.util.Dom.setStyle(this.carouselList, "top", "" + revealTop + "px");

			// if we set the initial start > 1 then this will adjust the scrolled location
			var currY = YAHOO.util.Dom.getY(this.carouselList);	
			YAHOO.util.Dom.setY(this.carouselList, currY - this.scrollAmountPerInc*(firstVisible-1));

		// --- HORIZONTAL
		} else {
			YAHOO.util.Dom.addClass(this.carouselList, "carousel-horizontal");

			var upl = this._getStyleVal(this.carouselList, "paddingLeft");
			var upr = this._getStyleVal(this.carouselList, "paddingRight");
			var uml = this._getStyleVal(this.carouselList, "marginLeft")
			var umr = this._getStyleVal(this.carouselList, "marginRight")
			var ulPaddingWidth = upl + upr + uml + umr;

			var liMarginWidth = ml + mr;
			var liPaddingMarginWidth = liMarginWidth + pr + pl;
			
			// try to reveal the amount taking into consideration the margin & padding.
			// This guarantees that this.revealAmount of pixels will be shown on both sides
			var revealAmt = (this._isExtraRevealed()) ?
			 					(this.cfg.getProperty("revealAmount")+(liPaddingMarginWidth)/2) : 0;
			
			var liWidth = li.offsetWidth; 
			this.scrollAmountPerInc = liWidth + liMarginWidth;
			
			this._clipReg.style.width = 
					(this.scrollAmountPerInc*numVisible + revealAmt*2) + "px";
			this.carouselElem.style.width =
			 		(this.scrollAmountPerInc*numVisible + navMargin*2 + revealAmt*2 + 
					ulPaddingWidth) + "px";
			
			var revealLeft = (this._isExtraRevealed()) ? 
					(revealAmt - (Math.abs(mr-ml)+Math.abs(pr-pl))/2 - (uml+upl)
					) : 
					0;
			YAHOO.util.Dom.setStyle(this.carouselList, "position", "relative");
			YAHOO.util.Dom.setStyle(this.carouselList, "left", "" + revealLeft + "px");

			// if we set the initial start > 1 then this will adjust the scrolled location
			var currX = YAHOO.util.Dom.getX(this.carouselList);
			YAHOO.util.Dom.setX(this.carouselList, currX - this.scrollAmountPerInc*(firstVisible-1));
		}
	},
	
	// Hides the cfg object
	setProperty: function(property, value, silent) {
		this.cfg.setProperty(property, value, silent);
	},
	
	getProperty: function(property) {
		return this.cfg.getProperty(property);
	},
	
	getFirstItemRevealed: function() {
		return this._firstItemRevealed;
	},
	getLastItemRevealed: function() {
		return this._lastItemRevealed;
	},
	
	// Just for convenience and to be symmetrical with getFirstVisible
	getFirstVisible: function() {
		return this.cfg.getProperty("firstVisible");
	},
	
	getLastVisible: function() {
		var firstVisible = this.cfg.getProperty("firstVisible");
		var numVisible = this.cfg.getProperty("numVisible");
		
		return firstVisible + numVisible - 1;
	},
	
	// /////////////////// PRIVATE API //////////////////////////////////////////
	_getStyleVal : function(li, style, returnFloat) {
		var styleValStr = YAHOO.util.Dom.getStyle(li, style);
		
		var styleVal = returnFloat ? parseFloat(styleValStr) : parseInt(styleValStr, 10);
		if(style=="height" && isNaN(styleVal)) {
			styleVal = li.offsetHeight;
		} else if(isNaN(styleVal)) {
			styleVal = 0;
		}
		return styleVal;
	},
	
	_calculateSize: function(me) {
		me.calculateSize();
		me.show();
		//YAHOO.util.Dom.setStyle(me.carouselElem, "visibility", "visible");
	},

	// From Mike Chambers: http://weblogs.macromedia.com/mesh/archives/2006/01/removing_html_e.html
	_removeChildrenFromNode: function(node)
	{
		if(!this._isValidObj(node))
		{
      		return;
		}
   
		var len = node.childNodes.length;
   
		while (node.hasChildNodes())
		{
			node.removeChild(node.firstChild);
		}
	},
	
	_prebuildLiElem: function(idx) {
		if(idx < 1) return;
		
		
		var liElem = document.createElement("li");
		liElem.id = this._carouselElemID + "-item-" + idx;
		// this is default flag to know that we're not really loaded yet.
		liElem.placeholder = true;   
		this.carouselList.appendChild(liElem);
		
		this._lastPrebuiltIdx = (idx > this._lastPrebuiltIdx) ? idx : this._lastPrebuiltIdx;
	},
	
	_createItem: function(idx, innerHTMLOrElem) {
		if(idx < 1) return;
		
		
		var liElem = document.createElement("li");
		liElem.id = this._carouselElemID + "-item-" + idx;

		// if String then assume innerHTML, else an elem object
		if(typeof(innerHTMLOrElem) === "string") {
			liElem.innerHTML = innerHTMLOrElem;
		} else {
			liElem.appendChild(innerHTMLOrElem);
		}
		
		return liElem;
	},
	
	// idx is the location to insert after
	_insertAfterItem: function(refIdx, innerHTMLOrElem) {
		return this._insertBeforeItem(refIdx+1, innerHTMLOrElem);
	},
	
	
	_insertBeforeItem: function(refIdx, innerHTMLOrElem) {

		var refItem = this.getItem(refIdx);
		var size = this.cfg.getProperty("size");
		if(size != this.UNBOUNDED_SIZE) {
			this.cfg.setProperty("size", size + 1, true);
		}
				
		for(var i=this._lastPrebuiltIdx; i>=refIdx; i--) {
			var anItem = this.getItem(i);
			if(this._isValidObj(anItem)) {
				anItem.id = this._carouselElemID + "-item-" + (i+1);
			}
		}

		var liElem = this._createItem(refIdx, innerHTMLOrElem);
		
		var insertedItem = this.carouselList.insertBefore(liElem, refItem);
		this._lastPrebuiltIdx += 1;
		
		return liElem;
	},
	
	// TEST THIS... think it has to do with prebuild
	insertAfterEnd: function(innerHTMLOrElem) {
		return this.insertAfter(this.cfg.getProperty("size"), innerHTMLOrElem);
	},
		
	_position: function(newStart, showAnimation) {
		// do we bypass the isAnimated check?
		var currStart = this._priorFirstVisible;
		if(newStart > currStart) {
			var inc = newStart - currStart;
			this._scrollNextInc(inc, showAnimation);
		} else {
			var dec = currStart - newStart;
			this._scrollPrevInc(dec, showAnimation);
		}
	},

	_scrollPrev: function(e, carousel) {
		if(e !== null) { // event fired this so disable autoplay
			carousel.stopAutoPlay();
		}
		if(carousel._scrollPrevAnim.isAnimated()) {
			return false;
		}
		carousel._scrollPrevInc(carousel.cfg.getProperty("scrollInc"), 
							(carousel.cfg.getProperty("animationSpeed") !== 0));
	},
	
	// event handler
	_scrollNext: function(e, carousel) {		
		if(e !== null) { // event fired this so disable autoplay
			carousel.stopAutoPlay();
		}
		if(carousel._scrollNextAnim.isAnimated()) {
			return false; // might be better to set ourself waiting for animation completion and
			// then just do this function. that will allow faster scroll responses.
		}

		carousel._scrollNextInc(carousel.cfg.getProperty("scrollInc"), 
								(carousel.cfg.getProperty("animationSpeed") !== 0));
	},
	
	
	_handleAnimationComplete: function(type, args, argList) {
		var carousel = argList[0];
		var direction = argList[1];
		
		carousel._animationCompleteEvt.fire(direction);

		
	},
	
	// If EVERY item is already loaded in the range then return true
	// Also prebuild whatever is not already created.
	_areAllItemsLoaded: function(first, last) {
		var itemsLoaded = true;
		for(var i=first; i<=last; i++) {
			var liElem = this.getItem(i);
			
			// If the li elem does not exist, then prebuild it in the correct order
			// but still flag as not loaded (just prebuilt the li item.
			if(!this._isValidObj(liElem)) {
				this._prebuildLiElem(i);
				itemsLoaded = false;
			// but if the item exists and is a placeholder, then
			// note that this item is not loaded (only a placeholder)
			} else if(this._isValidObj(liElem.placeholder)) {
				itemsLoaded = false;
			}
		}
		return itemsLoaded;
	}, 
	
	_prebuildItems: function(first, last) {
		for(var i=first; i<=last; i++) {
			var liElem = this.getItem(i);
			
			// If the li elem does not exist, then prebuild it in the correct order
			// but still flag as not loaded (just prebuilt the li item.
			if(!this._isValidObj(liElem)) {
				this._prebuildLiElem(i);
			}
		}
	}, 
	
	_isExtraRevealed: function() {
		return (this.cfg.getProperty("revealAmount") > 0);
	},

	// probably no longer need carousel passed in, this should be correct now.
	_scrollNextInc: function(inc, showAnimation) {
		var numVisible = this.cfg.getProperty("numVisible");
		var currStart = this._priorFirstVisible;
		var currEnd = this._priorLastVisible;
		var size = this.cfg.getProperty("size");

		var scrollExtent = this._calculateAllowableScrollExtent();
		
		if(this.cfg.getProperty("wrap") && currEnd == scrollExtent.end) {
			this.scrollTo(scrollExtent.start); // might need to check animation is on or not
			return;
		}

		// increment start by inc
		var newStart = currStart + inc;		
		var newEnd = newStart + numVisible - 1;

		// If we are past the end, adjust or wrap
		if(newEnd > scrollExtent.end) {
			newEnd = scrollExtent.end;
			newStart = newEnd - numVisible + 1;
		}

		inc = newStart - currStart;

		// at this point the following variables are set
		// inc... amount to increment by
		// newStart... the firstVisible item after the scroll
		// newEnd... the last item visible after the scroll

		this.cfg.setProperty("firstVisible", newStart, true);


		if(inc > 0) {
			if(this._isValidObj(this.cfg.getProperty("loadNextHandler"))) {
				var visibleExtent = this._calculateVisibleExtent(newStart, newEnd);
				var cacheStart = (currEnd+1) < visibleExtent.start ? (currEnd+1) : visibleExtent.start;						
				var alreadyCached = this._areAllItemsLoaded(cacheStart, visibleExtent.end);
				this._loadNextHandlerEvt.fire(visibleExtent.start, visibleExtent.end, alreadyCached);
			}

			if(showAnimation) {
	 			var nextParams = { points: { by: [-this.scrollAmountPerInc*inc, 0] } };
	 			if(this.isVertical()) {
	 				nextParams = { points: { by: [0, -this.scrollAmountPerInc*inc] } };
	 			}

	 			this._scrollNextAnim = new YAHOO.util.Motion(this.carouselList, 
	 							nextParams, 
   								this.cfg.getProperty("animationSpeed"), 
								this.cfg.getProperty("animationMethod"));

// is this getting added multiple times?
				if(this.cfg.getProperty("animationCompleteHandler")) {
					this._scrollNextAnim.onComplete.subscribe(this._handleAnimationComplete, [this, "next"]);
				}
				this._scrollNextAnim.animate();
			} else {
				if(this.isVertical()) {
					var currY = YAHOO.util.Dom.getY(this.carouselList);

					YAHOO.util.Dom.setY(this.carouselList, 
								currY - this.scrollAmountPerInc*inc);
				} else {
					var currX = YAHOO.util.Dom.getX(this.carouselList);
					YAHOO.util.Dom.setX(this.carouselList, 
								currX - this.scrollAmountPerInc*inc);
				}
			}

		}
		this._priorFirstVisible = newStart;
		this._priorLastVisible = newEnd;	

		this._enableDisableControls();
		return false;
	},

	// firstVisible is already set
	_scrollPrevInc: function(dec, showAnimation) {
		var numVisible = this.cfg.getProperty("numVisible");
		var currStart = this._priorFirstVisible;
		var currEnd = this._priorLastVisible;
		var size = this.cfg.getProperty("size");

		// decrement start by dec
		var newStart = currStart - dec;	

		var scrollExtent = this._calculateAllowableScrollExtent();
	
		// How to decide whether to stop at 1 or not
		newStart = (newStart < scrollExtent.start) ? scrollExtent.start : newStart;
		
		// if we are going to extend past the end, then we need to correct the start
		var newEnd = newStart + numVisible - 1;
		if(newEnd > scrollExtent.end) {
			newEnd = scrollExtent.end;
			newStart = newEnd - numVisible + 1;
		}
				
		dec = currStart - newStart;

		// at this point the following variables are set
		// dec... amount to decrement by
		// newStart... the firstVisible item after the scroll
		// newEnd... the last item visible after the scroll
		this.cfg.setProperty("firstVisible", newStart, true);
				
		// if we are decrementing
		if(dec > 0) {			
			if(this._isValidObj(this.cfg.getProperty("loadPrevHandler"))) {	
				var visibleExtent = this._calculateVisibleExtent(newStart, newEnd);
				var cacheEnd = (currStart-1) > visibleExtent.end ? (currStart-1) : visibleExtent.end;						
				var alreadyCached = this._areAllItemsLoaded(visibleExtent.start, cacheEnd);
				
				this._loadPrevHandlerEvt.fire(visibleExtent.start, visibleExtent.end, alreadyCached);
			}

			if(showAnimation) {
	 			var prevParams = { points: { by: [this.scrollAmountPerInc*dec, 0] } };
	 			if(this.isVertical()) {
	 				prevParams = { points: { by: [0, this.scrollAmountPerInc*dec] } };
	 			}
 		
	 			this._scrollPrevAnim = new YAHOO.util.Motion(this.carouselList,
	 							prevParams, 
   								this.cfg.getProperty("animationSpeed"), this.cfg.getProperty("animationMethod"));
				if(this.cfg.getProperty("animationCompleteHandler")) {
					this._scrollPrevAnim.onComplete.subscribe(this._handleAnimationComplete, [this, "prev"]);
				}
				this._scrollPrevAnim.animate();
			} else {
				if(this.isVertical()) {
					var currY = YAHOO.util.Dom.getY(this.carouselList);
					YAHOO.util.Dom.setY(this.carouselList, currY + 
							this.scrollAmountPerInc*dec);				
				} else {
					var currX = YAHOO.util.Dom.getX(this.carouselList);
					YAHOO.util.Dom.setX(this.carouselList, currX + 
							this.scrollAmountPerInc*dec);
				}
			}
		}
		this._priorFirstVisible = newStart;
		this._priorLastVisible = newEnd;	
		
		this._enableDisableControls();

		return false;
	},
	
	// Check for all cases and enable/disable controls as needed by current state
	_enableDisableControls: function() {
	
		var firstVisible = this.cfg.getProperty("firstVisible");
		var lastVisible = this.getLastVisible();
		var scrollExtent = this._calculateAllowableScrollExtent();
				
		// previous arrow is turned on. Check to see if we need to turn it off
		if(this._prevEnabled) {
			if(firstVisible === scrollExtent.start) {
				this._disablePrev();
			}
		}

		// previous arrow is turned off. Check to see if we need to turn it on
		if(this._prevEnabled === false) {
			if(firstVisible > scrollExtent.start) {
				this._enablePrev();
			}
		}
	
		// next arrow is turned on. Check to see if we need to turn it off
		if(this._nextEnabled) {
			if(lastVisible === scrollExtent.end) {
				this._disableNext();
			}
		}

		// next arrow is turned off. Check to see if we need to turn it on
		if(this._nextEnabled === false) {
			if(lastVisible < scrollExtent.end) {
				this._enableNext();
			}
		}	
	},
	
	/**
	 * _loadInitial looks at firstItemVisible for the start (not necessarily 1)
	 */
	_loadInitial: function() {
		var firstVisible = this.cfg.getProperty("firstVisible");
		this._priorLastVisible = this.getLastVisible();
		// Load from 1 to the last visible
		// The _calculateSize method will adjust the scroll position
		// for starts > 1
		if(this._loadInitHandlerEvt) {
			var visibleExtent = this._calculateVisibleExtent(firstVisible, this._priorLastVisible);
			// still treat the first real item as starting at 1 
			var alreadyCached = this._areAllItemsLoaded(1, visibleExtent.end);
			
			this._loadInitHandlerEvt.fire(visibleExtent.start, visibleExtent.end, alreadyCached); 
		}
		
		if(this.cfg.getProperty("autoPlay") !== 0) {
			this._autoPlayTimer = this.startAutoPlay();
		}	
		
		this._enableDisableControls();	
    },
	
	_calculateAllowableScrollExtent: function() {
		var scrollBeforeAmount = this.cfg.getProperty("scrollBeforeAmount");
		var scrollAfterAmount = this.cfg.getProperty("scrollAfterAmount");
		var size = this.cfg.getProperty("size");
		
		var extent = {start: 1-scrollBeforeAmount, end: size+scrollAfterAmount};
		return extent;
		
	},
	
	_calculateVisibleExtent: function(start, end) {
		if(!start) {
			start = this.cfg.getProperty("firstVisible");
			end = this.getLastVisible();
		}
		
		var size = this.cfg.getProperty("size");
		
		// we ignore the firstItem property... this method is used
		// for prebuilding the cache and signaling the developer
		// what to render on a given scroll.
		start = start<1?1:start;
		end = end>size?size:end;
		
		var extent = {start: start, end: end};
		
		// set up the indices for revealed items. If there is no item revealed, then set
		// the index to -1
		this._firstItemRevealed = -1;
		this._lastItemRevealed = -1;
		if(this._isExtraRevealed()) {
			if(start > 1) {
				this._firstItemRevealed = start - 1;
				extent.start = this._firstItemRevealed;
			}
			if(end < size) {
				this._lastItemRevealed = end + 1;
				extent.end = this._lastItemRevealed;
			}
		}

		return extent;
	},
	
	_disablePrev: function() {
		this._prevEnabled = false;
		if(this._prevButtonStateHandlerEvt) {
			this._prevButtonStateHandlerEvt.fire(false, this._carouselPrev);
		}
		if(this._isValidObj(this._carouselPrev)) {
			YAHOO.util.Event.removeListener(this._carouselPrev, "click", this._scrollPrev);
		}
	},
	
	_enablePrev: function() {
		this._prevEnabled = true;
		if(this._prevButtonStateHandlerEvt) {
			this._prevButtonStateHandlerEvt.fire(true, this._carouselPrev);
		}
		if(this._isValidObj(this._carouselPrev)) {
			YAHOO.util.Event.addListener(this._carouselPrev, "click", this._scrollPrev, this);
		}
	},
		
	_disableNext: function() {
		if(this.cfg.getProperty("wrap")) {
			return;
		}
		this._nextEnabled = false;
		if(this._isValidObj(this._nextButtonStateHandlerEvt)) {
			this._nextButtonStateHandlerEvt.fire(false, this._carouselNext);
		}
		if(this._isValidObj(this._carouselNext)) {
			YAHOO.util.Event.removeListener(this._carouselNext, "click", this._scrollNext);
		}
	},
	
	_enableNext: function() {
		this._nextEnabled = true;
		if(this._isValidObj(this._nextButtonStateHandlerEvt)) {
			this._nextButtonStateHandlerEvt.fire(true, this._carouselNext);
		}
		if(this._isValidObj(this._carouselNext)) {
			YAHOO.util.Event.addListener(this._carouselNext, "click", this._scrollNext, this);
		}
	},
		
	_isValidObj: function(obj) {

		if (null == obj) {
			return false;
		}
		if ("undefined" == typeof(obj) ) {
			return false;
		}
		return true;
	}
};




						var handlePrevButtonState = function(type, args)
						{
							var enabling = args[0];
							var leftImage = args[1];
							if(enabling) {
							    leftImage.src = "-images/ButtonLeft.jpg";
							}
							else {
							    leftImage.src = "-images/ButtonLeft_disable.jpg";
							}
						};
						
						var handleNextButtonState = function(type, args)
						{
							var enabling = args[0];
							var rightImage = args[1];
							
							if(enabling) {
							    rightImage.src = "-images/ButtonRight.jpg";
							}
							else
							{
							    rightImage.src = "-images/ButtonRight_disable.jpg";
							}
						};
						
						
						var pageLoad = function()
						{
							var carousel = new YAHOO.extension.Carousel("mycarousel",
						    {
						        numVisible:        5,
						        animationSpeed:   .5,
						        scrollInc:         3,
								//   navMargin:         40,
						        prevElement:     "prev-arrow",
						        nextElement:     "next-arrow",
						        size:              20,
						        prevButtonStateHandler:   handlePrevButtonState,
						        nextButtonStateHandler:   handleNextButtonState
						    }
							);
							elem = document.getElementById('mycarousel');
							elem.style.visibility = 'visible';
						};